Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ge Yan 0002
dblp:169/8155-2
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2026
0000-0002-9230-5850ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-AI interaction · 50% Collaborative and social computing · 50% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing › collaborative design
collaborative drawing |
0.6 | 1 | 2022 | StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling · CHI 2022 |
Visual content generation and editing
sketch generation |
0.2 | 1 | 2022 | StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling · CHI 2022 |
Methods — techniques the papers use, named apart from their topics
voice agent · 1.1sketch generation · 1.12x2 study · 1.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | GestApt: A Pen-Based Interface Integrating Gestures and Recommendations for CAD TasksabstractPen-based interaction interfaces are widely used in precision tasks such as computer-aided design (CAD) modeling. However, frequent mode switching in traditional interfaces often leads to reduced efficiency, while the unstable layout of dynamically adaptive interfaces may cause user discomfort. To address these issues, this paper proposes a novel adaptive pen-based interface, GestApt, which integrates operation recommendation and pen gesture technology to provide an efficient and intuitive interaction method. The core design of GestApt includes a gated recurrent unit (GRU)-based neural network for a predictive toolbar that dynamically forecasts the user’s next action and a convolutional neural network (CNN)-based gesture recognition module to assist with unpredicted operations. To evaluate the effectiveness of GestApt, we conducted a user study with 20 participants performing CAD modeling tasks, comparing their performance with a traditional interface. The results showed that GestApt significantly reduced task completion time while enhancing user experience. Additionally, the optimized toolbar design of GestApt notably reduced the workload on users’ non-dominant hands, helping to alleviate physical fatigue from prolonged interface use. This work demonstrates the advantages of GestApt in improving efficiency, optimizing user interaction, and reducing physical strain, offering a new solution for adaptive design in pen-based interfaces. This design approach not only promotes the development of more efficient and ergonomically friendly interfaces, but also provides a reference for the design of future intelligent CAD interfaces. Ge Yan 0002, Liwen Mei, Jinghua Huang |
IUI | 1 |
| 2022 | StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual StorytellingabstractVisual storytelling is a new approach to creative expression based on verbal and figural creativity. The keys to visual storytelling are narrating and drawing over a period of time, which can be beneficial but also demanding on creativity for children. Informed by need-finding investigations, we developed StoryDrawer, a co-creative system that supports visual storytelling for children aged 6–10 years through collaborative drawing between children and artificial intelligence (AI). The system includes a context-based voice agent and two AI-driven collaborative strategies: the real-time transformation of children's telling into drawings, and the generation of abstract sketches with semantic similarity to existing story content. We conducted a 2 × 2 study with 64 children to evaluate the efficacy of StoryDrawer by varying the two strategies in four conditions. The results suggest that StoryDrawer provoked participants’ creative and elaborate ideas and contributed to their creative outcomes during an engaging visual storytelling experience. Chao Zhang 0082, Jiayi Wu 0003, Weijia Lin, Ge Yan 0002, Fangtian Ying |
CHI | 6 |