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Tanguy Urvoy

dblp:17/5881 · DBLP profile ↗
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17ranked-venue papers
5as first author
5since 2021 · last 2026
0009-0006-8881-1976ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 13 · 1 first-author · 5 since 2021Databases, data management, data science and information retrieval · 3 · 2 first-author · 1 since 2021Theory of computation · 3 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 66% Trustworthy machine learning · 28% Learning theory · 6%
Databases, data mining, and information retrieval
1 paper
Data integration and cleaning · 100%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning
synthetic data detection
1.012026
Robust Detection of Synthetic Tabular Data Under Schema Variability · AAAI 2026
Machine learning › Reinforcement learning › bandit
dueling bandits
0.422015
A Relative Exponential Weighing Algorithm for Adversarial Utility-based Dueling Bandits · ICML 2015
Generic Exploration and K-armed Voting Bandits · ICML (2) 2013
Machine learning › Reinforcement learning
multi-armed bandit
0.422015
A Relative Exponential Weighing Algorithm for Adversarial Utility-based Dueling Bandits · ICML 2015
Generic Exploration and K-armed Voting Bandits · ICML (2) 2013
Machine learning › Reinforcement learning › markov decision process
continuous state space
0.412019
Budgeted Reinforcement Learning in Continuous State Space · NeurIPS 2019
Machine learning › Reinforcement learning
deep reinforcement learning
0.412019
Budgeted Reinforcement Learning in Continuous State Space · NeurIPS 2019
Machine learning › Reinforcement learning
safe reinforcement learning
0.412019
Budgeted Reinforcement Learning in Continuous State Space · NeurIPS 2019
Machine learning › Reinforcement learning › exploration
exploration-exploitation tradeoff
0.212015
A Relative Exponential Weighing Algorithm for Adversarial Utility-based Dueling Bandits · ICML 2015
Machine learning › Learning theory › online learning
exponential weights
0.212015
A Relative Exponential Weighing Algorithm for Adversarial Utility-based Dueling Bandits · ICML 2015
Machine learning › Reinforcement learning › multi-armed bandit
pure exploration
0.212013
Generic Exploration and K-armed Voting Bandits · ICML (2) 2013
Algorithmic game theory and mechanism design
social choice
0.212013
Generic Exploration and K-armed Voting Bandits · ICML (2) 2013
Machine learning › Reinforcement learning
safety constraints
0.112019
Budgeted Reinforcement Learning in Continuous State Space · NeurIPS 2019

Methods — techniques the papers use, named apart from their topics

transformer · 2.0table adaptation · 2.0contrastive learning · 2.0budgeted bellman optimality operator · 0.4utility function generalization · 0.3pure-exploration algorithm · 0.3regret analysis · 0.2
YearPublicationVenuePosition
2026 Robust Detection of Synthetic Tabular Data Under Schema Variability
abstract
The rise of powerful generative models has sparked concerns over data authenticity. While detection methods have been extensively developed for images and text, the case of tabular data, despite its ubiquity, has been largely overlooked. Yet, detecting synthetic tabular data is especially challenging due to its heterogeneous structure and unseen formats at test time. We address the underexplored task of detecting synthetic tabular data "in the wild", i.e. when the detector is deployed on tables with variable and previously unseen schemas. We introduce a novel datum-wise transformer architecture that significantly outperforms the only previously published baseline, improving both AUC and accuracy by 7 points. By incorporating a table-adaptation component, our model gains an additional 7 accuracy points, demonstrating enhanced robustness. This work provides the first strong evidence that detecting synthetic tabular data in real-world conditions is feasible, and demonstrates substantial improvements over previous approaches. The code will be made available in the extended version.
G. Charbel N. Kindji, Élisa Fromont, Lina Maria Rojas-Barahona, Tanguy Urvoy
AAAI4
2025 Synthetic Tabular Data Detection in the Wild
G. Charbel N. Kindji, Élisa Fromont, Lina Maria Rojas-Barahona, Tanguy Urvoy
IDA4
2025 Tabular data generation models: An in-depth survey and performance benchmarks with extensive tuning
G. Charbel N. Kindji, Lina Maria Rojas-Barahona, Élisa Fromont, Tanguy Urvoy
Neurocomputing4
2022 Graph Neural Network Policies and Imitation Learning for Multi-Domain Task-Oriented Dialogues
abstract
Task-oriented dialogue systems are designed to achieve specific goals while conversing with humans.In practice, they may have to handle simultaneously several domains and tasks.The dialogue manager must therefore be able to take into account domain changes and plan over different domains/tasks in order to deal with multidomain dialogues.However, learning with reinforcement in such context becomes difficult because the state-action dimension is larger while the reward signal remains scarce.Our experimental results suggest that structured policies based on graph neural networks combined with different degrees of imitation learning can effectively handle multi-domain dialogues.The reported experiments underline the benefit of structured policies over standard policies.
Thibault Cordier, Tanguy Urvoy, Fabrice Lefèvre, Lina Maria Rojas-Barahona
SIGDIAL2
2021 Neural-Driven Search-Based Paraphrase Generation
abstract
We study a search-based paraphrase generation scheme where candidate paraphrases are generated by iterated transformations from the original sentence and evaluated in terms of syntax quality, semantic distance, and lexical distance.The semantic distance is derived from BERT, and the lexical quality is based on GPT2 perplexity.To solve this multi-objective search problem, we propose two algorithms: Monte-Carlo Tree Search For Paraphrase Generation (MCPG) and Pareto Tree Search (PTS).We provide an extensive set of experiments on 5 datasets with a rigorous reproduction and validation for several state-of-the-art paraphrase generation algorithms.These experiments show that, although being non explicitly supervised, our algorithms perform well against these baselines.
Betty Fabre, Tanguy Urvoy, Jonathan Chevelu, Damien Lolive
EACL2
2019 Budgeted Reinforcement Learning in Continuous State Space
abstract
A Budgeted Markov Decision Process (BMDP) is an extension of a Markov Decision Process to critical applications requiring safety constraints. It relies on a notion of risk implemented in the shape of an upper bound on a constrains violation signal that -- importantly -- can be modified in real-time. So far, BMDPs could only be solved in the case of finite state spaces with known dynamics. This work extends the state-of-the-art to continuous spaces environments and unknown dynamics. We show that the solution to a BMDP is the fixed point of a novel Budgeted Bellman Optimality operator. This observation allows us to introduce natural extensions of Deep Reinforcement Learning algorithms to address large-scale BMDPs. We validate our approach on two simulated applications: spoken dialogue and autonomous driving.
Nicolas Carrara, Edouard Leurent, Romain Laroche, Tanguy Urvoy, Odalric-Ambrym Maillard, Olivier Pietquin
NeurIPS4
2018 Corrupt Bandits for Preserving Local Privacy
abstract
We study a variant of the stochastic multi-armed bandit (MAB) problem in which the rewards are corrupted. In this framework, motivated by privacy preservation in online recommender systems, the goal is to maximize the sum of the (unobserved) rewards, based on the observation of transformation of these rewards through a stochastic corruption process with known parameters. We provide a lower bound on the expected regret of any bandit algorithm in this corrupted setting. We devise a frequentist algorithm, KLUCB-CF, and a Bayesian algorithm, TS-CF and give upper bounds on their regret. We also provide the appropriate corruption parameters to guarantee a desired level of local privacy and analyze how this impacts the regret. Finally, we present some experimental results that confirm our analysis.
Pratik Gajane, Tanguy Urvoy, Emilie Kaufmann
ALT2
2016 Random Forest for the Contextual Bandit Problem
abstract
To address the contextual bandit problem, we propose an online random forest algorithm. The analysis of the proposed algorithm is based on the sample complexity needed to find the optimal decision stump. Then, the decision stumps are recursively stacked in a random collection of decision trees, BANDIT FOREST. We show that the proposed algorithm is optimal up to logarithmic factors. The dependence of the sample complexity upon the number of contextual variables is logarithmic. The computational cost of the proposed algorithm with respect to the time horizon is linear. These analytical results allow the proposed algorithm to be efficient in real applications , where the number of events to process is huge, and where we expect that some contextual variables, chosen from a large set, have potentially non-linear dependencies with the rewards. In the experiments done to illustrate the theoretical analysis, BANDIT FOREST obtain promising results in comparison with state-of-the-art algorithms.
Raphaël Féraud, Robin Allesiardo, Tanguy Urvoy, Fabrice Clérot
AISTATS3
2015 A Relative Exponential Weighing Algorithm for Adversarial Utility-based Dueling Bandits
abstract
We study the K-armed dueling bandit problem which is a variation of the classical Multi-Armed Bandit (MAB) problem in which the learner receives only relative feedback about the selected pairs of arms. We propose a new algorithm called Relative Exponential-weight algorithm for Exploration and Exploitation (REX3) to handle the adversarial utility-based formulation of this problem. This algorithm is a non-trivial extension of the Exponential-weight algorithm for Exploration and Exploitation (EXP3) algorithm. We prove a finite time expected regret upper bound of order O(sqrt(K ln(K)T)) for this algorithm and a general lower bound of order omega(sqrt(KT)). At the end, we provide experimental results using real data from information retrieval applications.
Pratik Gajane, Tanguy Urvoy, Fabrice Clérot
ICML2
2015 Bandit structured prediction for learning from partial feedback in statistical machine translation
Artem Sokolov 0001, Stefan Riezler, Tanguy Urvoy
MTSummit3
2014 Contextual Bandit for Active Learning: Active Thompson Sampling
Djallel Bouneffouf 0001, Romain Laroche, Tanguy Urvoy, Raphaël Féraud, Robin Allesiardo
ICONIP (1)3
2013 Generic Exploration and K-armed Voting Bandits
abstract
We study a stochastic online learning scheme with partial feedback where the utility of decisions is only observable through an estimation of the environment parameters. We propose a generic pure-exploration algorithm, able to cope with various utility functions from multi-armed bandits settings to dueling bandits. The primary application of this setting is to offer a natural generalization of dueling bandits for situations where the environment parameters reflect the idiosyncratic preferences of a mixed crowd.
Tanguy Urvoy, Fabrice Clérot, Raphaël Féraud, Sami Naamane
ICML (2)1
2013 Exploration and exploitation of scratch games
Raphaël Féraud, Tanguy Urvoy
Mach. Learn.2
2008 Tracking Web spam with HTML style similarities
abstract
Automatically generated content is ubiquitous in the web: dynamic sites built using the three-tier paradigm are good examples (e.g., commercial sites, blogs and other sites edited using web authoring software), as well as less legitimate spamdexing attempts (e.g., link farms, faked directories). Those pages built using the same generating method (template or script) share a common “look and feel” that is not easily detected by common text classification methods, but is more related to stylometry. In this work we study and compare several HTML style similarity measures based on both textual and extra-textual features in HTML source code. We also propose a flexible algorithm to cluster a large collection of documents according to these measures. Since the proposed algorithm is based on locality sensitive hashing (LSH), we first review this technique. We then describe how to use the HTML style similarity clusters to pinpoint dubious pages and enhance the quality of spam classifiers. We present an evaluation of our algorithm on the WEBSPAM-UK2006 dataset.
Tanguy Urvoy, Emmanuel Chauveau, Pascal Filoche, Thomas Lavergne
ACM Trans. Web1
2004 Composition of Path Transductions
Tanguy Urvoy
ICGT1
2002 Abstract Families of Graphs
Tanguy Urvoy
Developments in Language Theory1
2000 Regularity of Congruential Graphs
Tanguy Urvoy
MFCS1