Demo Data from SIGIR 2026 / reviewers in the wild / expert
Thomas Carr 0001
dblp:176/3082-1
· DBLP profile ↗
4ranked-venue papers
4as first author
4since 2021 · last 2025
0009-0006-6039-0209ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Databases, data management, data science and information retrieval · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% | |
| Network and information security
1 paper |
Privacy and data protection · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 2 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation
motion retargeting |
0.9 | 1 | 2025 | Privacy-Centric Deep Motion Retargeting for Anonymization of Skeleton-Based Motion Visualization · ICCV 2025 |
Computer vision › 3D vision › 3d motion analysis
skeleton-based motion analysis |
0.3 | 1 | 2025 | Privacy-Centric Deep Motion Retargeting for Anonymization of Skeleton-Based Motion Visualization · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
deep learning · 2.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Privacy-Centric Deep Motion Retargeting for Anonymization of Skeleton-Based Motion Visualization
Thomas Carr 0001, Depeng Xu 0001, Shuhan Yuan, Aidong Lu |
ICCV | 1 |
| 2025 | Explanation-Based Anonymization Methods for Motion Privacy
Thomas Carr 0001, Yaxin Zhao, Depeng Xu 0001, Aidong Lu |
PAKDD (4) | 1 |
| 2024 | User Privacy in Skeleton-based Motion DataabstractCapturing skeleton data is an important area of computer vision, especially for use in a virtual reality (VR) setting. As new techniques to extract skeletons come out, the popularity of skeleton-based motion data has increased. While the skeleton data appears to be anonymous, it can be exploited to discover personally identifiable information (PII). This poses a risk of unintentional privacy leakages when skeletons are publicly displayed, like in a VR environment. We explore the privacy implications posed by the skeleton data, focusing on the privacy and utility trade-off and current privacy-preserving techniques. In this paper, we propose a new baseline attack model Linkage Attack Neural Network (LAN) that acts as a matching classifier to distinguish whether two skeleton-sequences are from the same actor. Then we propose a new defense model, the Privacy-centric Deep Motion Retargeting (PMR) model that is an adversarial/cooperatively trained motion retargeting model. Additionally, we incorporate explanation techniques to identify and mask the most privacy-sensitive joints, either by zeroing them out or adding controlled noise. Finally, we propose a transformer-based motion retargeting model designed for real-time applications, leveraging autoregressive decoding for continuous, frame-by-frame skeleton generation. Thomas Carr 0001, Depeng Xu 0001 |
IEEE Big Data | 1 |
| 2023 | Linkage Attack on Skeleton-based Motion VisualizationabstractSkeleton-based motion capture and visualization is an important computer vision task, especially in the virtual reality (VR) environment. It has grown increasingly popular due to the ease of gathering skeleton data and the high demand of virtual socialization. The captured skeleton data seems anonymous but can still be used to extract personal identifiable information (PII). This can lead to an unintended privacy leakage inside a VR meta-verse. We propose a novel linkage attack on skeleton-based motion visualization. It detects if a target and a reference skeleton are the same individual. The proposed model, called Linkage Attack Neural Network (LAN), is based on the principles of a Siamese Network. It incorporates deep neural networks to embed the relevant PII then uses a classifier to match the reference and target skeletons. We also employ classical and deep motion retargeting (MR) to cast the target skeleton onto a dummy skeleton such that the motion sequence is anonymized for privacy protection. Our evaluation shows that the effectiveness of LAN in the linkage attack and the effectiveness of MR in anonymization. Thomas Carr 0001, Aidong Lu, Depeng Xu 0001 |
CIKM | 1 |