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Charles C. Morace

dblp:190/5838 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visual content generation and editing · 44% Image and video processing · 44% Geometric modeling and processing · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image warping
content-aware warping
0.312018
Generation of Escher Arts with Dual Perception · IEEE Trans. Vis. Comput. Graph. 2018
Geometric modeling and processing
shape matching
0.112018
Generation of Escher Arts with Dual Perception · IEEE Trans. Vis. Comput. Graph. 2018

Methods — techniques the papers use, named apart from their topics

tile initialization · 0.3shape matching · 0.3content-aware warping · 0.3
YearPublicationVenuePosition
2022 Learning a perceptual manifold with deep features for animation video resequencing
Charles C. Morace, Thi Ngoc Hanh Le, Sheng-Yi Yao, Shang-Wei Zhang, Tong-Yee Lee
Multim. Tools Appl.1
2018 Generation of Escher Arts with Dual Perception
abstract
Escher transmutation is a graphic art that smoothly transforms one tile pattern into another tile pattern with dual perception. A classic example is the artwork called Sky and Water, in which a compelling figure-ground arrangement is applied to portray the transmutation of a bird in sky and a fish in water. The shape of a bird is progressively deformed and dissolves into the background while the background gradually reveals the shape of a fish. This paper introduces a system to create a variety of Escher-like transmutations, which includes the algorithms for initializing a tile pattern with dual figure-ground arrangement, for searching for the best matched shape of a user-specified motif from a database, and for transforming the content and shapes of tile patterns using a content-aware warping technique. The proposed system, integrating the graphic techniques of tile initialization, shape matching, and shape warping, allows users to create various Escher-like transmutations with minimal user interaction. Experimental results and conducted user studies demonstrate the feasibility and flexibility of the proposed system in Escher art generation.
Shih-Syun Lin, Charles C. Morace, Chao-Hung Lin, Li-Fong Hsu, Tong-Yee Lee
IEEE Trans. Vis. Comput. Graph.2