Demo Data from SIGIR 2026 / reviewers in the wild / expert
Zhaokang Chen
dblp:171/9705
· DBLP profile ↗
6ranked-venue papers
4as first author
1since 2021 · last 2023
0000-0003-0237-0358ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Face, body and person analysis · 60% Video understanding and tracking · 40% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis › gaze estimation
appearance-based gaze estimation |
0.7 | 1 | 2023 | Towards High Performance Low Complexity Calibration in Appearance Based Gaze Estimation · IEEE Trans. Pattern Anal. Mach. Intell. 2023 |
Computer vision › Face, body and person analysis
gaze estimation |
0.7 | 1 | 2023 | Towards High Performance Low Complexity Calibration in Appearance Based Gaze Estimation · IEEE Trans. Pattern Anal. Mach. Intell. 2023 |
Computer vision › Video understanding and tracking › temporal modeling
temporal feature learning |
0.4 | 1 | 2020 | MIMAMO Net: Integrating Micro- and Macro-Motion for Video Emotion Recognition · AAAI 2020 |
Computer vision › Video understanding and tracking › affective video analysis
video emotion recognition |
0.4 | 1 | 2020 | MIMAMO Net: Integrating Micro- and Macro-Motion for Video Emotion Recognition · AAAI 2020 |
Methods — techniques the papers use, named apart from their topics
gaze decomposition · 0.7deep network · 0.7two-stream network · 0.4recurrent network · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Towards High Performance Low Complexity Calibration in Appearance Based Gaze EstimationabstractAppearance-based gaze estimation from RGB images provides relatively unconstrained gaze tracking from commonly available hardware. The accuracy of subject-independent models is limited partly by small intra-subject and large inter-subject variations in appearance, and partly by a latent subject-dependent bias. To improve estimation accuracy, we have previously proposed a gaze decomposition method that decomposes the gaze angle into the sum of a subject-independent gaze estimate from the image and a subject-dependent bias. Estimating the bias from images outperforms previously proposed calibration algorithms, unless the amount of calibration data is prohibitively large. This paper extends that work with a more complete characterization of the interplay between the complexity of the calibration dataset and estimation accuracy. In particular, we analyze the effect of the number of gaze targets, the number of images used per gaze target and the number of head positions in calibration data using a new NISLGaze dataset, which is well suited for analyzing these effects as it includes more diversity in head positions and orientations for each subject than other datasets. A better understanding of these factors enables low complexity high performance calibration. Our results indicate that using only a single gaze target and single head position is sufficient to achieve high quality calibration. However, it is useful to include variability in head orientation as the subject is gazing at the target. Our proposed estimator based on these studies (GEDDNet) outperforms state-of-the-art methods by more than 6.3%. One of the surprising findings of our work is that the same estimator yields the best performance both with and without calibration. This is convenient, as the estimator works well "straight out of the box," but can be improved if needed by calibration. However, this seems to violate the conventional wisdom that train and test conditions must be matched. To better understand the reasons, we provide a new theoretical analysis that specifies the conditions under which this can be expected. The dataset is available at http://nislgaze.ust.hk. Source code is available at https://github.com/HKUST-NISL/GEDDnet. Zhaokang Chen, Bertram E. Shi |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2020 | MIMAMO Net: Integrating Micro- and Macro-Motion for Video Emotion RecognitionabstractSpatial-temporal feature learning is of vital importance for video emotion recognition. Previous deep network structures often focused on macro-motion which extends over long time scales, e.g., on the order of seconds. We believe integrating structures capturing information about both micro- and macro-motion will benefit emotion prediction, because human perceive both micro- and macro-expressions. In this paper, we propose to combine micro- and macro-motion features to improve video emotion recognition with a two-stream recurrent network, named MIMAMO (Micro-Macro-Motion) Net. Specifically, smaller and shorter micro-motions are analyzed by a two-stream network, while larger and more sustained macro-motions can be well captured by a subsequent recurrent network. Assigning specific interpretations to the roles of different parts of the network enables us to make choice of parameters based on prior knowledge: choices that turn out to be optimal. One of the important innovations in our model is the use of interframe phase differences rather than optical flow as input to the temporal stream. Compared with the optical flow, phase differences require less computation and are more robust to illumination changes. Our proposed network achieves state of the art performance on two video emotion datasets, the OMG emotion dataset and the Aff-Wild dataset. The most significant gains are for arousal prediction, for which motion information is intuitively more informative. Source code is available at https://github.com/wtomin/MIMAMO-Net. Didan Deng, Zhaokang Chen, Yuqian Zhou, Bertram E. Shi |
AAAI | 2 |
| 2020 | Multitask Emotion Recognition with Incomplete LabelsabstractWe train a unified model to perform three tasks: facial action unit detection, expression classification, and valence-arousal estimation. We address two main challenges of learning the three tasks. First, most existing datasets are highly imbalanced. Second, most existing datasets do not contain labels for all three tasks. To tackle the first challenge, we apply data balancing techniques to experimental datasets. To tackle the second challenge, we propose an algorithm for the multitask model to learn from missing (incomplete) labels. This algorithm has two steps. We first train a teacher model to perform all three tasks, where each instance is trained by the ground truth label of its corresponding task. Secondly, we refer to the outputs of the teacher model as the soft labels. We use the soft labels and the ground truth to train the student model. We find that most of the student models outperform their teacher model on all the three tasks. Finally, we use model ensembling to boost performance further on the three tasks. Our code is publicly available1.1https://github.com/wtomin/multitask-Emotion-Recognition-withIncomplete-Labels Didan Deng, Zhaokang Chen, Bertram E. Shi |
FG | 2 |
| 2020 | Offset Calibration for Appearance-Based Gaze Estimation via Gaze DecompositionabstractAppearance-based gaze estimation provides relatively unconstrained gaze tracking. However, subject-independent models achieve limited accuracy partly due to individual variations. To improve estimation, we propose a gaze decomposition method that enables low complexity calibration, i.e., using calibration data collected when subjects view only one or a few gaze targets and the number of images per gaze target is small. Lowering the complexity of calibration makes it more convenient and less timeconsuming for the user, and more widely applicable. Motivated by our finding that the inter-subject squared bias exceeds the intra-subject variance for a subject-independent estimator, we decompose the gaze estimate into the sum of a subject-independent term estimated from the input image by a deep convolutional network and a subject-dependent bias term. During training, both the weights of the deep network and the bias terms are estimated. During testing, if no calibration data is available, we can set the bias term to zero. Otherwise, the bias term can be estimated from images of the subject gazing at known gaze targets. Experimental results on three datasets show that without calibration, our method outperforms state-of-the-art by at least 6.3%. For low complexity calibration sets, our method outperforms other calibration methods. More complex calibration algorithms do not outperform our method until the size of the calibration set is excessively large. Even then, the gains obtained by alternatives are small, e.g., only 0.1° lower error for 64 gaze targets. Source code is available at https://github.com/czk32611/Gaze-Decomposition. Zhaokang Chen, Bertram E. Shi |
WACV | 1 |
| 2019 | Using Variable Dwell Time to Accelerate Gaze-Based Web Browsing with Two-Step SelectionabstractIn order to avoid the “Midas Touch” problem, gaze-based interfaces for selection often introduce a dwell time: a fixed amount of time the user must fixate upon an object before it is selected. Past interfaces have used a uniform dwell time across all objects. Here, we propose a gaze-based browser using a two-step selection policy with variable dwell time. In the first step, a command (e.g., “back” or “select”) is chosen from a menu using a dwell time that is constant across the different commands. In the second step, if the “select” command is chosen, the user selects a hyperlink using a dwell time that varies between different hyperlinks. We assign shorter dwell times to more likely hyperlinks and longer dwell times to less likely hyperlinks. In order to infer the likelihood each hyperlink will be selected, we have developed a probabilistic model of natural gaze behavior while surfing the web. We have evaluated a number of heuristic and probabilistic methods for varying the dwell times using both simulation and experiment. Our results demonstrate that varying dwell time improves the user experience in comparison with fixed dwell time, resulting in fewer errors and increased speed. While all of the methods for varying dwell time resulted in improved performance, the probabilistic models yielded much greater gains than the simple heuristics. The best performing model reduces error rate by 50% compared to 100ms uniform dwell time while maintaining a similar response time. It reduces response time by 60% compared to 300ms uniform dwell time while maintaining a similar error rate. Zhaokang Chen, Bertram E. Shi |
Int. J. Hum. Comput. Interact. | 1 |
| 2018 | Appearance-Based Gaze Estimation Using Dilated-Convolutions
Zhaokang Chen, Bertram E. Shi |
ACCV (6) | 1 |