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Yuxiao He

dblp:197/9687 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Rendering · 50%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape modeling › human body modeling
3d head modeling
0.812024
Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360$^\circ $ · ECCV (56) 2024
Rendering › novel view synthesis
free-view synthesis
0.812024
Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360$^\circ $ · ECCV (56) 2024
Rendering
image-based rendering
0.812024
Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360$^\circ $ · ECCV (56) 2024
Geometric modeling and processing › 3d face modeling
parametric head model
0.812024
Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360$^\circ $ · ECCV (56) 2024
Computer vision › 3D vision
3d reconstruction
0.212024
Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360$^\circ $ · ECCV (56) 2024

Methods — techniques the papers use, named apart from their topics

parametric modeling · 1.5neural radiance field · 1.5
YearPublicationVenuePosition
2025 Cultural Erosion or Innovation? Artisans' Attitudes Toward AI-Generated Patterns in Chinese Traditional Subcultures
abstract
Generative Artificial Intelligence (GAI), particularly text-to-image (T2I) generation tools, presents new possibilities for preserving and innovating traditional cultural patterns. However, AI-generated images often lack cultural context, which risks cultural bias and the loss of cultural significance. This study explores the use of GAI in generating culturally meaningful patterns, focusing on Chinese intangible cultural heritage Huayao cross-stitch as a case study. By applying Low-Rank Adaptation (LoRA) fine-tuning to optimize T2I tools and using in-situ interviews and focus groups, we collected feedback from 18 Huayao artisans. The results show that while fine-tuned models improved stylistic accuracy, the cultural meaning of the patterns remained insufficient. This research highlights AI's limited role in cultural innovation and emphasizes the necessity for dynamically maintaining cultural authenticity through the daily practices of cultural holders. It also reflects on how AI might have a long-term impact on the creative position of artisan communities.
Xiaojing Yuan, Yuxiao He, Nick Bryan-Kinns
Conference on Designing Interactive Systems3
2024 Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360$^\circ $
Yuxiao He, Yiyu Zhuang, Yao Yao 0008, Siyu Zhu 0001, Xiaoyu Li 0002, Qi Zhang 0029, Xun Cao, Hao Zhu 0004
ECCV (56)1