Demo Data from SIGIR 2026 / reviewers in the wild / expert
Gregory Kramida
dblp:180/8521
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › immersive display
head-mounted display |
0.2 | 1 | 2016 | Resolving the Vergence-Accommodation Conflict in Head-Mounted Displays · IEEE Trans. Vis. Comput. Graph. 2016 |
Virtual and augmented reality › depth perception
vergence-accommodation conflict |
0.2 | 1 | 2016 | Resolving the Vergence-Accommodation Conflict in Head-Mounted Displays · IEEE Trans. Vis. Comput. Graph. 2016 |
Virtual and augmented reality › display
display design |
0.1 | 1 | 2016 | Resolving the Vergence-Accommodation Conflict in Head-Mounted Displays · IEEE Trans. Vis. Comput. Graph. 2016 |
Methods — techniques the papers use, named apart from their topics
taxonomy · 0.2literature review · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Resolving the Vergence-Accommodation Conflict in Head-Mounted DisplaysabstractThe vergence-accommodation conflict (VAC) remains a major problem in head-mounted displays for virtual and augmented reality (VR and AR). In this review, I discuss why this problem is pivotal for nearby tasks in VR and AR, present a comprehensive taxonomy of potential solutions, address advantages and shortfalls of each design, and cover various ways to better evaluate the solutions. The review describes how VAC is addressed in monocular, stereoscopic, and multiscopic HMDs, including retinal scanning and accommodation-free displays. Eye-tracking-based approaches that do not provide natural focal cues-gaze-guided blur and dynamic stereoscopy-are also covered. Promising future research directions in this area are identified. Gregory Kramida |
IEEE Trans. Vis. Comput. Graph. | 1 |