Demo Data from SIGIR 2026 / reviewers in the wild / expert
David Szepesvari
dblp:191/6739
· DBLP profile ↗
4ranked-venue papers
0as first author
3since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 83% Segmentation and scene understanding · 11% Probabilistic and Bayesian machine learning · 6% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › hierarchical reinforcement learning
option discovery |
1.4 | 2 | 2024 | Reward-Respecting Subtasks for Model-Based Reinforcement Learning (Abstract Reprint) · AAAI 2024 Reward-respecting subtasks for model-based reinforcement learning · Artif. Intell. 2023 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.8 | 1 | 2024 | Reward-Respecting Subtasks for Model-Based Reinforcement Learning (Abstract Reprint) · AAAI 2024 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning
temporal abstraction |
0.8 | 1 | 2024 | Reward-Respecting Subtasks for Model-Based Reinforcement Learning (Abstract Reprint) · AAAI 2024 |
Machine learning › Reinforcement learning
exploration |
0.6 | 1 | 2022 | When should agents explore? · ICLR 2022 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model › deep latent variable model
object-centric generative model |
0.2 | 1 | 2016 | Attend, Infer, Repeat: Fast Scene Understanding with Generative Models · NIPS 2016 |
Computer vision › Segmentation and scene understanding
scene understanding |
0.2 | 1 | 2016 | Attend, Infer, Repeat: Fast Scene Understanding with Generative Models · NIPS 2016 |
Computer vision › Segmentation and scene understanding › object segmentation
unsupervised object segmentation |
0.2 | 1 | 2016 | Attend, Infer, Repeat: Fast Scene Understanding with Generative Models · NIPS 2016 |
Machine learning › Reinforcement learning › model-based reinforcement learning
model-based planning |
0.2 | 1 | 2023 | Reward-respecting subtasks for model-based reinforcement learning · Artif. Intell. 2023 |
Methods — techniques the papers use, named apart from their topics
off-policy learning · 1.4general value functions · 1.4options framework · 0.8reinforcement learning · 0.6variational autoencoder · 0.2recurrent neural network · 0.2probabilistic renderer · 0.2probabilistic inference · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Reward-Respecting Subtasks for Model-Based Reinforcement Learning (Abstract Reprint)abstractTo achieve the ambitious goals of artificial intelligence, reinforcement learning must include planning with a model of the world that is abstract in state and time. Deep learning has made progress with state abstraction, but temporal abstraction has rarely been used, despite extensively developed theory based on the options framework. One reason for this is that the space of possible options is immense, and the methods previously proposed for option discovery do not take into account how the option models will be used in planning. Options are typically discovered by posing subsidiary tasks, such as reaching a bottleneck state or maximizing the cumulative sum of a sensory signal other than reward. Each subtask is solved to produce an option, and then a model of the option is learned and made available to the planning process. In most previous work, the subtasks ignore the reward on the original problem, whereas we propose subtasks that use the original reward plus a bonus based on a feature of the state at the time the option terminates. We show that option models obtained from such reward-respecting subtasks are much more likely to be useful in planning than eigenoptions, shortest path options based on bottleneck states, or reward-respecting options generated by the option-critic. Reward respecting subtasks strongly constrain the space of options and thereby also provide a partial solution to the problem of option discovery. Finally, we show how values, policies, options, and models can all be learned online and off-policy using standard algorithms and general value functions. Richard S. Sutton, Marlos C. Machado, G. Zacharias Holland, David Szepesvari, Finbarr Timbers, Brian Tanner, Adam White 0001 |
AAAI | 4 |
| 2023 | Reward-respecting subtasks for model-based reinforcement learningabstractTo achieve the ambitious goals of artificial intelligence, reinforcement learning must include planning with a model of the world that is abstract in state and time. Deep learning has made progress with state abstraction, but temporal abstraction has rarely been used, despite extensively developed theory based on the options framework. One reason for this is that the space of possible options is immense, and the methods previously proposed for option discovery do not take into account how the option models will be used in planning. Options are typically discovered by posing subsidiary tasks, such as reaching a bottleneck state or maximizing the cumulative sum of a sensory signal other than reward. Each subtask is solved to produce an option, and then a model of the option is learned and made available to the planning process. In most previous work, the subtasks ignore the reward on the original problem, whereas we propose subtasks that use the original reward plus a bonus based on a feature of the state at the time the option terminates. We show that option models obtained from such reward-respecting subtasks are much more likely to be useful in planning than eigenoptions, shortest path options based on bottleneck states, or reward-respecting options generated by the option-critic. Reward respecting subtasks strongly constrain the space of options and thereby also provide a partial solution to the problem of option discovery. Finally, we show how values, policies, options, and models can all be learned online and off-policy using standard algorithms and general value functions. Richard S. Sutton, Marlos C. Machado, G. Zacharias Holland, David Szepesvari, Finbarr Timbers, Brian Tanner, Adam White 0001 |
Artif. Intell. | 4 |
| 2022 | When should agents explore?
Miruna Pislar, David Szepesvari, Georg Ostrovski, Diana Borsa, Tom Schaul |
ICLR | 2 |
| 2016 | Attend, Infer, Repeat: Fast Scene Understanding with Generative ModelsabstractWe present a framework for efficient inference in structured image models that explicitly reason about objects. We achieve this by performing probabilistic inference using a recurrent neural network that attends to scene elements and processes them one at a time. Crucially, the model itself learns to choose the appropriate number of inference steps. We use this scheme to learn to perform inference in partially specified 2D models (variable-sized variational auto-encoders) and fully specified 3D models (probabilistic renderers). We show that such models learn to identify multiple objects - counting, locating and classifying the elements of a scene - without any supervision, e.g., decomposing 3D images with various numbers of objects in a single forward pass of a neural network at unprecedented speed. We further show that the networks produce accurate inferences when compared to supervised counterparts, and that their structure leads to improved generalization. S. M. Ali Eslami, Nicolas Heess, Theophane Weber, Yuval Tassa, David Szepesvari, Koray Kavukcuoglu, Geoffrey E. Hinton |
NIPS | 5 |