Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Adam Berenzweig

dblp:19/5978 · DBLP profile ↗
← Back
3ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 77% Interaction techniques and input · 23%
Artificial intelligence
1 paper
Speech recognition and synthesis · 100%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 67% Recommender systems · 33%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Speech recognition and synthesis
automatic speech recognition
0.812024
emg2qwerty: A Large Dataset with Baselines for Touch Typing using Surface Electromyography · NeurIPS 2024
Wearable and physiological sensing › electromyography
surface electromyography
0.812024
emg2qwerty: A Large Dataset with Baselines for Touch Typing using Surface Electromyography · NeurIPS 2024
Interaction techniques and input
text entry
0.212024
emg2qwerty: A Large Dataset with Baselines for Touch Typing using Surface Electromyography · NeurIPS 2024
Information retrieval › interactive information retrieval › search interaction
collaborative information retrieval
0.112012
Latent Collaborative Retrieval · ICML 2012
Information retrieval
ranking
0.112012
Latent Collaborative Retrieval · ICML 2012

Methods — techniques the papers use, named apart from their topics

surface electromyography · 1.5deep learning · 1.5automatic speech recognition · 1.5latent factor model · 0.1
YearPublicationVenuePosition
2024 emg2qwerty: A Large Dataset with Baselines for Touch Typing using Surface Electromyography
abstract
Surface electromyography (sEMG) non-invasively measures signals generated by muscle activity with sufficient sensitivity to detect individual spinal neurons and richness to identify dozens of gestures and their nuances. Wearable wrist-based sEMG sensors have the potential to offer low friction, subtle, information rich, always available human-computer inputs. To this end, we introduce emg2qwerty, a large-scale dataset of non-invasive electromyographic signals recorded at the wrists while touch typing on a QWERTY keyboard, together with ground-truth annotations and reproducible baselines. With 1,135 sessions spanning 108 users and 346 hours of recording, this is the largest such public dataset to date. These data demonstrate non-trivial, but well defined hierarchical relationships both in terms of the generative process, from neurons to muscles and muscle combinations, as well as in terms of domain shift across users and user sessions. Applying standard modeling techniques from the closely related field of Automatic Speech Recognition (ASR), we show strong baseline performance on predicting key-presses using sEMG signals alone. We believe the richness of this task and dataset will facilitate progress in several problems of interest to both the machine learning and neuroscientific communities. Dataset and code can be accessed at https://github.com/facebookresearch/emg2qwerty.
Viswanath Sivakumar, Jeffrey Seely, Alan Du, Sean R. Bittner, Adam Berenzweig, Anuoluwapo Bolarinwa, Alexandre Gramfort, Michael I. Mandel
NeurIPS5
2012 Latent Collaborative Retrieval
Jason Weston, Ron J. Weiss, Adam Berenzweig
ICML4
2003 Anchor space for classification and similarity measurement of music
abstract
This paper describes a method of mapping music into a semantic space that can be used for similarity measurement, classification, and music information retrieval. The value along each dimension of this anchor space is computed as the output from a pattern classifier which is trained to measure a particular semantic feature. In anchor space, distributions that represent objects such as artists or songs are modeled with Gaussian mixture models, and several similarity measures are defined by computing approximations to the Kullback-Leibler divergence between distributions. Similarity measures are evaluated against human similarity judgements. The models are also used for artist classification to achieve 62% accuracy on a 25-artist set, and 38% on a 404-artist set (random guessing achieves 0.25%). Finally, we describe a music similarity browsing application that makes use of the fact that anchor space dimensions are meaningful to users.
Adam Berenzweig, Daniel P. W. Ellis, Steve Lawrence
ICME1