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Jasmine Collins

dblp:187/9598 · DBLP profile ↗
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9ranked-venue papers
2as first author
7since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 2 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Generative modeling · 31% 3D vision · 25% Vision and language · 12%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 79% Multimedia analysis and retrieval · 21%

Topics — the 13 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection
image quality assessment
1.012026
What Makes a Good Generated Image? Investigating Human and Multimodal LLM Image Preference Alignment · AAAI 2026
Computer vision › Vision and language › vision-language model › multimodal large language model
multimodal large language model evaluation
1.012026
What Makes a Good Generated Image? Investigating Human and Multimodal LLM Image Preference Alignment · AAAI 2026
Machine learning › Generative modeling › diffusion model
text-to-image generation
1.012026
What Makes a Good Generated Image? Investigating Human and Multimodal LLM Image Preference Alignment · AAAI 2026
Human-AI interaction › human-centered AI
preference alignment
1.012026
What Makes a Good Generated Image? Investigating Human and Multimodal LLM Image Preference Alignment · AAAI 2026
Machine learning › Efficient and distributed learning
data-efficient learning
0.812024
Common Canvas: Open Diffusion Models Trained on Creative-Commons Images · CVPR 2024
Machine learning › Generative modeling
diffusion model
0.812024
Common Canvas: Open Diffusion Models Trained on Creative-Commons Images · CVPR 2024
Machine learning › Generative modeling › diffusion model › text-to-image generation
text-to-image diffusion model
0.812024
Common Canvas: Open Diffusion Models Trained on Creative-Commons Images · CVPR 2024
Computer vision › 3D vision
3d scene understanding
0.712023
GANmouflage: 3D Object Nondetection with Texture Fields · CVPR 2023
Visual content generation and editing
3d content creation
0.712023
GANmouflage: 3D Object Nondetection with Texture Fields · CVPR 2023
Computer vision › 3D vision › 3d shape analysis
3d shape understanding
0.612022
ABO: Dataset and Benchmarks for Real-World 3D Object Understanding · CVPR 2022
Computer vision › 3D vision › 3d reconstruction
single-view 3d reconstruction
0.612022
ABO: Dataset and Benchmarks for Real-World 3D Object Understanding · CVPR 2022
Machine learning › Deep learning architectures and training
recurrent neural network
0.312017
Capacity and Trainability in Recurrent Neural Networks · ICLR (Poster) 2017
Computer vision › 3D vision › inverse rendering
material estimation
0.212022
ABO: Dataset and Benchmarks for Real-World 3D Object Understanding · CVPR 2022

Methods — techniques the papers use, named apart from their topics

inter-task correlation · 2.0human preference study · 2.0texture fields · 1.3generative adversarial network · 1.3adversarial learning · 1.3transfer learning · 0.8compute-efficient training recipe · 0.8
YearPublicationVenuePosition
2026 What Makes a Good Generated Image? Investigating Human and Multimodal LLM Image Preference Alignment
abstract
Automated evaluation of generative text-to-image models remains a challenging problem. Recent works have proposed using multimodal LLMs to judge the quality of images, but these works offer little insight into how multimodal LLMs make use of concepts relevant to humans, such as image style or composition, to generate their overall assessment. In this work, we study what attributes of an image--specifically aesthetics, lack of artifacts, anatomical accuracy, compositional correctness, object adherence, and style--are important for both LLMs and humans to make judgments on image quality. We first curate a dataset of human preferences using synthetically generated image pairs. We use inter-task correlation between each pair of image quality attributes to understand which attributes are related in making human judgments. Repeating the same analysis with LLMs, we find that the relationships between image quality attributes are much weaker. Finally, we study individual image quality attributes by generating synthetic datasets with a high degree of control for each axis. Humans are able to easily judge the quality of an image with respect to all of the specific image quality attributes (e.g. high vs. low aesthetic image), however we find that some attributes, such as anatomical accuracy, are much more difficult for multimodal LLMs to learn to judge. Taken together, these findings reveal interesting differences between how humans and multimodal LLMs perceive images.
Rishab Parthasarathy, Jasmine Collins, Cory Stephenson
AAAI2
2024 Common Canvas: Open Diffusion Models Trained on Creative-Commons Images
abstract
We train a set of open, text-to-image (T2I) diffusion models on a dataset of curated Creative-Commons-licensed (CC) images, which yields models that are competitive with Stable Diffusion 2 (SD2). This task presents two challenges: (1) high-resolution CC images lack the captions necessary to train T2I models; (2) CC images are relatively scarce. To address these challenges, we use an intuitive transfer learning technique to produce a set of high-quality synthetic captions paired with our assembled CC images. We then develop a data- and compute-efficient training recipe that requires as little as 3% of the LAION data (i.e., roughly 70 million examples) needed to train existing SD2 models, but obtains the same quality. These results indicate that we have a sufficient number of CC images (also roughly 70 million) for training high-quality models. Our recipe also implements a variety of optimizations that achieve 2.71 x training speed-ups, enabling rapid model iteration. We leverage this recipe to train several high-quality T2I mod-els, which we dub the CommonCanvas family. Our largest model achieves comparable performance to SD2 on human evaluation, even though we use a synthetically captioned CC-image dataset that is only <3% the size of LAION for training. We release our models, data, and code on GitHub.
Aaron Gokaslan, A. Feder Cooper, Jasmine Collins, Landan Seguin, Austin Jacobson, Mihir Patel, Jonathan Frankle, Cory Stephenson, Volodymyr Kuleshov
CVPR3
2023 Towards Understanding How Machines Can Learn Causal Overhypotheses
Eliza Kosoy, David M. Chan, Adrian Liu, Jasmine Collins, Jessica B. Hamrick, Sandy H. Huang, Nan Rosemary Ke, Emily Rose Reagan, John F. Canny, Alison Gopnik
CogSci4
2023 GANmouflage: 3D Object Nondetection with Texture Fields
abstract
We propose a method that learns to camouflage 3D objects within scenes. Given an object's shape and a distribution of viewpoints from which it will be seen, we estimate a texture that will make it difficult to detect. Successfully solving this task requires a model that can accurately reproduce textures from the scene, while simultaneously dealing with the highly conflicting constraints imposed by each viewpoint. We address these challenges with a model based on texture fields and adversarial learning. Our model learns to camouflage a variety of object shapes from randomly sampled locations and viewpoints within the input scene, and is the first to address the problem of hiding complex object shapes. Using a human visual search study, we find that our estimated textures conceal objects significantly better than previous methods.
Jasmine Collins, Oscar de Lima, Andrew Owens
CVPR2
2022 Learning Causal Overhypotheses through Exploration in Children and Computational Models
Eliza Kosoy, Adrian Liu, Jasmine Collins, David M. Chan, Jessica B. Hamrick, Sandy H. Huang, Nan Rosemary Ke, Bryanna Kaufmann, Alison Gopnik
CogSci3
2022 Three-Dimensional Object Completion in Humans and Computational Models
Eunice Yiu, Jasmine Collins, Alison Gopnik
CogSci2
2022 ABO: Dataset and Benchmarks for Real-World 3D Object Understanding
abstract
We introduce Amazon Berkeley Objects (ABO), a new large-scale dataset designed to help bridge the gap between real and virtual 3D worlds. ABO contains product catalog images, metadata, and artist-created 3D models with com-plex geometries and physically-based materials that cor-respond to real, household objects. We derive challenging benchmarks that exploit the unique properties of ABO and measure the current limits of the state-of-the-art on three open problems for real-world 3D object understanding: single-view 3D reconstruction, material estimation, and cross-domain multi-view object retrieval.
Jasmine Collins, Shubham Goel 0001, Kenan Deng 0001, Achleshwar Luthra, Leon Xu, Erhan Gundogdu, Tomás F. Yago Vicente, Thomas Dideriksen, Himanshu Arora, Matthieu Guillaumin, Jitendra Malik
CVPR1
2020 Exploring Exploration: Comparing Children with Agents in Unified Exploration Environments
Eliza Kosoy, Jasmine Collins, David M. Chan, Deepak Pathak, Pulkit Agrawal 0001, Alison Gopnik
CogSci2
2017 Capacity and Trainability in Recurrent Neural Networks
Jasmine Collins, Jascha Sohl-Dickstein, David Sussillo
ICLR (Poster)1