Demo Data from SIGIR 2026 / reviewers in the wild / expert
Etienne Balit
dblp:177/8739
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 100% |
Topics — the 1 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction › entertainment robotics
robot animation |
0.2 | 1 | 2016 | Integrating Animation Artists into the Animation Design of Social Robots: An Open-Source Robot Animation Software · HRI 2016 |
Methods — techniques the papers use, named apart from their topics
3d animation techniques · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Integrating Animation Artists into the Animation Design of Social Robots: An Open-Source Robot Animation SoftwareabstractMovements are an important part of robot design and we need dedicated tools to design them. As previous research has shown, 3D animation techniques are of great use to animate a robot. However, most robots don't benefit from an animation tool and therefore from animation artists knowledge. We present an open-source robot animation software to address this issue and describe some principles for designing a robot animation software derived from the specificity of robot as a medium. Etienne Balit, Dominique Vaufreydaz, Patrick Reignier |
HRI | 1 |