Demo Data from SIGIR 2026 / reviewers in the wild / expert
Zhaotian Wang
dblp:182/2835
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 50% Computational photography and imaging · 50% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › appearance acquisition
material appearance acquisition |
0.2 | 1 | 2016 | Simultaneous Localization and Appearance Estimation with a Consumer RGB-D Camera · IEEE Trans. Vis. Comput. Graph. 2016 |
Computational photography and imaging › reflectance acquisition
reflectance estimation |
0.2 | 1 | 2016 | Simultaneous Localization and Appearance Estimation with a Consumer RGB-D Camera · IEEE Trans. Vis. Comput. Graph. 2016 |
Computer vision › 3D vision
camera pose estimation |
0.1 | 1 | 2016 | Simultaneous Localization and Appearance Estimation with a Consumer RGB-D Camera · IEEE Trans. Vis. Comput. Graph. 2016 |
Computer vision › 3D vision › 3d reconstruction › multimodal 3d reconstruction
RGB-D reconstruction |
0.1 | 1 | 2016 | Simultaneous Localization and Appearance Estimation with a Consumer RGB-D Camera · IEEE Trans. Vis. Comput. Graph. 2016 |
Methods — techniques the papers use, named apart from their topics
wavelet-domain optimization · 0.5localization-self-calibration · 0.5joint optimization · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Simultaneous Localization and Appearance Estimation with a Consumer RGB-D CameraabstractAcquiring general material appearance with hand-held consumer RGB-D cameras is difficult for casual users, due to the inaccuracy in reconstructed camera poses and geometry, as well as the unknown lighting that is coupled with materials in measured color images. To tackle these challenges, we present a novel technique for estimating the spatially varying isotropic surface reflectance, solely from color and depth images captured with an RGB-D camera under unknown environment illumination. The core of our approach is a joint optimization, which alternates among solving for plausible camera poses, materials, the environment lighting and normals. To refine camera poses, we exploit the rich spatial and view-dependent variations of materials, treating the object as a localization-self-calibrating model. To recover the unknown lighting, measured color images along with the current estimate of materials are used in a global optimization, efficiently solved by exploiting the sparsity in the wavelet domain. We demonstrate the substantially improved quality of estimated appearance on a variety of daily objects. Hongzhi Wu, Zhaotian Wang, Kun Zhou 0001 |
IEEE Trans. Vis. Comput. Graph. | 2 |