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Oron Anschel

dblp:190/7791 · DBLP profile ↗
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8ranked-venue papers
2as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Image recognition and object detection · 33% Reinforcement learning · 22% Representation and self-supervised learning · 19%
Computer graphics and multimedia
1 paper
Image and video processing · 77% Visual content generation and editing · 23%

Topics — the 15 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection
scene text recognition
0.922021
Sequence-to-Sequence Contrastive Learning for Text Recognition · CVPR 2021
SCATTER: Selective Context Attentional Scene Text Recognizer · CVPR 2020
Computer vision › Image recognition and object detection
scene text spotting
0.612022
GLASS: Global to Local Attention for Scene-Text Spotting · ECCV (28) 2022
Machine learning › Representation and self-supervised learning
contrastive learning
0.512021
Sequence-to-Sequence Contrastive Learning for Text Recognition · CVPR 2021
Computer vision › Image recognition and object detection
text recognition
0.512021
Sequence-to-Sequence Contrastive Learning for Text Recognition · CVPR 2021
Image and video processing
document image analysis
0.512021
Learning Multimodal Affinities for Textual Editing in Images · ACM Trans. Graph. 2021
Computer vision › Image recognition and object detection › scene text recognition
irregular text recognition
0.412020
SCATTER: Selective Context Attentional Scene Text Recognizer · CVPR 2020
Machine learning › Reinforcement learning › imitation learning › occupancy matching
adversarial imitation learning
0.312017
End-to-End Differentiable Adversarial Imitation Learning · ICML 2017
Machine learning › Reinforcement learning › deep reinforcement learning
deep q-learning
0.312017
Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning · ICML 2017
Machine learning › Reinforcement learning
imitation learning
0.312017
End-to-End Differentiable Adversarial Imitation Learning · ICML 2017
Machine learning › Reinforcement learning
model-based reinforcement learning
0.312017
End-to-End Differentiable Adversarial Imitation Learning · ICML 2017
Machine learning › Reinforcement learning
value-based reinforcement learning
0.312017
Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning · ICML 2017
Computer vision › Vision and language
video-text retrieval
0.312025
LV-MAE: Learning Long Video Representations Through Masked-Embedding Autoencoders · ICCV 2025
Computer vision › Image recognition and object detection › object detection › category-specific object detection
text detection
0.212022
GLASS: Global to Local Attention for Scene-Text Spotting · ECCV (28) 2022
Machine learning › Representation and self-supervised learning › representation learning
visual representation learning
0.112021
Sequence-to-Sequence Contrastive Learning for Text Recognition · CVPR 2021
Visual content generation and editing
image editing
0.112021
Learning Multimodal Affinities for Textual Editing in Images · ACM Trans. Graph. 2021

Methods — techniques the papers use, named apart from their topics

self-supervised pretraining · 0.9reinforcement learning · 0.9multimodal encoder · 0.9masked autoencoder · 0.9group-aware reward shaping · 0.9vision transformer · 0.6attention · 0.6deep optimization · 0.5data augmentation · 0.5contrastive loss · 0.5clustering · 0.51d attention · 0.4
YearPublicationVenuePosition
2025 Group-Aware Reinforcement Learning for Output Diversity in Large Language Models
abstract
Oron Anschel, Alon Shoshan, Adam Botach, Shunit Haviv Hakimi, Asaf Gendler, Emanuel Ben Baruch, Nadav Bhonker, Igor Kviatkovsky, Manoj Aggarwal, Gerard Medioni. Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing. 2025.
Oron Anschel, Alon Shoshan, Adam Botach, Shunit Haviv Hakimi, Asaf Gendler, Emanuel Ben Baruch, Nadav Bhonker, Igor Kviatkovsky, Manoj Aggarwal, Gérard G. Medioni
EMNLP1
2025 LV-MAE: Learning Long Video Representations Through Masked-Embedding Autoencoders
abstract
In this work, we introduce long-video masked-embedding autoencoders (LV-MAE), a self-supervised learning framework for long video representation. Our approach treats short- and long-span dependencies as two separate tasks. Such decoupling allows for a more intuitive video processing where short-span spatiotemporal primitives are first encoded and are then used to capture long-range dependencies across consecutive video segments. To achieve this, we leverage advanced off-the-shelf multimodal encoders to extract representations from short segments within the long video, followed by pre-training a masked-embedding autoencoder capturing high-level interactions across segments. LV-MAE is highly efficient to train and enables the processing of much longer videos by alleviating the constraint on the number of input frames. Furthermore, unlike existing methods that typically pre-train on short-video datasets, our approach offers self-supervised pre-training using long video samples (e.g., 20+ minutes video clips) at scale. Using LV-MAE representations, we achieve state-of-the-art results on three long-video benchmarks -- LVU, COIN, and Breakfast -- employing only a simple classification head for either attentive or linear probing. Finally, to assess LV-MAE pre-training and visualize its reconstruction quality, we leverage the video-language aligned space of short video representations to monitor LV-MAE through video-text retrieval. Code is available at https://github.com/amazon-science/lv-mae.
Ilan Naiman, Emanuel Ben Baruch, Oron Anschel, Alon Shoshan, Igor Kviatkovsky, Manoj Aggarwal, Gérard G. Medioni
ICCV3
2022 GLASS: Global to Local Attention for Scene-Text Spotting
Roi Ronen, Shahar Tsiper, Oron Anschel, Inbal Lavi, Amir Markovitz, R. Manmatha
ECCV (28)3
2021 Sequence-to-Sequence Contrastive Learning for Text Recognition
abstract
We propose a framework for sequence-to-sequence contrastive learning (SeqCLR) of visual representations, which we apply to text recognition. To account for the sequence-to-sequence structure, each feature map is divided into different instances over which the contrastive loss is computed. This operation enables us to contrast in a sub-word level, where from each image we extract several positive pairs and multiple negative examples. To yield effective visual representations for text recognition, we further suggest novel augmentation heuristics, different encoder architectures and custom projection heads. Experiments on hand-written text and on scene text show that when a text decoder is trained on the learned representations, our method out-performs non-sequential contrastive methods. In addition, when the amount of supervision is reduced, SeqCLR significantly improves performance compared with supervised training, and when fine-tuned with 100% of the labels, our method achieves state-of-the-art results on standard hand-written text recognition benchmarks.
Aviad Aberdam, Ron Litman, Shahar Tsiper, Oron Anschel, Ron Slossberg, Shai Mazor, R. Manmatha, Pietro Perona
CVPR4
2021 Learning Multimodal Affinities for Textual Editing in Images
abstract
Nowadays, as cameras are rapidly adopted in our daily routine, images of documents are becoming both abundant and prevalent. Unlike natural images that capture physical objects, document-images contain a significant amount of text with critical semantics and complicated layouts. In this work, we devise a generic unsupervised technique to learn multimodal affinities between textual entities in a document-image, considering their visual style, the content of their underlying text, and their geometric context within the image. We then use these learned affinities to automatically cluster the textual entities in the image into different semantic groups. The core of our approach is a deep optimization scheme dedicated for an image provided by the user that detects and leverages reliable pairwise connections in the multimodal representation of the textual elements to properly learn the affinities. We show that our technique can operate on highly varying images spanning a wide range of documents and demonstrate its applicability for various editing operations manipulating the content, appearance, and geometry of the image.
Or Perel, Oron Anschel, Omri Ben-Eliezer, Shai Mazor, Hadar Averbuch-Elor
ACM Trans. Graph.2
2020 SCATTER: Selective Context Attentional Scene Text Recognizer
abstract
Scene Text Recognition (STR), the task of recognizing text against complex image backgrounds, is an active area of research. Current state-of-the-art (SOTA) methods still struggle to recognize text written in arbitrary shapes. In this paper, we introduce a novel architecture for STR, named Selective Context ATtentional Text Recognizer (SCATTER). SCATTER utilizes a stacked block architecture with intermediate supervision during training, that paves the way to successfully train a deep BiLSTM encoder, thus improving the encoding of contextual dependencies. Decoding is done using a two-step 1D attention mechanism. The first attention step re-weights visual features from a CNN backbone together with contextual features computed by a BiLSTM layer. The second attention step, similar to previous papers, treats the features as a sequence and attends to the intra-sequence relationships. Experiments show that the proposed approach surpasses SOTA performance on irregular text recognition benchmarks by 3.7% on average.
Ron Litman, Oron Anschel, Shahar Tsiper, Roee Litman, Shai Mazor, R. Manmatha
CVPR2
2017 Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning
abstract
Instability and variability of Deep Reinforcement Learning (DRL) algorithms tend to adversely affect their performance. Averaged-DQN is a simple extension to the DQN algorithm, based on averaging previously learned Q-values estimates, which leads to a more stable training procedure and improved performance by reducing approximation error variance in the target values. To understand the effect of the algorithm, we examine the source of value function estimation errors and provide an analytical comparison within a simplified model. We further present experiments on the Arcade Learning Environment benchmark that demonstrate significantly improved stability and performance due to the proposed extension.
Oron Anschel, Nir Baram, Nahum Shimkin
ICML1
2017 End-to-End Differentiable Adversarial Imitation Learning
abstract
Generative Adversarial Networks (GANs) have been successfully applied to the problem of policy imitation in a model-free setup. However, the computation graph of GANs, that include a stochastic policy as the generative model, is no longer differentiable end-to-end, which requires the use of high-variance gradient estimation. In this paper, we introduce the Model-based Generative Adversarial Imitation Learning (MGAIL) algorithm. We show how to use a forward model to make the computation fully differentiable, which enables training policies using the exact gradient of the discriminator. The resulting algorithm trains competent policies using relatively fewer expert samples and interactions with the environment. We test it on both discrete and continuous action domains and report results that surpass the state-of-the-art.
Nir Baram, Oron Anschel, Itai Caspi, Shie Mannor
ICML2