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Duowen Liu

dblp:189/4021 · DBLP profile ↗
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5ranked-venue papers
0as first author
3since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 3 · 1 since 2021Systems, architecture and hardware · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Distributed systems · 41% Parallel and multicore computing · 26% Electronic design automation · 20%
Computer networks
2 papers
Wireless sensing and localization · 66% Edge and fog computing · 34%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Edge and fog computing › video analytics
edge-cloud video analytics
0.512021
Enabling Edge-Cloud Video Analytics for Robotics Applications · INFOCOM 2021
Parallel and multicore computing › task scheduling
online scheduling
0.512021
Hone: Mitigating Stragglers in Distributed Stream Processing With Tuple Scheduling · IEEE Trans. Parallel Distributed Syst. 2021
Electronic design automation › high-level synthesis
scheduling
0.512021
Hone: Mitigating Stragglers in Distributed Stream Processing With Tuple Scheduling · IEEE Trans. Parallel Distributed Syst. 2021
Distributed systems › distributed data processing
straggler mitigation
0.512021
Hone: Mitigating Stragglers in Distributed Stream Processing With Tuple Scheduling · IEEE Trans. Parallel Distributed Syst. 2021
Distributed systems
stream processing
0.512021
Hone: Mitigating Stragglers in Distributed Stream Processing With Tuple Scheduling · IEEE Trans. Parallel Distributed Syst. 2021
Wireless sensing and localization
indoor localization
0.312017
Performance Analysis of RSS Fingerprinting Based Indoor Localization · IEEE Trans. Mob. Comput. 2017
Wireless sensing and localization
localization performance analysis
0.312017
Performance Analysis of RSS Fingerprinting Based Indoor Localization · IEEE Trans. Mob. Comput. 2017
Wireless sensing and localization › indoor localization › fingerprint-based localization
RSS fingerprinting
0.312017
Performance Analysis of RSS Fingerprinting Based Indoor Localization · IEEE Trans. Mob. Comput. 2017
Cloud and datacenter computing › cluster resource management and scheduling
cluster resource management
0.112021
Hone: Mitigating Stragglers in Distributed Stream Processing With Tuple Scheduling · IEEE Trans. Parallel Distributed Syst. 2021
Parallel and multicore computing
load balancing
0.112021
Hone: Mitigating Stragglers in Distributed Stream Processing With Tuple Scheduling · IEEE Trans. Parallel Distributed Syst. 2021
Hardware accelerators and domain-specific architectures
machine learning accelerator
0.112021
Enabling Edge-Cloud Video Analytics for Robotics Applications · INFOCOM 2021

Methods — techniques the papers use, named apart from their topics

super-resolution model · 1.0adaptive data rate control · 1.0online competitive algorithm · 0.5theoretical analysis · 0.3probabilistic modeling · 0.3
YearPublicationVenuePosition
2023 Enabling Edge-Cloud Video Analytics for Robotics Applications
abstract
Emerging deep learning-based video analytics tasks demand computation-intensive neural networks and powerful computing resources on the cloud to achieve high accuracy. Due to the latency requirement and limited network bandwidth, edge-cloud systems adaptively compress the data to strike a balance between overall analytics accuracy and bandwidth consumption. However, the degraded data leads to another issue of poortail accuracy, which means the extremely low accuracy of a few semantic classes and video frames. Autonomous robotics applications especially value the tail accuracy performance but suffer using the prior edge-cloud systems. We present Runespoor, an edge-cloud video analytics system to manage the tail accuracy and enable emerging robotics applications. We train and deploy a super-resolution model tailored for the tail accuracy of analytics tasks on the server to significantly improves the performance on hard-to-detect classes and sophisticated frames. During online operation, we use an adaptive data rate controller to further improve the tail performance by instantly adjusting the data rate policy according to the video content. Our evaluation shows that Runespoor improves class-wise tail accuracy by up to 300%, frame-wise 90%/99% tail accuracy by up to 22%/54%, and greatly improves the overall accuracy and bandwidth trade-off.
Weiyan Wang, Duowen Liu, Xin Jin 0008, Junchen Jiang, Kai Chen 0005
IEEE Trans. Cloud Comput.3
2021 Enabling Edge-Cloud Video Analytics for Robotics Applications
abstract
Emerging deep learning-based video analytics tasks demand computation-intensive neural networks and powerful computing resources on the cloud to achieve high accuracy. Due to the latency requirement and limited network bandwidth, edge-cloud systems adaptively compress the data to strike a balance between overall analytics accuracy and bandwidth consumption. However, the degraded data leads to another issue of poor tail accuracy, which means the extremely low accuracy of a few semantic classes and video frames. Autonomous robotics applications especially value the tail accuracy performance but suffer using the prior edge-cloud systems.We present Runespoor, an edge-cloud video analytics system to manage the tail accuracy and enable emerging robotics applications. We train and deploy a super-resolution model tailored for the tail accuracy of analytics tasks on the server to significantly improves the performance on hard-to-detect classes and sophisticated frames. During online operation, we use an adaptive data rate controller to further improve the tail performance by instantly adjusting the data rate policy according to the video content. Our evaluation shows that Runespoor improves class-wise tail accuracy by up to 300%, frame-wise 90%/99% tail accuracy by up to 22%/54%, and greatly improves the overall accuracy and bandwidth trade-off.
Weiyan Wang, Duowen Liu, Xin Jin 0008, Junchen Jiang, Kai Chen 0005
INFOCOM3
2021 Hone: Mitigating Stragglers in Distributed Stream Processing With Tuple Scheduling
abstract
Low latency stream processing on large clusters consisting of hundreds to thousands of servers is an increasingly important challenge. A crucial barrier to tackling this challenge is stragglers, i.e., tasks that are significantly straggling behind others in processing the stream data. However, prior straggler mitigation solutions have significant limitations. They balance streaming workloads among tasks but may incur imbalanced backlogs when the workloads exhibit variance, causing stragglers as well. Fortunately, we observe that carefully scheduling the outgoing tuples of different tasks can yield benefits for balancing backlogs, and thus avoids stragglers. To this end, we present Hone, a tuple scheduler that aims to minimize the maximum queue backlog of all tasks over time. Hone leverages an online Largest-Backlog-First (LBF) algorithm with a provable good competitive ratio to perform efficient tuple scheduling. We have implemented Hone based on Apache Storm and evaluated it extensively via both simulations and testbed experiments. Our results show that under the same workload balancing strategy-shuffle grouping, Hone outperforms the original Storm significantly, with the end-to-end tuple processing latency reduced by 78.7 percent on average.
Wenxin Li 0001, Duowen Liu, Kai Chen 0005, Keqiu Li, Heng Qi
IEEE Trans. Parallel Distributed Syst.2
2017 Performance Analysis of RSS Fingerprinting Based Indoor Localization
abstract
Indoor localization has been an active research field for decades, where received signal strength (RSS) fingerprinting based methodology is widely adopted and induces many important localization techniques, such as the recently proposed one building fingerprints database with crowdsourcing. While efforts have been dedicated to improve accuracy and efficiency of localization, performance of the RSS fingerprinting based methodology itself is still unknown in a theoretical perspective. In this paper, we present a general probabilistic model to shed light on a fundamental issue: how good the RSS fingerprinting based indoor localization can achieve? Concretely, we present the probability that a user can be localized in a region with certain size. We reveal the interaction among accuracy, reliability, and the number of measurements in the localization process. Moreover, we present the optimal fingerprints reporting strategy that can achieve the best localization accuracy with given reliability and the number of measurements, which provides a design guideline for the RSS fingerprinting based indoor localization system. Further, we analyze the influence of imperfect database information on the reliability of localization, and find that the impact of imperfect information is still under control with reasonable number of samplings when building the database.
Xiaohua Tian, Ruofei Shen, Duowen Liu, Yutian Wen, Xinbing Wang
IEEE Trans. Mob. Comput.3
2016 Squeeze More from Fingerprints Reporting Strategy for Indoor Localization
abstract
Recent study on Wi-Fi RSS fingerprinting based indoor localization reveals that reporting fingerprints with respect to different set of access points (APs) results in location estimations in different levels of accuracy; however, how to find the best strategy for fingerprints reporting with reasonable computational cost, and how to exploit the finding to streamline the design of the localization system are still unknown. In this paper, we revisit the design principles of the localization system with the opportunity provided by the theory of best fingerprints reporting strategy. We first present the localization reliability bounds under the best strategy, and develop algorithms to find the best strategy in practice. We then demonstrate how the best strategy theory can be utilized to improve accuracy of location estimation by resolving the issue of similar fingerprints for both faraway and close-by locations. An iterative algorithm is developed to cross check fingerprints sampled in different locations, in order to derive the best possible result of localization. Moreover, we reveal the relationship between accuracy of location estimation and coverage of Wi-Fi signals in a region, when planning deployment of APs. Experiment results are presented to validate our analysis and design.
Zhehui Zhang, Duowen Liu, Sujie Zhu, Shangjie Chen, Xiaohua Tian
SECON2