Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ian Cherabier
dblp:192/0001
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 2020
0000-0002-0318-5114ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 67% Generative modeling · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.3 | 1 | 2018 | Learning Priors for Semantic 3D Reconstruction · ECCV (12) 2018 |
Machine learning › Generative modeling
learned prior |
0.3 | 1 | 2018 | Learning Priors for Semantic 3D Reconstruction · ECCV (12) 2018 |
Computer vision › 3D vision › 3d reconstruction
semantic 3d reconstruction |
0.3 | 1 | 2018 | Learning Priors for Semantic 3D Reconstruction · ECCV (12) 2018 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | KAPLAN: A 3D Point Descriptor for Shape CompletionabstractWe present a novel 3D shape completion method that operates directly on unstructured point clouds, thus avoiding resource-intensive data structures like voxel grids. To this end, we introduce KAPLAN, a 3D point descriptor that aggregates local shape information via a series of 2D convolutions. The key idea is to project the points in a local neighborhood onto multiple planes with different orientations. In each of those planes, point properties like normals or point-to-plane distances are aggregated into a 2D grid and abstracted into a feature representation with an efficient 2D convolutional encoder. Since all planes are encoded jointly, the resulting representation nevertheless can capture their correlations and retains knowledge about the underlying 3D shape, without expensive 3D convolutions. Experiments on public datasets show that KAPLAN achieves state-of-the-art performance for 3D shape completion. Audrey Richard, Ian Cherabier, Martin R. Oswald, Marc Pollefeys, Konrad Schindler |
3DV | 2 |
| 2019 | Learned Multi-View Texture Super-ResolutionabstractWe present a super-resolution method capable of creating a high-resolution texture map for a virtual 3D object from a set of lower-resolution images of that object. Our architecture unifies the concepts of (i) multi-view super-resolution based on the redundancy of overlapping views and (ii) single-view super-resolution based on a learned prior of high-resolution (HR) image structure. The principle of multi-view super-resolution is to invert the image formation process and recover the latent HR texture from multiple lower-resolution projections. We map that inverse problem into a block of suitably designed neural network layers, and combine it with a standard encoder-decoder network for learned single-image super-resolution. Wiring the image formation model into the network avoids having to learn perspective mapping from textures to images, and elegantly handles a varying number of input views. Experiments demonstrate that the combination of multi-view observations and learned prior yields improved texture maps. Audrey Richard, Ian Cherabier, Martin R. Oswald, Vagia Tsiminaki, Marc Pollefeys, Konrad Schindler |
3DV | 2 |
| 2018 | Learning Priors for Semantic 3D Reconstruction
Ian Cherabier, Johannes L. Schönberger, Martin R. Oswald, Marc Pollefeys, Andreas Geiger 0001 |
ECCV (12) | 1 |
| 2016 | Multi-Label Semantic 3D Reconstruction Using Voxel BlocksabstractTechniques that jointly perform dense 3D reconstruction and semantic segmentation have recently shown very promising results. One major restriction so far is that they can often only handle a very low number of semantic labels. This is mostly due to their high memory consumption caused by the necessity to store indicator variables for every label and transition. We propose a way to reduce the memory consumption of existing methods. Our approach is based on the observation that many semantic labels are only present at very localized positions in the scene, such as cars. Therefore this label does not need to be active at every location. We exploit this observation by dividing the scene into blocks in which generally only a subset of labels is active. By determining early on in the reconstruction process which labels need to be active in which block the memory consumption can be significantly reduced. In order to recover from mistakes we propose to update the set of active labels during the iterative optimization procedure based on the current solution. We also propose a way to initialize the set of active labels using a boosted classifier. In our experimental evaluation we show the reduction of memory usage quantitatively. Eventually, we show results of joint semantic 3D reconstruction and semantic segmentation with significantly more labels than previous approaches were able to handle. Ian Cherabier, Christian Häne, Martin R. Oswald, Marc Pollefeys |
3DV | 1 |