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Pavol Klacansky

dblp:172/6616 · DBLP profile ↗
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9ranked-venue papers
4as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 8 · 4 first-author · 4 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
3 papers
High-performance computing · 51% Storage systems · 37% Parallel and multicore computing · 12%
Computer graphics and multimedia
4 papers
Visualization and visual analytics · 50% Multimedia analysis and retrieval · 24% Geometric modeling and processing · 16%

Topics — the 18 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Storage systems
data reduction
0.922021
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution · IEEE Trans. Vis. Comput. Graph. 2021
A Study of the Trade-off Between Reducing Precision and Reducing Resolution for Data Analysis and Visualization · IEEE Trans. Vis. Comput. Graph. 2019
High-performance computing › lossy compression
precision-resolution trade-off
0.922021
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution · IEEE Trans. Vis. Comput. Graph. 2021
A Study of the Trade-off Between Reducing Precision and Reducing Resolution for Data Analysis and Visualization · IEEE Trans. Vis. Comput. Graph. 2019
High-performance computing
scientific data management
0.922021
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution · IEEE Trans. Vis. Comput. Graph. 2021
A Study of the Trade-off Between Reducing Precision and Reducing Resolution for Data Analysis and Visualization · IEEE Trans. Vis. Comput. Graph. 2019
Multimedia analysis and retrieval › image analysis
visual inspection
0.912025
LatticeAnalytics: Strut-Level Visualization and Inspection of Additively Manufactured Lattice Structures · IEEE Trans. Vis. Comput. Graph. 2025
Storage systems
data compression
0.512021
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution · IEEE Trans. Vis. Comput. Graph. 2021
Visualization and visual analytics › topological data analysis
merge tree
0.412020
Toward Localized Topological Data Structures: Querying the Forest for the Tree · IEEE Trans. Vis. Comput. Graph. 2020
Visualization and visual analytics
topological data analysis
0.412020
Toward Localized Topological Data Structures: Querying the Forest for the Tree · IEEE Trans. Vis. Comput. Graph. 2020
Parallel and multicore computing
scalable data structures
0.412020
Toward Localized Topological Data Structures: Querying the Forest for the Tree · IEEE Trans. Vis. Comput. Graph. 2020
Visualization and visual analytics › biological data visualization
neuron tracing
0.312018
A Virtual Reality Visualization Tool for Neuron Tracing · IEEE Trans. Vis. Comput. Graph. 2018
Visualization and visual analytics
scientific visualization
0.312018
A Virtual Reality Visualization Tool for Neuron Tracing · IEEE Trans. Vis. Comput. Graph. 2018
Geometric modeling and processing
isosurface extraction
0.312017
Fast and Exact Fiber Surfaces for Tetrahedral Meshes · IEEE Trans. Vis. Comput. Graph. 2017
Geometric modeling and processing › mesh processing
tetrahedral mesh processing
0.312017
Fast and Exact Fiber Surfaces for Tetrahedral Meshes · IEEE Trans. Vis. Comput. Graph. 2017
Computational fabrication
additive manufacturing
0.312025
LatticeAnalytics: Strut-Level Visualization and Inspection of Additively Manufactured Lattice Structures · IEEE Trans. Vis. Comput. Graph. 2025
Visualization and visual analytics › scientific visualization
scalar field analysis
0.222020
Toward Localized Topological Data Structures: Querying the Forest for the Tree · IEEE Trans. Vis. Comput. Graph. 2020
Fast and Exact Fiber Surfaces for Tetrahedral Meshes · IEEE Trans. Vis. Comput. Graph. 2017
High-performance computing
approximate queries
0.112021
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution · IEEE Trans. Vis. Comput. Graph. 2021
Bioinformatics and computational biology › computational neuroscience
connectomics
0.112018
A Virtual Reality Visualization Tool for Neuron Tracing · IEEE Trans. Vis. Comput. Graph. 2018
Virtual and augmented reality › immersive interaction
VR interaction
0.112018
A Virtual Reality Visualization Tool for Neuron Tracing · IEEE Trans. Vis. Comput. Graph. 2018
Visualization and visual analytics › scientific visualization › multifield visualization
bivariate field visualization
0.112017
Fast and Exact Fiber Surfaces for Tetrahedral Meshes · IEEE Trans. Vis. Comput. Graph. 2017

Methods — techniques the papers use, named apart from their topics

x-ray computed tomography · 0.9spatial graph registration · 0.9VR-based alignment · 0.9shared-memory parallelism · 0.9merge forest · 0.9domain decomposition · 0.9bridge set · 0.9volume rendering · 0.73d interaction · 0.7tree encoding · 0.5parameterized data hierarchies · 0.5subsampling · 0.4quantization · 0.4acceleration data structure · 0.3
YearPublicationVenuePosition
2025 LatticeAnalytics: Strut-Level Visualization and Inspection of Additively Manufactured Lattice Structures
abstract
Additive manufacturing (AM) is revolutionizing the production of custom components with complex internal geometries, essential for high-performance applications in diverse fields such as medicine and defense. These AM parts optimize strength while minimizing weight by utilizing internal lattice structures consisting of large quantities of small interconnected struts. However, the complexity of these structures, combined with the challenges of using X-ray Computed Tomography (XCT) data, makes validation of part reliability difficult. This ultimately inhibits the development of novel parts for our collaborating material scientists. We introduce LatticeAnalytics, a novel framework specifically designed for visual inspection of defects in these lattice structures. Our framework offers an end-to-end solution that includes the data management of XCT scans, enables remote access for geographically dispersed teams through a web-based dashboard, and incorporates novel visualizations. Our analysis is facilitated by a coarse alignment between the lattice's nominal model, a spatial graph, and the XCT data. We employ a simple VR-based approach for fast and rough alignment, followed by an offline registration and identification of the struts. With the nodes and struts aligned and identified in the volume, our framework allows querying of subvolumes containing a single strut at multiple resolutions. This avoids computation over the entire lattice and also allow for easy parallelization of down-stream computations, such as strut-specific metrics. To depict a fast overview of the strut quality, we introduce two innovative visual encodings, crucial for our collaborators' research in creating novel AM parts: the Contour View and the Roughness Map, which depict critical geometrical and surface features of individual struts in standardized two 2D views. We evaluated the integrated system through expert interviews. The feedback confirms the framework's practicality and its effectiveness in enhancing current inspection workflows. It solves major bottlenecks for our collaborators, ultimately helping them create novel parts with advanced properties.
Haichao Miao, Saurabh Narain, Vuthea Chheang, Garrett Hooten, Raiyan Seede, Pavol Klacansky, Kaila Morgen Bertsch, Gabe Guss, Brian Giera, Peer-Timo Bremer
IEEE Trans. Vis. Comput. Graph.6
2022 A Study of the Locality of Persistence-Based Queries and Its Implications for the Efficiency of Localized Data Structures
abstract
Scientific datasets are often analyzed and visualized using isosurfaces. The connected components at or above the isovalue defining these isosurfaces are called superlevel-set components. The vertex set of these superlevel-set components can be used to compute local statistics, such as mean temperature or histogram per component, or to segment the data. However, in datasets produced by acquisition devices or simulations, noise induces many spurious components that clutter the visualization and analysis results. Many of these spurious components would disappear if the data values were slightly adjusted. The notion of persistence captures the stability of a component with respect to function value changes, and so we are interested in computing persistence quickly. Locality of computation is critical for parallel scalability, minimization of communication in a distributed environment, or an out-of-core processing. The recently introduced merge forest attained high performance by exploiting locality, thereby avoiding communication until needed to resolve a feature query. We extend the merge forest to support persistence-based queries and study the locality of these queries by evaluating the traversals of regions of data during a query. We confirm that the majority of evaluated datasets have the property that the noise is mostly local, and thus can be efficiently eliminated without performing a global analysis. Finally, we compare the query running times with those of a triplet merge tree because a triplet merge tree answers all proposed queries in constant time and can be constructed from a merge tree in linear time.
Pavol Klacansky, Attila Gyulassy, Peer-Timo Bremer, Valerio Pascucci
PacificVis1
2022 Virtual Inspection of Additively Manufactured Parts
abstract
Advanced manufacturing techniques, such as additive manufacturing, enable the design of increasingly complex components for a wide range of industrial applications. However, this complexity makes qualification of the parts, determining whether a part is within some margin of error from the initial design, difficult. To inspect and qualify complex internal geometries that are not accessible with an external probe, parts are typically scanned with computed tomography (CT), and manually compared to the computer-aided design (CAD) model using visual inspections. Matching the CAD model to the 3D reconstructed object is challenging in a traditional desktop environment due to the lack of depth perception and 3D interaction. An additional challenge comes from the geometric complexity of CAD meshes and large-scale CT scans. We present a virtual reality (VR) system for manual qualification, providing a novel defect visualization method. First, we describe a semiautomatic CAD-to-Scan Registration approach in VR using a finite element mesh. Second, we introduce the Defect Box, which enables full-resolution inspection for massive scans and CAD-CT comparison of local defect regions. Finally, our system includes intuitive 3D Metrology methods that enable natural interactions for the measurement of features and defects in VR. We demonstrate our approach on both real and synthetic data and discuss feedback from four expert users in nondestructive qualification.
Pavol Klacansky, Haichao Miao, Attila Gyulassy, Andrew Townsend, Kyle Champley, Joseph W. Tringe, Valerio Pascucci, Peer-Timo Bremer
PacificVis1
2021 Distributed merge forest: a new fast and scalable approach for topological analysis at scale
abstract
Topological analysis is used in several domains to identify and characterize important features in scientific data, and is now one of the established classes of techniques of proven practical use in scientific computing. The growth in parallelism and problem size tackled by modern simulations poses a particular challenge for these approaches. Fundamentally, the global encoding of topological features necessitates interprocess communication that limits their scaling. In this paper, we extend a new topological paradigm to the case of distributed computing, where the construction of a global merge tree is replaced by a distributed data structure, the merge forest, trading slower individual queries on the structure for faster end-to-end performance and scaling. Empirically, the queries that are most negatively affected also tend to have limited practical use. Our experimental results demonstrate the scalability of both the merge forest construction and the parallel queries needed in scientific workflows, and contrast this scalability with the two established alternatives that construct variations of a global tree.
Xuan Huang 0007, Pavol Klacansky, Steve Petruzza, Attila Gyulassy, Peer-Timo Bremer, Valerio Pascucci
ICS2
2021 Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution
abstract
To address the problem of ever-growing scientific data sizes making data movement a major hindrance to analysis, we introduce a novel encoding for scalar fields: a unified tree of resolution and precision, specifically constructed so that valid cuts correspond to sensible approximations of the original field in the precision-resolution space. Furthermore, we introduce a highly flexible encoding of such trees that forms a parameterized family of data hierarchies. We discuss how different parameter choices lead to different trade-offs in practice, and show how specific choices result in known data representation schemes such as zfp [52], idx [58], and jpeg2000 [76]. Finally, we provide system-level details and empirical evidence on how such hierarchies facilitate common approximate queries with minimal data movement and time, using real-world data sets ranging from a few gigabytes to nearly a terabyte in size. Experiments suggest that our new strategy of combining reductions in resolution and precision is competitive with state-of-the-art compression techniques with respect to data quality, while being significantly more flexible and orders of magnitude faster, and requiring significantly reduced resources.
Duong Hoang, Brian Summa, Harsh Bhatia, Peter Lindstrom 0001, Pavol Klacansky, Will Usher 0001, Peer-Timo Bremer, Valerio Pascucci
IEEE Trans. Vis. Comput. Graph.5
2020 Toward Localized Topological Data Structures: Querying the Forest for the Tree
abstract
Topological approaches to data analysis can answer complex questions about the number, connectivity, and scale of intrinsic features in scalar data. However, the global nature of many topological structures makes their computation challenging at scale, and thus often limits the size of data that can be processed. One key quality to achieving scalability and performance on modern architectures is data locality, i.e., a process operates on data that resides in a nearby memory system, avoiding frequent jumps in data access patterns. From this perspective, topological computations are particularly challenging because the implied data structures represent features that can span the entire data set, often requiring a global traversal phase that limits their scalability. Traditionally, expensive preprocessing is considered an acceptable trade-off as it accelerates all subsequent queries. Most published use cases, however, explore only a fraction of all possible queries, most often those returning small, local features. In these cases, much of the global information is not utilized, yet computing it dominates the overall response time. We address this challenge for merge trees, one of the most commonly used topological structures. In particular, we propose an alternative representation, the merge forest, a collection of local trees corresponding to regions in a domain decomposition. Local trees are connected by a bridge set that allows us to recover any necessary global information at query time. The resulting system couples (i) a preprocessing that scales linearly in practice with (ii) fast runtime queries that provide the same functionality as traditional queries of a global merge tree. We test the scalability of our approach on a shared-memory parallel computer and demonstrate how data structure locality enables the analysis of large data with an order of magnitude performance improvement over the status quo. Furthermore, a merge forest reduces the memory overhead compared to a global merge tree and enables the processing of data sets that are an order of magnitude larger than possible with previous algorithms.
Pavol Klacansky, Attila Gyulassy, Peer-Timo Bremer, Valerio Pascucci
IEEE Trans. Vis. Comput. Graph.1
2019 A Study of the Trade-off Between Reducing Precision and Reducing Resolution for Data Analysis and Visualization
abstract
There currently exist two dominant strategies to reduce data sizes in analysis and visualization: reducing the precision of the data, e.g., through quantization, or reducing its resolution, e.g., by subsampling. Both have advantages and disadvantages and both face fundamental limits at which the reduced information ceases to be useful. The paper explores the additional gains that could be achieved by combining both strategies. In particular, we present a common framework that allows us to study the trade-off in reducing precision and/or resolution in a principled manner. We represent data reduction schemes as progressive streams of bits and study how various bit orderings such as by resolution, by precision, etc., impact the resulting approximation error across a variety of data sets as well as analysis tasks. Furthermore, we compute streams that are optimized for different tasks to serve as lower bounds on the achievable error. Scientific data management systems can use the results presented in this paper as guidance on how to store and stream data to make efficient use of the limited storage and bandwidth in practice.
Duong Hoang, Pavol Klacansky, Harsh Bhatia, Peer-Timo Bremer, Peter Lindstrom 0001, Valerio Pascucci
IEEE Trans. Vis. Comput. Graph.2
2018 A Virtual Reality Visualization Tool for Neuron Tracing
abstract
Tracing neurons in large-scale microscopy data is crucial to establishing a wiring diagram of the brain, which is needed to understand how neural circuits in the brain process information and generate behavior. Automatic techniques often fail for large and complex datasets, and connectomics researchers may spend weeks or months manually tracing neurons using 2D image stacks. We present a design study of a new virtual reality (VR) system, developed in collaboration with trained neuroanatomists, to trace neurons in microscope scans of the visual cortex of primates. We hypothesize that using consumer-grade VR technology to interact with neurons directly in 3D will help neuroscientists better resolve complex cases and enable them to trace neurons faster and with less physical and mental strain. We discuss both the design process and technical challenges in developing an interactive system to navigate and manipulate terabyte-sized image volumes in VR. Using a number of different datasets, we demonstrate that, compared to widely used commercial software, consumer-grade VR presents a promising alternative for scientists.
Will Usher 0001, Pavol Klacansky, Frederick Federer, Peer-Timo Bremer, Aaron Knoll, Jeff Yarch, Alessandra Angelucci, Valerio Pascucci
IEEE Trans. Vis. Comput. Graph.2
2017 Fast and Exact Fiber Surfaces for Tetrahedral Meshes
abstract
Isosurfaces are fundamental geometrical objects for the analysis and visualization of volumetric scalar fields. Recent work has generalized them to bivariate volumetric fields with fiber surfaces, the pre-image of polygons in range space. However, the existing algorithm for their computation is approximate, and is limited to closed polygons. Moreover, its runtime performance does not allow instantaneous updates of the fiber surfaces upon user edits of the polygons. Overall, these limitations prevent a reliable and interactive exploration of the space of fiber surfaces. This paper introduces the first algorithm for the exact computation of fiber surfaces in tetrahedral meshes. It assumes no restriction on the topology of the input polygon, handles degenerate cases and better captures sharp features induced by polygon bends. The algorithm also allows visualization of individual fibers on the output surface, better illustrating their relationship with data features in range space. To enable truly interactive exploration sessions, we further improve the runtime performance of this algorithm. In particular, we show that it is trivially parallelizable and that it scales nearly linearly with the number of cores. Further, we study acceleration data-structures both in geometrical domain and range space and we show how to generalize interval trees used in isosurface extraction to fiber surface extraction. Experiments demonstrate the superiority of our algorithm over previous work, both in terms of accuracy and running time, with up to two orders of magnitude speedups. This improvement enables interactive edits of range polygons with instantaneous updates of the fiber surface for exploration purpose. A VTK-based reference implementation is provided as additional material to reproduce our results.
Pavol Klacansky, Julien Tierny, Hamish A. Carr, Zhao Geng
IEEE Trans. Vis. Comput. Graph.1