Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ian Gibson
dblp:175/7753
· DBLP profile ↗
5ranked-venue papers
0as first author
0since 2021 · last 2018
0000-0002-4149-9122ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4Artificial intelligence and machine learning · 2Databases, data management, data science and information retrieval · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Probabilistic and Bayesian machine learning · 67% Optimization for machine learning · 33% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computational science and engineering · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Haptics and multimodal interaction · 100% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Optimization for machine learning › model-based optimization
bayesian optimization |
0.3 | 1 | 2018 | Accelerating Experimental Design by Incorporating Experimenter Hunches · ICDM 2018 |
Machine learning › Probabilistic and Bayesian machine learning
experimental design |
0.3 | 1 | 2018 | Accelerating Experimental Design by Incorporating Experimenter Hunches · ICDM 2018 |
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process |
0.3 | 1 | 2018 | Accelerating Experimental Design by Incorporating Experimenter Hunches · ICDM 2018 |
Haptics and multimodal interaction
haptic simulation |
0.1 | 1 | 2010 | Haptically integrated simulation of a finite element model of thoracolumbar spine combining offline biomechanical response analysis of intervertebral discs · Comput. Aided Des. 2010 |
Computational science and engineering › materials science
materials design |
0.1 | 1 | 2018 | Accelerating Experimental Design by Incorporating Experimenter Hunches · ICDM 2018 |
Computational science and engineering › computational mechanics
biomechanical simulation |
0.0 | 1 | 2010 | Haptically integrated simulation of a finite element model of thoracolumbar spine combining offline biomechanical response analysis of intervertebral discs · Comput. Aided Des. 2010 |
Haptics and multimodal interaction
haptic interaction |
0.0 | 1 | 2006 | Haptic sculpting of multi-resolution B-spline surfaces with shaped tools · Comput. Aided Des. 2006 |
Methods — techniques the papers use, named apart from their topics
two-stage modeling · 0.7gaussian process · 0.7haptic rendering · 0.2finite element analysis · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Accelerating Experimental Design by Incorporating Experimenter HunchesabstractExperimental design is a process of obtaining a product with target property via experimentation. Bayesian optimization offers a sample-efficient tool for experimental design when experiments are expensive. Often, expert experimenters have 'hunches' about the behavior of the experimental system, offering potentials to further improve the efficiency. In this paper, we consider per-variable monotonic trend in the underlying property that results in a unimodal trend in those variables for a target value optimization. For example, sweetness of a candy is monotonic to the sugar content. However, to obtain a target sweetness, the utility of the sugar content becomes a unimodal function, which peaks at the value giving the target sweetness and falls off both ways. In this paper, we propose a novel method to solve such problems that achieves two main objectives: (a) the monotonicity information is used to the fullest extent possible, whilst ensuring that (b) the convergence guarantee remains intact. This is achieved by a two-stage Gaussian process modeling, where the first stage uses the monotonicity trend to model the underlying property, and the second stage uses 'virtual' samples, sampled from the first, to model the target value optimization function. The process is made theoretically consistent by adding appropriate adjustment factor in the posterior computation, necessitated because of using the 'virtual' samples. The proposed method is evaluated through both simulations and real world experimental design problems of (a) new short polymer fiber with the target length, and (b) designing of a new three dimensional porous scaffolding with a target porosity. In all scenarios our method demonstrates faster convergence than the basic Bayesian optimization approach not using such 'hunches'. Cheng Li 0003, Santu Rana, Sunil Gupta 0001, Vu Nguyen 0001, Svetha Venkatesh, Alessandra Sutti, David Rubin de Celis Leal, Teo Slezak, Murray Height, Mazher Mohammed, Ian Gibson |
ICDM | 11 |
| 2010 | Haptically integrated simulation of a finite element model of thoracolumbar spine combining offline biomechanical response analysis of intervertebral discs
Kim Tho Huynh, Ian Gibson, Wen Feng Lu |
Comput. Aided Des. | 3 |
| 2006 | Haptic sculpting of multi-resolution B-spline surfaces with shaped tools
Ian Gibson |
Comput. Aided Des. | 2 |
| 2000 | Automatic Extraction of Bone Boundaries from CT Scans Using an Intelligence-Based ApproachabstractThe objective of extracting bone structure boundaries from computed tomography (CT) data is to serve as input for 3D model reconstruction. Various boundary detection algorithms for CT images have been developed in the last few decades but very few of them are completely automatic. Also, most of them were not capable of dealing with critical locations such as narrow gaps. A novel intelligence-based approach is proposed for automatic extraction of bone boundaries. This approach involves three major steps: gap detection, fuzzy multilevel thresholding and boundary transform (thinning method). Results of applying the approach to CT images are presented, with a discussion of the potential for clinical application. F. Y. Kwan, K. C. Cheung, Ian Gibson |
ICPR | 3 |
| 1998 | A New Approach for Direct Manipulation of Free-Form CurveabstractThere is an increasing demand for more intuitive methods for creating and modifying free‐form curves and surfaces in CAD modeling systems. The methods should be based not only on the change of the mathematical parameters, such as control points, knots, and weights, but also on the user’s specified constraints and shapes. This paper presents a new approach for directly manipulating the shape of a free‐form curve, leading to a better control of the curve deformation and a more intuitive CAD modeling interface. The user’s intended deformation of a curve is automatically converted into the modification of the corresponding NURBS control points and knot sequence of the curve. The algorithm for this approach includes curve elevation, knot refinement, control point repositioning, and knot removal. Several examples shown in this paper demonstrate that the proposed method can be used to deform a NURBS curve into the desired shape. Currently, the algorithm concentrates on the purely geometric consideration. Further work will include the effect of material properties. J. M. Zheng, Ian Gibson |
Comput. Graph. Forum | 3 |