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Chirag Raman

dblp:195/8280 · DBLP profile ↗
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12ranked-venue papers
5as first author
8since 2021 · last 2026
0000-0003-4894-4206ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 3 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 2 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Trustworthy machine learning · 42% Multi-agent systems · 19% Language models and text generation · 19%
Human-computer interaction and pervasive computing
3 papers
Wearable and physiological sensing · 50% Collaborative and social computing · 50%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%

Topics — the 10 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › autonomous agents
embodied agent
0.912025
MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Cultural Learning · NeurIPS 2025
Natural language and speech › Language models and text generation
LLM agents
0.912025
MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Cultural Learning · NeurIPS 2025
Machine learning › Trustworthy machine learning › interpretability
counterfactual explanation
0.712023
Why Did This Model Forecast This Future? Information-Theoretic Saliency for Counterfactual Explanations of Probabilistic Regression Models · NeurIPS 2023
Machine learning › Trustworthy machine learning
interpretability
0.712023
Why Did This Model Forecast This Future? Information-Theoretic Saliency for Counterfactual Explanations of Probabilistic Regression Models · NeurIPS 2023
Machine learning › Trustworthy machine learning › interpretability › visual explanation
saliency map
0.712023
Why Did This Model Forecast This Future? Information-Theoretic Saliency for Counterfactual Explanations of Probabilistic Regression Models · NeurIPS 2023
Collaborative and social computing › social interaction
social interaction analysis
0.612022
ConfLab: A Data Collection Concept, Dataset, and Benchmark for Machine Analysis of Free-Standing Social Interactions in the Wild · NeurIPS 2022
Multimedia analysis and retrieval › social media analysis
social interaction analysis
0.412019
Multimodal Data Collection for Social Interaction Analysis In-the-Wild · ACM Multimedia 2019
Natural language and speech › Question answering and dialogue systems
spoken dialogue systems
0.312017
Integrating Verbal and Nonvebval Input into a Dynamic Response Spoken Dialogue System · AAAI 2017
Machine learning › Time series and sequential data › time series analysis › time series forecasting
multivariate time series forecasting
0.212023
Why Did This Model Forecast This Future? Information-Theoretic Saliency for Counterfactual Explanations of Probabilistic Regression Models · NeurIPS 2023
Machine learning › Time series and sequential data › time series modeling
probabilistic forecasting
0.212023
Why Did This Model Forecast This Future? Information-Theoretic Saliency for Counterfactual Explanations of Probabilistic Regression Models · NeurIPS 2023

Methods — techniques the papers use, named apart from their topics

theory of mind representation · 0.9multi-component memory · 0.9inter-agent communication · 0.9multi-sensor data collection · 0.8information theory · 0.7closed-form density functions · 0.7distributed hardware synchronization · 0.6continuous annotation · 0.6network time protocol synchronization · 0.4modular wireless sensing · 0.4multimodal sensing · 0.3
YearPublicationVenuePosition
2026 Controlled Face Manipulation and Synthesis for Data Augmentation
Joris Kirchner, Amogh Gudi, Marian Bittner, Chirag Raman
FG4
2025 Multimodal Quantitative Measures for Multiparty Behavior Evaluation
abstract
Digital humans are emerging as autonomous agents in multiparty interactions, yet existing evaluation metrics largely ignore contextual coordination dynamics. We introduce a unified, intervention-driven framework for objective assessment of multiparty social behaviour in skeletal motion data, spanning three complementary dimensions: (1) synchrony via Cross-Recurrence Quantification Analysis, (2) temporal alignment via Multiscale Empirical Mode Decompositionbased Beat Consistency, and (3) structural similarity via Soft Dynamic Time Warping. We validate metric sensitivity through three theory-driven perturbations -- gesture kinematic dampening, uniform speech-gesture delays, and prosodic pitch-variance reduction-applied to $\approx 145$ 30-second thin slices of group interactions from the DnD dataset. Mixed-effects analyses reveal predictable, joint-independent shifts: dampening increases CRQA determinism and reduces beat consistency, delays weaken cross-participant coupling, and pitch flattening elevates F0 Soft-DTW costs. A complementary perception study ($N=27$) compares judgments of full-video and skeleton-only renderings to quantify representation effects. Our three measures deliver orthogonal insights into spatial structure, timing alignment, and behavioural variability. Thereby forming a robust toolkit for evaluating and refining socially intelligent agents. Code available on \href{https://github.com/tapri-lab/gig-interveners}{GitHub}.
Ojas Shirekar, Wim T. J. L. Pouw, Chenxu Hao, Vrushank Phadnis, Thabo Beeler, Chirag Raman
ICMI6
2025 MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Cultural Learning
abstract
Embodied agents powered by large language models (LLMs), such as Voyager, promise open-ended competence in worlds such as Minecraft. However, when powered by open-weight LLMs they still falter on elementary tasks after domain-specific fine-tuning. We propose MindForge, a generative-agent framework for cultural lifelong learning through explicit perspective taking. We introduce three key innovations: (1) a structured theory of mind representation linking percepts, beliefs, desires, and actions; (2) natural inter-agent communication; and (3) a multi-component memory system. Following the cultural learning framework, we test MindForge in both instructive and collaborative settings within Minecraft. In an instructive setting with GPT-4, MindForge agents powered by open-weight LLMs significantly outperform their Voyager counterparts in basic tasks yielding $3\times$ more tech-tree milestones and collecting $2.3\times$ more unique items than the Voyager baseline. Furthermore, in fully collaborative settings, we find that the performance of two underachieving agents improves with more communication rounds, echoing the Condorcet Jury Theorem. MindForge agents demonstrate sophisticated behaviors, including expert-novice knowledge transfer, collaborative problem solving, and adaptation to out-of-distribution tasks through accumulated cultural experiences.
Mircea Lica, Ojas Shirekar, Baptiste Colle, Chirag Raman
NeurIPS4
2024 How Private is Low-Frequency Speech Audio in the Wild? An Analysis of Verbal Intelligibility by Humans and Machines
Ailin Liu, Pepijn Vunderink, José Vargas Quiros, Chirag Raman, Hayley Hung
INTERSPEECH4
2023 Why Did This Model Forecast This Future? Information-Theoretic Saliency for Counterfactual Explanations of Probabilistic Regression Models
abstract
We propose a post hoc saliency-based explanation framework for counterfactual reasoning in probabilistic multivariate time-series forecasting (regression) settings. Building upon Miller's framework of explanations derived from research in multiple social science disciplines, we establish a conceptual link between counterfactual reasoning and saliency-based explanation techniques. To address the lack of a principled notion of saliency, we leverage a unifying definition of information-theoretic saliency grounded in preattentive human visual cognition and extend it to forecasting settings. Specifically, we obtain a closed-form expression for commonly used density functions to identify which observed timesteps appear salient to an underlying model in making its probabilistic forecasts. We empirically validate our framework in a principled manner using synthetic data to establish ground-truth saliency that is unavailable for real-world data. Finally, using real-world data and forecasting models, we demonstrate how our framework can assist domain experts in forming new data-driven hypotheses about the causal relationships between features in the wild.
Chirag Raman, Alec Nonnemaker, Amelia Villegas-Morcillo, Hayley Hung, Marco Loog
NeurIPS1
2023 Mesh-Tension Driven Expression-Based Wrinkles for Synthetic Faces
abstract
Recent advances in synthesizing realistic faces have shown that synthetic training data can replace real data for various face-related computer vision tasks. A question arises: how important is realism? Is the pursuit of photorealism excessive? In this work, we show otherwise. We boost the realism of our synthetic faces by introducing dynamic skin wrinkles in response to facial expressions, and observe significant performance improvements in downstream computer vision tasks. Previous approaches for producing such wrinkles either required prohibitive artist effort to scale across identities and expressions, or were not capable of reconstructing high-frequency skin details with sufficient fidelity. Our key contribution is an approach that produces realistic wrinkles across a large and diverse population of digital humans. Concretely, we formalize the concept of mesh-tension and use it to aggregate possible wrinkles from high-quality expression scans into albedo and displacement texture maps. At synthesis, we use these maps to produce wrinkles even for expressions not represented in the source scans. Additionally, to provide a more nuanced indicator of model performance under deformations resulting from com-pressed expressions, we introduce the 300W-winks evaluation subset and the Pexels dataset of closed eyes and winks.
Chirag Raman, Charlie Hewitt, Erroll Wood, Tadas Baltrusaitis
WACV1
2023 Perceived Conversation Quality in Spontaneous Interactions
abstract
The quality of daily spontaneous conversations is of importance towards both our well-being as well as the development of interactive social agents. Prior research directly studying the quality of social conversations has operationalized it in narrow terms, associating greater quality to less small talk. Other works taking a broader perspective of interaction experience have indirectly studied quality through one of the several overlapping constructs such as rapport or engagement, in isolation. In this work we bridge this gap by proposing a holistic conceptualization of conversation quality, building upon the collaborative attributes of cooperative conversation floors. Taking a multilevel perspective of conversation, we develop and validate two instruments for perceived conversation quality (PCQ) at the individual and group levels. Specifically, we motivate capturing external raters’ gestalt impressions of participant experiences from thin slices of behavior, and collect annotations of PCQ on the publicly available MatchNMingle dataset of in-the-wild mingling conversations. Finally, we present an analysis of behavioral features that are predictive of PCQ. We find that for the conversations in MatchNMingle, raters tend to associate smaller group sizes, equitable speaking turns with fewer interruptions, and time taken for synchronous bodily coordination with higher PCQ.
Chirag Raman, Navin Raj Prabhu, Hayley Hung
IEEE Trans. Affect. Comput.1
2022 ConfLab: A Data Collection Concept, Dataset, and Benchmark for Machine Analysis of Free-Standing Social Interactions in the Wild
abstract
Recording the dynamics of unscripted human interactions in the wild is challenging due to the delicate trade-offs between several factors: participant privacy, ecological validity, data fidelity, and logistical overheads. To address these, following a 'datasets for the community by the community' ethos, we propose the Conference Living Lab (ConfLab): a new concept for multimodal multisensor data collection of in-the-wild free-standing social conversations. For the first instantiation of ConfLab described here, we organized a real-life professional networking event at a major international conference. Involving 48 conference attendees, the dataset captures a diverse mix of status, acquaintance, and networking motivations. Our capture setup improves upon the data fidelity of prior in-the-wild datasets while retaining privacy sensitivity: 8 videos (1920x1080, 60 fps) from a non-invasive overhead view, and custom wearable sensors with onboard recording of body motion (full 9-axis IMU), privacy-preserving low-frequency audio (1250 Hz), and Bluetooth-based proximity. Additionally, we developed custom solutions for distributed hardware synchronization at acquisition, and time-efficient continuous annotation of body keypoints and actions at high sampling rates. Our benchmarks showcase some of the open research tasks related to in-the-wild privacy-preserving social data analysis: keypoints detection from overhead camera views, skeleton-based no-audio speaker detection, and F-formation detection.
Chirag Raman, José Vargas Quiros, Stephanie Tan, Ashraful Islam, Ekin Gedik, Hayley Hung
NeurIPS1
2020 A Modular Approach for Synchronized Wireless Multimodal Multisensor Data Acquisition in Highly Dynamic Social Settings
abstract
Existing data acquisition literature for human behavior research provides wired solutions, mainly for controlled laboratory setups. In uncontrolled free-standing conversation settings, where participants are free to walk around, these solutions are unsuitable. While wireless solutions are employed in the broadcasting industry, they can be prohibitively expensive. In this work, we propose a modular and cost-effective wireless approach for synchronized multisensor data acquisition of social human behavior. Our core idea involves a cost-accuracy trade-off by using Network Time Protocol (NTP) as a source reference for all sensors. While commonly used as a reference in ubiquitous computing, NTP is widely considered to be insufficiently accurate as a reference for video applications, where Precision Time Protocol (PTP) or Global Positioning System (GPS) based references are preferred. We argue and show, however, that the latency introduced by using NTP as a source reference is adequate for human behavior research, and the subsequent cost and modularity benefits are a desirable trade-off for applications in this domain. We also describe one instantiation of the approach deployed in a real-world experiment to demonstrate the practicality of our setup in-the-wild.
Chirag Raman, Stephanie Tan, Hayley Hung
ACM Multimedia1
2019 Multimodal Data Collection for Social Interaction Analysis In-the-Wild
abstract
The benefits of exploiting multi-modality in the analysis of human-human social behaviour has been demonstrated widely in the community. An important aspect of this problem is the collection of data-sets that provide a rich and realistic representation of how people actually socialize with each other in real life. These subtle coordination patterns are influenced by individual beliefs, goals, and, desires related to what an individual stands to lose or gain in the activities they perform in their every day life. These conditions cannot be easily replicated in a lab setting and require a radical re-thinking of both how and what to collect. This tutorial provides a guide on how to create such multi-modal multi-sensor data sets when holistically considering the entire experimental design and data collection process.
Hayley Hung, Chirag Raman, Ekin Gedik, Stephanie Tan, José Vargas Quiros
ACM Multimedia2
2018 Auto-Grading for 3D Modeling Assignments in MOOCs
abstract
Bottlenecks such as the latency in correcting assignments and providing a grade for Massive Open Online Courses (MOOCs) could impact the levels of interest among learners. In this proposal for an auto-grading system, we present a method to simplify grading for an online course that focuses on 3D Modeling, thus addressing a critical component of the MOOC ecosystem that affects. Our approach involves a live auto-grader that is capable of attaching descriptive labels to assignments which will be deployed for evaluating submissions. This paper presents a brief overview of this auto-grading system and the reasoning behind its inception. Preliminary internal tests show that our system presents results comparable to human graders.
Swapneel Mehta, Chirag Raman, Nitin Ayer, Sameer Sahasrabudhe
ICALT2
2017 Integrating Verbal and Nonvebval Input into a Dynamic Response Spoken Dialogue System
abstract
In this work, we present a dynamic response spoken dialogue system (DRSDS). It is capable of understanding the verbal and nonverbal language of users and making instant, situation-aware response. Incorporating with two external systems, MultiSense and email summarization, we built an email reading agent on mobile device to show the functionality of DRSDS.
Ting-Yao Hu, Chirag Raman, Salvador Medina Maza, Liangke Gui, Tadas Baltrusaitis, Robert E. Frederking, Louis-Philippe Morency, Alan W. Black, Maxine Eskénazi
AAAI2