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David M. Weigl

dblp:170/1970 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2018
0000-0003-1502-1528ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 1Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 44% Collaborative and social computing · 44% Immersive interaction · 13%

Topics — the 1 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
audience experience
0.312018
Designing the Audience Journey through Repeated Experiences · CHI 2018
YearPublicationVenuePosition
2018 Designing the Audience Journey through Repeated Experiences
abstract
We report on the design, premiere and public evaluation of a multifaceted audience interface for a complex non-linear musical performance called Climb! which is particularly suited to being experienced more than once. This interface is designed to enable audiences to understand and appreciate the work, and integrates a physical instrument and staging, projected visuals, personal devices and an online archive. A public premiere concert comprising two performances of Climb! revealed how the audience reoriented to the second performance through growing understanding and comparison to the first. Using trajectories as an analytical framework for the audience 'journey' made apparent: how the trajectories of a single performance are embedded within the larger trajectories of a concert and the creative work as a whole; the distinctive demands of understanding and interpretation; and the potential of the archive in enabling appreciation across repeated performances.
Steve Benford, Christopher Greenhalgh, Adrian Hazzard, Alan Chamberlain, Maria Kallionpää, David M. Weigl, Kevin R. Page, Mengdie Lin
CHI6
2017 Linked Data Publication of Live Music Archives and Analyses
Sean Bechhofer, Kevin R. Page, David M. Weigl, György Fazekas, Thomas Wilmering
ISWC (2)3
2016 Plans and performances: Parallels in the production of science and music
abstract
Whether in the science lab or the music studio, we go in with a plan, we perform, and we make a record of that performance for distribution, consumption, and reuse. Both domains are increasingly data-intensive, with the adoption of new technology, and also socially intensive with democratised and growing citizen engagement. The music industry has embraced digital technology throughout the lifecycle from composition to consumption; scientific practice, and scholarly communication, are also undergoing transformation. Is the music industry more digital than science? We suggest that comparing and contrasting these two systems will provide insights of mutual benefit. Our investigation explores the notion of the Digital Music Object, analogous to the Research Object, for rich capture, sharing and reuse of both process and content.
David De Roure, Graham Klyne, Kevin R. Page, John Pybus, David M. Weigl, Matthew Wilcoxson, Pip Willcox
eScience5