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Sudipta Paul 0007

dblp:170/4205-7 · DBLP profile ↗
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6ranked-venue papers
4as first author
4since 2021 · last 2024
0000-0002-7749-8594ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 3 since 2021Artificial intelligence and machine learning · 4 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Robot navigation and mapping · 31% Reinforcement learning · 19% Question answering and dialogue systems · 18%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%
Network and information security
1 paper
Security and privacy of machine learning · 100%

Topics — the 8 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › mobile robot navigation › sensor-based navigation
audio-visual navigation
0.812024
CAVEN: An Embodied Conversational Agent for Efficient Audio-Visual Navigation in Noisy Environments · AAAI 2024
Robotics › Robot navigation and mapping
embodied navigation
0.612022
AVLEN: Audio-Visual-Language Embodied Navigation in 3D Environments · NeurIPS 2022
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.612022
AVLEN: Audio-Visual-Language Embodied Navigation in 3D Environments · NeurIPS 2022
Computer vision › Video understanding and tracking
temporal localization
0.612022
Text-Based Temporal Localization of Novel Events · ECCV (14) 2022
Computer vision › Vision and language › cross-modal alignment
visual-semantic embedding
0.512021
Text-Based Localization of Moments in a Video Corpus · IEEE Trans. Image Process. 2021
Multimedia analysis and retrieval
video retrieval
0.512021
Text-Based Localization of Moments in a Video Corpus · IEEE Trans. Image Process. 2021
Security and privacy of machine learning › adversarial defense
adversarial example detection
0.412020
Connecting the Dots: Detecting Adversarial Perturbations Using Context Inconsistency · ECCV (23) 2020
Computer vision › Video understanding and tracking › temporal localization
event localization
0.212022
Text-Based Temporal Localization of Novel Events · ECCV (14) 2022

Methods — techniques the papers use, named apart from their topics

hierarchical moment alignment network · 1.0context inconsistency analysis · 0.9trajectory forecasting network · 0.8natural language question generation · 0.8multimodal large language model · 0.8text-based temporal localization · 0.6multimodal fusion · 0.6hierarchical reinforcement learning · 0.6
YearPublicationVenuePosition
2024 CAVEN: An Embodied Conversational Agent for Efficient Audio-Visual Navigation in Noisy Environments
abstract
Audio-visual navigation of an agent towards locating an audio goal is a challenging task especially when the audio is sporadic or the environment is noisy. In this paper, we present CAVEN, a Conversation-based Audio-Visual Embodied Navigation framework in which the agent may interact with a human/oracle for solving the task of navigating to an audio goal. Specifically, CAVEN is modeled as a budget-aware partially observable semi-Markov decision process that implicitly learns the uncertainty in the audio-based navigation policy to decide when and how the agent may interact with the oracle. Our CAVEN agent can engage in fully-bidirectional natural language conversations by producing relevant questions and interpret free-form, potentially noisy responses from the oracle based on the audio-visual context. To enable such a capability, CAVEN is equipped with: i) a trajectory forecasting network that is grounded in audio-visual cues to produce a potential trajectory to the estimated goal, and (ii) a natural language based question generation and reasoning network to pose an interactive question to the oracle or interpret the oracle's response to produce navigation instructions. To train the interactive modules, we present a large scale dataset: AVN-Instruct, based on the Landmark-RxR dataset. To substantiate the usefulness of conversations, we present experiments on the benchmark audio-goal task using the SoundSpaces simulator under various noisy settings. Our results reveal that our fully-conversational approach leads to nearly an order-of-magnitude improvement in success rate, especially in localizing new sound sources and against methods that use only uni-directional interaction.
Xiulong Liu 0002, Sudipta Paul 0007, Moitreya Chatterjee, Anoop Cherian
AAAI2
2022 Text-Based Temporal Localization of Novel Events
Sudipta Paul 0007, Niluthpol Chowdhury Mithun, Amit K. Roy-Chowdhury
ECCV (14)1
2022 AVLEN: Audio-Visual-Language Embodied Navigation in 3D Environments
abstract
Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation. However, the real world is not only multimodal, but also often complex, and thus in spite of these advances, agents still need to understand the uncertainty in their actions and seek instructions to navigate. To this end, we present AVLEN -- an interactive agent for Audio-Visual-Language Embodied Navigation. Similar to audio-visual navigation tasks, the goal of our embodied agent is to localize an audio event via navigating the 3D visual world; however, the agent may also seek help from a human (oracle), where the assistance is provided in free-form natural language. To realize these abilities, AVLEN uses a multimodal hierarchical reinforcement learning backbone that learns: (a) high-level policies to choose either audio-cues for navigation or to query the oracle, and (b) lower-level policies to select navigation actions based on its audio-visual and language inputs. The policies are trained via rewarding for the success on the navigation task while minimizing the number of queries to the oracle. To empirically evaluate AVLEN, we present experiments on the SoundSpaces framework for semantic audio-visual navigation tasks. Our results show that equipping the agent to ask for help leads to a clear improvement in performances, especially in challenging cases, e.g., when the sound is unheard during training or in the presence of distractor sounds.
Sudipta Paul 0007, Amit K. Roy-Chowdhury, Anoop Cherian
NeurIPS1
2021 Text-Based Localization of Moments in a Video Corpus
abstract
Prior works on text-based video moment localization focus on temporally grounding the textual query in an untrimmed video. These works assume that the relevant video is already known and attempt to localize the moment on that relevant video only. Different from such works, we relax this assumption and address the task of localizing moments in a corpus of videos for a given sentence query. This task poses a unique challenge as the system is required to perform: 2) retrieval of the relevant video where only a segment of the video corresponds with the queried sentence, 2) temporal localization of moment in the relevant video based on sentence query. Towards overcoming this challenge, we propose Hierarchical Moment Alignment Network (HMAN) which learns an effective joint embedding space for moments and sentences. In addition to learning subtle differences between intra-video moments, HMAN focuses on distinguishing inter-video global semantic concepts based on sentence queries. Qualitative and quantitative results on three benchmark text-based video moment retrieval datasets - Charades-STA, DiDeMo, and ActivityNet Captions - demonstrate that our method achieves promising performance on the proposed task of temporal localization of moments in a corpus of videos.
Sudipta Paul 0007, Niluthpol Chowdhury Mithun, Amit K. Roy-Chowdhury
IEEE Trans. Image Process.1
2020 Connecting the Dots: Detecting Adversarial Perturbations Using Context Inconsistency
Shasha Li 0001, Shitong Zhu, Sudipta Paul 0007, Amit K. Roy-Chowdhury, Chengyu Song, Srikanth V. Krishnamurthy, Ananthram Swami, Kevin S. Chan
ECCV (23)3
2020 Complex Pairwise Activity Analysis Via Instance Level Evolution Reasoning
abstract
Video activity analysis systems are often trained on large datasets. Activities and events in the real world do not occur in isolation, instead, they occur as interactions between related objects. This work introduces a novel method that jointly exploits relational information between pairs of objects and temporal dynamics of each object. The proposed method effectively leverages a new simple architecture that is flexible and easily trained to detect relational activities and events using small datasets (hundreds of samples). The solution is constructed and tested using synthetic videos of car-collision events. The annotated datasets in this work will be made available online to the research community. Experimental results demonstrate the efficacy of the network to perform complex activity analysis.
Sudipta Paul 0007, Shivkumar Chandrasekaran, Amit K. Roy-Chowdhury
ICASSP1