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Bilin Sun

dblp:169/4883 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computational photography and imaging · 57% Image and video processing · 43%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d reconstruction
multi-view stereo
0.212016
Rotational Crossed-Slit Light Fields · CVPR 2016
Computer vision › 3D vision › 3d reconstruction
volumetric reconstruction
0.212016
Rotational Crossed-Slit Light Fields · CVPR 2016
Computational photography and imaging › light field imaging
light field capture
0.212016
Rotational Crossed-Slit Light Fields · CVPR 2016
Computational photography and imaging
light field imaging
0.212016
Rotational Crossed-Slit Light Fields · CVPR 2016
Image and video processing › saliency detection
light field saliency detection
0.212015
A weighted sparse coding framework for saliency detection · CVPR 2015
Image and video processing
saliency detection
0.212015
A weighted sparse coding framework for saliency detection · CVPR 2015
Computational photography and imaging › light field imaging
refocusing
0.112016
Rotational Crossed-Slit Light Fields · CVPR 2016

Methods — techniques the papers use, named apart from their topics

crossed-slit camera · 0.5sparse coding · 0.2dictionary learning · 0.2
YearPublicationVenuePosition
2016 Rotational Crossed-Slit Light Fields
abstract
Light fields (LFs) are image-based representation that records the radiance along all rays along every direction through every point in space. Traditionally LFs are acquired by using a 2D grid of evenly spaced pinhole cameras or by translating a pinhole camera along the 2D grid using a robot arm. In this paper, we present a novel LF sampling scheme by exploiting a special non-centric camera called the crossed-slit or XSlit camera. An XSlit camera acquires rays that simultaneously pass through two oblique slits. We show that, instead of translating the camera as in the pinhole case, we can effectively sample the LF by rotating individual or both slits while keeping the camera fixed. This leads a "fixed-location" LF acquisition scheme. We further show through theoretical analysis and experiments that the resulting XSlit LFs provide several advantages: they provide more dense spatial-angular sampling, are amenable multi-view stereo matching and volumetric reconstruction, and can synthesize unique refocusing effects.
Nianyi Li, Haiting Lin, Bilin Sun, Mingyuan Zhou, Jingyi Yu 0001
CVPR3
2015 A weighted sparse coding framework for saliency detection
abstract
There is an emerging interest on using high-dimensional datasets beyond 2D images in saliency detection. Examples include 3D data based on stereo matching and Kinect sensors and more recently 4D light field data. However, these techniques adopt very different solution frameworks, in both type of features and procedures on using them. In this paper, we present a unified saliency detection framework for handling heterogenous types of input data. Our approach builds dictionaries using data-specific features. Specifically, we first select a group of potential foreground superpixels to build a primitive saliency dictionary. We then prune the outliers in the dictionary and test on the remaining superpixels to iteratively refine the dictionary. Comprehensive experiments show that our approach universally outperforms the state-of-the-art solution on all 2D, 3D and 4D data.
Nianyi Li, Bilin Sun, Jingyi Yu 0001
CVPR2