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José F. M. Morgado

dblp:18/1076 · DBLP profile ↗
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5ranked-venue papers
0as first author
0since 2021 · last 2018
0000-0001-9292-5323ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3Artificial intelligence and machine learning · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Image and video processing · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape modeling › implicit modeling
implicit curves
0.112009
A BSP-based algorithm for dimensionally nonhomogeneous planar implicit curves with topological guarantees · ACM Trans. Graph. 2009
Image and video processing
singularity detection
0.112009
A BSP-based algorithm for dimensionally nonhomogeneous planar implicit curves with topological guarantees · ACM Trans. Graph. 2009

Methods — techniques the papers use, named apart from their topics

generalized false position · 0.1binary space partitioning · 0.1
YearPublicationVenuePosition
2018 Part-Based Mesh Segmentation: A Survey
abstract
Abstract This paper surveys mesh segmentation techniques and algorithms, with a focus on part‐based segmentation, that is, segmentation that divides a mesh (featuring a 3D object) into meaningful parts. Part‐based segmentation applies to a single object and also to a family of objects (i.e. co‐segmentation). However, we shall not address here chart‐based segmentation, though some mesh co‐segmentation methods employ such chart‐based segmentation in the initial step of their pipeline. Finally, the taxonomy proposed in this paper is new in the sense that one classifies each segmentation algorithm regarding the dimension (i.e. 1D, 2D and 3D) of the representation of object parts. The leading idea behind this survey is to identify the properties and limitations of the state‐of‐the‐art algorithms to shed light on the challenges for future work.
Rui S. V. Rodrigues, José F. M. Morgado, Abel João Padrão Gomes
Comput. Graph. Forum2
2015 A contour-based segmentation algorithm for triangle meshes in 3D space
Rui S. V. Rodrigues, José F. M. Morgado, Abel João Padrão Gomes
Comput. Graph.2
2010 Polygonization of non-homogeneous non-manifold implicit surfaces with tentative topological guarantees
abstract
Previous work on implicit surfaces has almost exclusively focused on homogeneously 2-dimensional surfaces, regardless of whether they are manifold or not. Consequently, current geometric and graphical systems, and even commercial mathematical software packages, cannot generate non-homogeneous implicit surfaces such as, for example, the Steiner surface or the Whitney surface correctly. This paper overcomes these difficulties by introducing a new uniform space partitioning-based algorithm that generates a polygonization for implicit surfaces possibly with self-intersections and isolated 0-and 1-dimensional singularities.
Abel João Padrão Gomes, Sérgio Dias, José F. M. Morgado
IEEE Congress on Evolutionary Computation3
2009 A BSP-based algorithm for dimensionally nonhomogeneous planar implicit curves with topological guarantees
abstract
Mathematical systems (e.g., Mathematica, Maple, Matlab, and DPGraph) easily plot planar algebraic curves implicitly defined by polynomial functions. However, these systems, and most algorithms found in the literature, cannot draw many implicit curves correctly; in particular, those with singularities (self-intersections, cusps, and isolated points). They do not detect sign-invariant components either, because they use numerical methods based on the Bolzano corollary, that is, they assume that the curve-describing function f flips sign somewhere in a line segment AB that crosses the curve, or f ( A )· f ( B ) < 0. To solve these problems, we have generalized the False Position (FP) method to determine two types of zeros: (i) crossing zeros and (ii) extremal zeros (local minima and maxima without function sign variation). We have called this method the Generalized False Position (GFP) method. It allows us to sample an implicit curve against the Binary Space Partitioning (BSP), say bisection lines, of a rectangular region of R 2 . Interestingly, the GFP method can also be used to determine isolated points of the curve. The result is a general algorithm for sampling and rendering planar implicit curves with topological guarantees.
Abel João Padrão Gomes, José F. M. Morgado, Edgar S. Pereira
ACM Trans. Graph.2
2007 A Ghost Cell-Based Data Structure for Multiresolution Meshes
Rui S. V. Rodrigues, José F. M. Morgado, Frutuoso G. M. Silva, Abel João Padrão Gomes
ICCSA (2)2