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Pramit Mazumdar

dblp:189/4633 · DBLP profile ↗
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7ranked-venue papers
6as first author
3since 2021 · last 2022
0000-0003-0999-3689ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 3 since 2021Databases, data management, data science and information retrieval · 2 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 61% Virtual and augmented reality · 39%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
immersive media
0.612022
Subjective Evaluation of Visual Quality and Simulator Sickness of Short 360$^\circ$ Videos: ITU-T Rec. P.919 · IEEE Trans. Multim. 2022
Multimedia systems and quality of experience › video quality assessment
omnidirectional video quality assessment
0.612022
Subjective Evaluation of Visual Quality and Simulator Sickness of Short 360$^\circ$ Videos: ITU-T Rec. P.919 · IEEE Trans. Multim. 2022
Multimedia systems and quality of experience
subjective quality assessment
0.612022
Subjective Evaluation of Visual Quality and Simulator Sickness of Short 360$^\circ$ Videos: ITU-T Rec. P.919 · IEEE Trans. Multim. 2022
Virtual and augmented reality
cybersickness
0.212022
Subjective Evaluation of Visual Quality and Simulator Sickness of Short 360$^\circ$ Videos: ITU-T Rec. P.919 · IEEE Trans. Multim. 2022

Methods — techniques the papers use, named apart from their topics

simulator sickness questionnaire · 0.6degradation category rating · 0.6absolute category rating · 0.6
YearPublicationVenuePosition
2022 Subjective Evaluation of Visual Quality and Simulator Sickness of Short 360$^\circ$ Videos: ITU-T Rec. P.919
abstract
Recently an impressive development in immersive technologies, such as Augmented Reality (AR), Virtual Reality (VR) and 360${^\circ }$video, has been witnessed. However, methods for quality assessment have not been keeping up. This paper studies quality assessment of 360${^\circ }$video from the cross-lab tests (involving ten laboratories and more than 300 participants) carried out by the Immersive Media Group (IMG) of the Video Quality Experts Group (VQEG). These tests were addressed to assess and validate subjective evaluation methodologies for 360${^\circ }$video. Audiovisual quality, simulator sickness symptoms, and exploration behavior were evaluated with short (from 10 seconds to 30 seconds) 360${^\circ }$sequences. The following factors’ influences were also analyzed: assessment methodology, sequence duration, Head-Mounted Display (HMD) device, uniform and non-uniform coding degradations, and simulator sickness assessment methods. The obtained results have demonstrated the validity of Absolute Category Rating (ACR) and Degradation Category Rating (DCR) for subjective tests with 360${^\circ }$videos, the possibility of using 10-second videos (with or without audio) when addressing quality evaluation of coding artifacts, as well as any commercial HMD (satisfying minimum requirements). Also, more efficient methods than the long Simulator Sickness Questionnaire (SSQ) have been proposed to evaluate related symptoms with 360${^\circ }$videos. These results have been instrumental for the development of the ITU-T Recommendation P.919. Finally, the annotated dataset from the tests is made publicly available for the research community.
Jesús Gutiérrez 0001, Pablo Pérez 0001, Marta Orduna, Ashutosh Singla, Carlos Cortés 0001, Pramit Mazumdar, Irene Viola 0001, Kjell Brunnström, Federica Battisti, Natalia Cieplinska, Dawid Juszka, Lucjan Janowski, Mikolaj Leszczuk, Anthony Adeyemi-Ejeye, Yaosi Hu, Zhenzhong Chen 0001, Glenn Van Wallendael, Peter Lambert, César Díaz, John Hedlund, Omar Hamsis, Stephan Fremerey, Frank Hofmeyer, Alexander Raake, Pablo César, Marco Carli, Narciso García
IEEE Trans. Multim.6
2021 Analysis of the influence of human faces for the estimation of salience in omnidirectional images
abstract
In this contribution a study dedicated to understanding the influence of the presence of human faces in a 360° image on human perception is presented. Extensive research on saliency estimation in 2D images has shown that the presence of faces attracts human attention. Following these studies, recent 2D image quality assessment methods exploit face detection systems in their models. The application of these concepts to 360° image is not straightforward. Furthermore, existing literature lacks a comparative study between the performance of face detection algorithms on various types of images (2D, fisheye, and omnidirectional) and how detected faces affect the procedure of saliency estimation. In this direction, we analyze the importance of person faces in a scene, by performing a set of subjective tests. From the performed analysis, it results that, even in 360° images, human faces represent an important factor for image saliency. However, giving equal importance to all the detected faces does not lead to a better saliency estimation. Therefore, in this work, a study on the possible use of the face detector in estimating the salience of the 360° image is performed.
Pramit Mazumdar, Giuliano Arru, Marco Carli, Federica Battisti
MMSP1
2021 Early detection of children with Autism Spectrum Disorder based on visual exploration of images
Pramit Mazumdar, Giuliano Arru, Federica Battisti
Signal Process. Image Commun.1
2020 Cold-start Point-of-interest Recommendation through Crowdsourcing
abstract
Recommender system is a popular tool that aims to provide personalized suggestions to user about items, products, services, and so on. Recommender system has effectively been used in online social networks, especially the location-based social networks for providing suggestions for interesting places known as POIs (points-of-interest). Popular recommender systems explore historical data to learn users’ preferences and, subsequently, they recommend locations to an active user. This strategy faces a major problem when a new POI or business evolves in a city. New business has no historical user experience data. Thus, a recommender system fails to gather enough knowledge about the new businesses, resulting in ignoring them during recommendations. This scenario is popularly known as a cold-start POI problem. Users never get recommendations of the new businesses in a city even though they can be relevant to a user. Also, from a business owner’s perspective, such a recommendation strategy does not help its reachability among users. Therefore, it is important for a recommender system to remain updated with new businesses in a city and ensure that all relevant POIs are recommended to a user irrespective of their lifetime. A POI recommendation approach is proposed in this work that can effectively handle the new businesses, or the cold-start POI problem, in a city. We crowdsource descriptions of cold-start POIs from various online social networks. The reviews of users are exploited here to learn the inherent features at the existing POIs and the new crowdsourced POIs. Finally, the proposed approach recommends top- K POIs consisting of the existing and new POIs. We perform experiments on the real-world Yelp dataset, which is one of the largest available data resources containing details on a wide range of businesses, users, and reviews. The proposed approach is compared with four existing POI recommendation approaches. The obtained results show that our approach outperforms others in handling cold-start POIs.
Pramit Mazumdar, Bidyut Kr. Patra, Korra Sathya Babu
ACM Trans. Web1
2019 A Content-Based Approach for Saliency Estimation in 360 Images
abstract
In this paper we present a technique for saliency estimation in 360 images. Existing approaches exploit high/low-level image features, head movement, and eye-gazes of observers. However, we believe that the saliency of an image is influenced also by its content. The proposed approach consists of three modules. In the first module, a segmentation of the image is performed and its local and global features are extracted. The second module combines the extracted features for summarizing the content that the image portrays. Finally, this content knowledge is utilised for image saliency estimation. Experimental results show effectiveness of the proposed system with respect to ground truth saliency maps.
Pramit Mazumdar, Federica Battisti
ICIP1
2018 Hidden location prediction using check-in patterns in location-based social networks
Pramit Mazumdar, Bidyut Kr. Patra, Korra Sathya Babu, Russell Lock
Knowl. Inf. Syst.1
2016 An approach to compute user similarity for GPS applications
Pramit Mazumdar, Bidyut Kr. Patra, Russell Lock, Korra Sathya Babu
Knowl. Based Syst.1