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Xinyue Zhu

dblp:186/2585 · DBLP profile ↗
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4ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 100%
Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.912025
Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper · NeurIPS 2025
Robotics › Robot manipulation › dexterous manipulation
tactile manipulation
0.912025
Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper · NeurIPS 2025
Robotics › Robot manipulation › tactile sensing
visuo-tactile policy learning
0.912025
Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper · NeurIPS 2025
Robotics › Robot manipulation › dexterous manipulation
fine manipulation
0.312025
Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper · NeurIPS 2025
Haptics and multimodal interaction
tactile sensing
0.312025
Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

imitation learning · 1.7cross-modal representation learning · 1.7
YearPublicationVenuePosition
2025 Infrared Small Target Detection with Feature Refinement and Context Enhancement
Xinyue Zhu, Zhenhong Jia
MMM (2)2
2025 Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper
abstract
Handheld grippers are increasingly used to collect human demonstrations due to their ease of deployment and versatility. However, most existing designs lack tactile sensing, despite the critical role of tactile feedback in precise manipulation. We present a portable, lightweight gripper with integrated tactile sensors that enables synchronized collection of visual and tactile data in diverse, real-world, and in-the-wild settings. Building on this hardware, we propose a cross-modal representation learning framework that integrates visual and tactile signals while preserving their distinct characteristics. The learning procedure allows the emergence of interpretable representations that consistently focus on contacting regions relevant for physical interactions. When used for downstream manipulation tasks, these representations enable more efficient and effective policy learning, supporting precise robotic manipulation based on multimodal feedback. We validate our approach on fine-grained tasks such as test tube insertion and pipette-based fluid transfer, demonstrating improved accuracy and robustness under external disturbances. Our project page is available at \url{https://binghao-huang.github.io/touch_in_the_wild/}.
Xinyue Zhu, Binghao Huang, Yunzhu Li
NeurIPS1
2024 GRID: Scene-Graph-based Instruction-driven Robotic Task Planning
abstract
Recent works have shown that Large Language Models (LLMs) can facilitate the grounding of instructions for robotic task planning. Despite this progress, most existing works have primarily focused on utilizing raw images to aid LLMs in understanding environmental information. However, this approach not only limits the scope of observation but also typically necessitates extensive multimodal data collection and large-scale models. In this paper, we propose a novel approach called Graph-based Robotic Instruction Decomposer (GRID), which leverages scene graphs instead of images to perceive global scene information and iteratively plan subtasks for a given instruction. Our method encodes object attributes and relationships in graphs through an LLM and Graph Attention Networks, integrating instruction features to predict subtasks consisting of pre-defined robot actions and target objects in the scene graph. This strategy enables robots to acquire semantic knowledge widely observed in the environment from the scene graph. To train and evaluate GRID, we establish a dataset construction pipeline to generate synthetic datasets for graph-based robotic task planning. Experiments have shown that our method outperforms GPT-4 by over 25.4% in subtask accuracy and 43.6% in task accuracy. Moreover, our method achieves a real-time speed of 0.11s per inference. Experiments conducted on datasets of unseen scenes and scenes with varying numbers of objects demonstrate that the task accuracy of GRID declined by at most 3.8%, showcasing its robust cross-scene generalization ability. We validate our method in both physical simulation and the real world. More details can be found on the project page https://jackyzengl.github.io/GRID.github.io/.
Zhe Ni, Xiaoxin Deng, Cong Tai, Xinyue Zhu, Qinghongbing Xie, Weihang Huang, Xiang Wu 0013, Long Zeng 0001
IROS4
2018 Emotion Classification with Data Augmentation Using Generative Adversarial Networks
Xinyue Zhu, Yifan Liu 0001, Tao Wan 0001, Zengchang Qin
PAKDD (3)1