Demo Data from SIGIR 2026 / reviewers in the wild / expert
Craig Becker
dblp:17/2600
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 1997
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-authorSystems, architecture and hardware · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Motion planning and robot control · 65% Robot navigation and mapping · 35% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control › motion planning
motion planning under uncertainty |
0.0 | 1 | 1997 | Motion strategies for maintaining visibility of a moving target · ICRA 1997 |
Robotics › Motion planning and robot control › motion planning › geometric motion planning
visibility-based planning |
0.0 | 1 | 1997 | Motion strategies for maintaining visibility of a moving target · ICRA 1997 |
Robotics › Robot navigation and mapping › localization
landmark-based localization |
0.0 | 1 | 1995 | Design of the Optimal Arrangement of Artificial Landmarke · ICRA 1995 |
Robotics › Robot navigation and mapping
mobile robot navigation |
0.0 | 1 | 1997 | Motion strategies for maintaining visibility of a moving target · ICRA 1997 |
Algorithmic game theory and mechanism design › pricing
spatial competition |
0.0 | 1 | 1995 | Design of the Optimal Arrangement of Artificial Landmarke · ICRA 1995 |
Methods — techniques the papers use, named apart from their topics
spatial competition algorithm · 0.0simulation · 0.0optimal control · 0.0online algorithm · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1997 | Motion strategies for maintaining visibility of a moving targetabstractWe introduce the problem of computing robot motion strategies that maintain visibility of a moving target in a cluttered workspace. Both motion constraints (as considered in standard motion planning) and visibility constraints (as considered in visual tracking) must be satisfied. Additional criteria, such as the total distance traveled, can be optimized. The general problem is divided into two categories, on the basis of whether the target is predictable. For the predictable case, an algorithm that computes optimal, numerical solutions is presented. For the more challenging case of a partially-predictable target, two online algorithms are presented that each attempt to maintain future visibility with limited prediction. One strategy maximizes the probability that the target will remain in view in a subsequent time step, and the other maximizes the minimum time in which the target could escape the visibility region. We additionally discuss issues resulting from our implementation and experiments on a mobile robot system. Steven M. LaValle, Héctor H. González-Baños, Craig Becker, Jean-Claude Latombe |
ICRA | 3 |
| 1995 | Design of the Optimal Arrangement of Artificial LandmarkeabstractIt is important to set landmarks when a robot needs to navigate in a certain environment and to measure its own location; however, it has not been discussed well how to arrange landmarks in the optimal way until now. We, therefore, demonstrate the possibility of design of the optimal arrangement of artificial landmarks. First, we make it clear the optimization problem with regard to the arrangement of landmarks. Second, as one example of the artificial landmarks, we introduce a signboard system. Third, we propose a methodology to evaluate arrangement of landmarks assuming an obstacled rectangular environment. Fourth, we apply the algorithm of spatial competition to the optimal arrangement of landmarks. Finally, simulation results indicate that even though our method is not global optimization approach we can obtain closely optimal and practical arrangement with the minimum number of landmarks which satisfies the necessary condition. Craig Becker, Joaquín Salas, Kentaro Tokusei, Jean-Claude Latombe |
ICRA | 1 |