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Felipe Leno da Silva

dblp:177/9513 · DBLP profile ↗
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18ranked-venue papers
13as first author
5since 2021 · last 2026
0000-0003-4703-2061ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 16 · 13 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 8 first-author · 2 since 2021Security and privacy · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
8 papers
Reinforcement learning · 59% Trustworthy machine learning · 18% Multi-agent systems · 14%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Bioinformatics and computational biology · 38% Medical and health informatics · 38% Computing education · 24%

Topics — the 18 heaviest of 19, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
multi-agent reinforcement learning
1.242018
Autonomously Reusing Knowledge in Multiagent Reinforcement Learning · IJCAI 2018
An Advising Framework for Multiagent Reinforcement Learning Systems · AAAI 2017
Accelerating Multiagent Reinforcement Learning through Transfer Learning · AAAI 2017
Knowledge, reasoning and agents › Multi-agent systems › human-agent interaction
agent advising
1.032020
Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract) · AAAI 2020
An Advising Framework for Multiagent Reinforcement Learning Systems · AAAI 2017
Accelerating Multiagent Reinforcement Learning through Transfer Learning · AAAI 2017
Bioinformatics and computational biology
protein-protein interaction prediction
1.012026
Machine Learning Models Assisting the Development of Antibody Therapeutics and Vaccines - an Emerging Trend · AAAI 2026
Machine learning › Reinforcement learning
deep reinforcement learning
0.922020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract) · AAAI 2020
Machine learning › Trustworthy machine learning
uncertainty estimation
0.922020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract) · AAAI 2020
Computing education
AI education
0.512021
Designing a Hybrid AI Residency · AAAI 2021
Machine learning › Reinforcement learning › human-in-the-loop reinforcement learning › interactive reinforcement learning
action advising
0.412020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Machine learning › Trustworthy machine learning › uncertainty estimation
epistemic uncertainty
0.412020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Machine learning › Reinforcement learning
exploration
0.412020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge management
knowledge reuse
0.312018
Autonomously Reusing Knowledge in Multiagent Reinforcement Learning · IJCAI 2018
Machine learning › Learning paradigms › supervised learning
property prediction
0.312026
Machine Learning Models Assisting the Development of Antibody Therapeutics and Vaccines - an Emerging Trend · AAAI 2026
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.312017
Learning Options in Multiobjective Reinforcement Learning · AAAI 2017
Machine learning › Reinforcement learning
multi-objective reinforcement learning
0.312017
Learning Options in Multiobjective Reinforcement Learning · AAAI 2017
Machine learning › Reinforcement learning › hierarchical reinforcement learning › temporal abstraction
options
0.312017
Learning Options in Multiobjective Reinforcement Learning · AAAI 2017
Machine learning › Reinforcement learning › hierarchical reinforcement learning
option discovery
0.312017
Learning Options in Multiobjective Reinforcement Learning · AAAI 2017
Machine learning › Reinforcement learning
transfer learning in reinforcement learning
0.312017
Accelerating Multiagent Reinforcement Learning through Transfer Learning · AAAI 2017
Computing education › software engineering education
industry-academia collaboration
0.112021
Designing a Hybrid AI Residency · AAAI 2021
Machine learning › Transfer learning and domain adaptation
cross-task transfer
0.112017
Learning Options in Multiobjective Reinforcement Learning · AAAI 2017

Methods — techniques the papers use, named apart from their topics

machine learning property prediction · 2.0hybrid training program design · 0.5value-function uncertainty estimation · 0.4uncertainty estimation · 0.4confidence-moderated policy advice · 0.4action advising · 0.4transfer learning · 0.3options framework · 0.3multi-objective reinforcement learning · 0.3knowledge reuse · 0.3agent advising · 0.3
YearPublicationVenuePosition
2026 Machine Learning Models Assisting the Development of Antibody Therapeutics and Vaccines - an Emerging Trend
abstract
The development of novel effective medical treatments is one of the most important and expected beneficial effects of the AI revolution. This decade is witnessing the rise of AI models able to predict complex properties for protein-protein interactions that hold great promise in assisting in the development of antibody therapeutics and vaccines, including for diseases that long eluded us in the pursuit of an effective treatment. This paper introduces this area of research in a language accessible to an AI researcher, exploring the biological problems that can be solved by AI models, as well as the general context to make solutions feasible in practical scenarios. We survey the main current trends and works in this research area and point towards current still unsolved challenges and trade offs. We expect this paper will be extremely helpful for AI researchers trying to join the field, as well as for researchers already working in one of the subtopics that wish to have a better understanding of the general context around it.
Felipe Leno da Silva, Mikel Landajuela, Edwin A. Saada, Piyush Karande, Sudeep Sarma, Igor D'Angelo, Simone Conti, Daniel M. Faissol
AAAI1
2025 Language model-accelerated deep symbolic optimization
Felipe Leno da Silva, Andre R. Goncalves, Sam Nguyen, Denis Vashchenko, Ruben Glatt, Thomas Desautels, Mikel Landajuela, Daniel M. Faissol, Brenden K. Petersen
Neural Comput. Appl.1
2024 A Review on Simulation Platforms for Agent-Based Modeling in Electrified Transportation
abstract
As the use of combustion engine vehicles plays a deciding role in global warming, we can observe a trend to replace them with electric vehicles (EV) driven by new environmentally conscious policies and increasing technological capabilities. With improvements in driving range and reduction in prices come new challenges that may hamper the progress towards complete battery driven transportation. A major challenge for the increasing EV adoption is the planning of extensions to existing infrastructure or the inclusion of new infrastructure components in the planning process. This demands increasingly complex planning tools that can simulate the interplay between different stakeholders in modern transportation scenarios such as EVs, charging stations, energy providers, and general transportation participants. Simulation platforms for agent-based modeling in transportation have been developed as effective interactive tools that allow planners to explore different trade-offs across different scenarios with the ability to simulate the impact of policy or infrastructure decisions on the different stakeholders in the simulation. This article surveys several of the major simulation platforms that include modern EV-based forms of transportation and allow the simulation of relevant infrastructure components alongside the well established transportation simulations. These tools allow researchers to analyze expected traffic flow, identify possible charging station locations based on area demand, predict electrical grid demand, and more. This survey intends to make it easier for researchers to identify and apply a simulation platform in the context of supporting the increasing electrification of the transportation sector, enabling more efficient simulation and planning capabilities in this domain.
Donté Harris, Felipe Leno da Silva, Wencong Su, Ruben Glatt
IEEE Trans. Intell. Transp. Syst.2
2022 Special issue on adaptive and learning agents 2020
Felipe Leno da Silva, Patrick MacAlpine, Roxana Radulescu, Fernando P. Santos 0001, Patrick Mannion
Neural Comput. Appl.1
2021 Designing a Hybrid AI Residency
abstract
The industry demand for AI experts raised to unprecedented levels in the last years. However, the increasing demand was not met by the number of skilled professionals in this area. As an effort to mitigate this problem, many companies create AI residency programs to provide in-house practical training. However, we argue that the usual dynamics based on one-on-one mentorship in those programs is very hard to scale and insufficient to meet the demand for AI professionals. In this paper, we describe a hybrid AI residency program that connects educational institutions, partner companies, and prospective residents. This program is designed to be funded by partner companies.Residents are exposed to practical projects of industry interest and are instructed on AI techniques and tools. We describe how we implemented our program, the challenges involved, and the lessons learned after the conclusion of the first residency class. Our program was developed to be inclusive and scalable, and resulted in a high employment rate for our alumni. Furthermore, several partner companies invested in in-house AI teams after the residency, resulting in direct benefits for our local AI community.
Felipe Leno da Silva, Silvio Stanzani, Jefferson Fialho, Jorge Mondadori, Muriel Mazzetto, Felipe Sanches Couto, Raphael Cóbe
AAAI1
2020 Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract)
Felipe Leno da Silva, Pablo Hernandez-Leal, Bilal Kartal, Matthew E. Taylor
AAAI1
2020 Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents
abstract
Although Reinforcement Learning (RL) has been one of the most successful approaches for learning in sequential decision making problems, the sample-complexity of RL techniques still represents a major challenge for practical applications. To combat this challenge, whenever a competent policy (e.g., either a legacy system or a human demonstrator) is available, the agent could leverage samples from this policy (advice) to improve sample-efficiency. However, advice is normally limited, hence it should ideally be directed to states where the agent is uncertain on the best action to execute. In this work, we propose Requesting Confidence-Moderated Policy advice (RCMP), an action-advising framework where the agent asks for advice when its epistemic uncertainty is high for a certain state. RCMP takes into account that the advice is limited and might be suboptimal. We also describe a technique to estimate the agent uncertainty by performing minor modifications in standard value-function-based RL methods. Our empirical evaluations show that RCMP performs better than Importance Advising, not receiving advice, and receiving it at random states in Gridworld and Atari Pong scenarios.
Felipe Leno da Silva, Pablo Hernandez-Leal, Bilal Kartal, Matthew E. Taylor
AAAI1
2020 Agents teaching agents: a survey on inter-agent transfer learning
Felipe Leno da Silva, Garrett Warnell, Anna Helena Reali Costa, Peter Stone 0001
Auton. Agents Multi Agent Syst.1
2020 DECAF: Deep Case-based Policy Inference for knowledge transfer in Reinforcement Learning
abstract
Having the ability to solve increasingly complex problems using Reinforcement Learning (RL) has prompted researchers to start developing a greater interest in systematic approaches to retain and reuse knowledge over a variety of tasks. With Case-based Reasoning (CBR) there exists a general methodology that provides a framework for knowledge transfer which has been underrepresented in the RL literature so far. We formulate a terminology for the CBR framework targeted towards RL researchers with the goal of facilitating communication between the respective research communities. Based on this framework, we propose the Deep Case-based Policy Inference (DECAF) algorithm to accelerate learning by building a library of cases and reusing them if they are similar to a new task when training a new policy. DECAF guides the training by dynamically selecting and blending policies according to their usefulness for the current target task, reusing previously learned policies for a more effective exploration but still enabling the adaptation to particularities of the new task. We show an empirical evaluation in the Atari game playing domain depicting the benefits of our algorithm with regards to sample efficiency, robustness against negative transfer, and performance increase when compared to state-of-the-art methods.
Ruben Glatt, Felipe Leno da Silva, Reinaldo Augusto da Costa Bianchi, Anna Helena Reali Costa
Expert Syst. Appl.2
2019 A Survey on Transfer Learning for Multiagent Reinforcement Learning Systems
abstract
Multiagent Reinforcement Learning (RL) solves complex tasks that require coordination with other agents through autonomous exploration of the environment. However, learning a complex task from scratch is impractical due to the huge sample complexity of RL algorithms. For this reason, reusing knowledge that can come from previous experience or other agents is indispensable to scale up multiagent RL algorithms. This survey provides a unifying view of the literature on knowledge reuse in multiagent RL. We define a taxonomy of solutions for the general knowledge reuse problem, providing a comprehensive discussion of recent progress on knowledge reuse in Multiagent Systems (MAS) and of techniques for knowledge reuse across agents (that may be actuating in a shared environment or not). We aim at encouraging the community to work towards reusing all the knowledge sources available in a MAS. For that, we provide an in-depth discussion of current lines of research and open questions.
Felipe Leno da Silva, Anna Helena Reali Costa
J. Artif. Intell. Res.1
2019 MOO-MDP: An Object-Oriented Representation for Cooperative Multiagent Reinforcement Learning
abstract
Reinforcement learning (RL) is a widely known technique to enable autonomous learning. Even though RL methods achieved successes in increasingly large and complex problems, scaling solutions remains a challenge. One way to simplify (and consequently accelerate) learning is to exploit regularities in a domain, which allows generalization and reduction of the learning space. While object-oriented Markov decision processes (OO-MDPs) provide such generalization opportunities, we argue that the learning process may be further simplified by dividing the workload of tasks amongst multiple agents, solving problems as multiagent systems (MAS). In this paper, we propose a novel combination of OO-MDP and MAS, called multiagent OO-MDP (MOO-MDP). Our proposal accrues the benefits of both OO-MDP and MAS, better addressing scalability issues. We formalize the general model MOO-MDP and present an algorithm to solve deterministic cooperative MOO-MDPs. We show that our algorithm learns optimal policies while reducing the learning space by exploiting state abstractions. We experimentally compare our results with earlier approaches in three domains and evaluate the advantages of our approach in sample efficiency and memory requirements.
Felipe Leno da Silva, Ruben Glatt, Anna Helena Reali Costa
IEEE Trans. Cybern.1
2018 Autonomously Reusing Knowledge in Multiagent Reinforcement Learning
abstract
Autonomous agents are increasingly required to solve complex tasks; hard-coding behaviors has become infeasible. Hence, agents must learn how to solve tasks via interactions with the environment. In many cases, knowledge reuse will be a core technology to keep training times reasonable, and for that, agents must be able to autonomously and consistently reuse knowledge from multiple sources, including both their own previous internal knowledge and from other agents. In this paper, we provide a literature review of methods for knowledge reuse in Multiagent Reinforcement Learning. We define an important challenge problem for the AI community, survey the existent methods, and discuss how they can all contribute to this challenging problem. Moreover, we highlight gaps in the current literature, motivating "low-hanging fruit'' for those interested in the area. Our ambition is that this paper will encourage the community to work on this difficult and relevant research challenge.
Felipe Leno da Silva, Matthew E. Taylor, Anna Helena Reali Costa
IJCAI1
2018 Pairwise registration in indoor environments using adaptive combination of 2D and 3D cues
Juan Carlos Perafan Villota, Felipe Leno da Silva, Ricardo de Souza Jacomini, Anna Helena Reali Costa
Image Vis. Comput.2
2017 Learning Options in Multiobjective Reinforcement Learning
abstract
Reinforcement Learning (RL) is a successful technique to train autonomous agents. However, the classical RL methods take a long time to learn how to solve tasks. Option-based solutions can be used to accelerate learning and transfer learned behaviors across tasks by encapsulating a partial policy into an action. However, the literature report only single-agent and single-objective option-based methods, but many RL tasks, especially real-world problems, are better described through multiple objectives. We here propose a method to learn options in Multiobjective Reinforcement Learning domains in order to accelerate learning and reuse knowledge across tasks. Our initial experiments in the Goldmine Domain show that our proposal learn useful options that accelerate learning in multiobjective domains. Our next steps are to use the learned options to transfer knowledge across tasks and evaluate this method with stochastic policies.
Rodrigo Cesar Bonini, Felipe Leno da Silva, Anna Helena Reali Costa
AAAI2
2017 Accelerating Multiagent Reinforcement Learning through Transfer Learning
abstract
Reinforcement Learning (RL) is a widely used solution for sequential decision-making problems and has been used in many complex domains. However, RL algorithms suffer from scalability issues, especially when multiple agents are acting in a shared environment. This research intends to accelerate learning in multiagent sequential decision-making tasks by reusing previous knowledge, both from past solutions and advising between agents. We intend to contribute a Transfer Learning framework focused on Multiagent RL, requiring as few domain-specific hand-coded parameters as possible.
Felipe Leno da Silva, Anna Helena Reali Costa
AAAI1
2017 An Advising Framework for Multiagent Reinforcement Learning Systems
abstract
Reinforcement Learning has long been employed to solve sequential decision-making problems with minimal input data. However, the classical approach requires a long time to learn a suitable policy, especially in Multiagent Systems. The teacher-student framework proposes to mitigate this problem by integrating an advising procedure in the learning process, in which an experienced agent (human or not) can advise a student to guide her exploration. However, the teacher is assumed to be an expert in the learning task. We here propose an advising framework where multiple agents advise each other while learning in a shared environment, and the advisor is not expected to necessarily act optimally. Our experiments in a simulated Robot Soccer environment show that the learning process is improved by incorporating this kind of advice.
Felipe Leno da Silva, Ruben Glatt, Anna Helena Reali Costa
AAAI1
2017 Performance Evaluation of Cryptographic Algorithms over IoT Platforms and Operating Systems
abstract
The deployment of security services over Wireless Sensor Networks (WSN) and IoT devices brings significant processing and energy consumption overheads. These overheads are mainly determined by algorithmic efficiency, quality of implementation, and operating system. Benchmarks of symmetric primitives exist in the literature for WSN platforms but they are mostly focused on single platforms or single operating systems. Moreover, they are not up to date with respect to implementations and/or operating systems versions which had significant progress. Herein, we provide time and energy benchmarks of reference implementations for different platforms and operating systems and analyze their impact. Moreover, we not only give the first benchmark results of symmetric cryptography for the Intel Edison IoT platform but also describe a methodology of how to measure energy consumption on that platform.
Geovandro C. C. F. Pereira, Renan C. A. Alves, Felipe Leno da Silva, Roberto M. Azevedo, Bruno de Carvalho Albertini, Cíntia B. Margi
Secur. Commun. Networks3
2016 Transfer Learning for Multiagent Reinforcement Learning Systems
Felipe Leno da Silva, Anna Helena Reali Costa
IJCAI1