Demo Data from SIGIR 2026 / reviewers in the wild / expert
Gottfried Munda
dblp:198/0931 · also Gottfried Graber
· DBLP profile ↗
6ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 85% Robot navigation and mapping · 15% | |
| Computer graphics and multimedia
2 papers |
Computational photography and imaging · 80% Image and video processing · 20% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging
event camera |
0.3 | 1 | 2018 | Real-Time Intensity-Image Reconstruction for Event Cameras Using Manifold Regularisation · Int. J. Comput. Vis. 2018 |
Computer vision › 3D vision
depth estimation |
0.2 | 1 | 2015 | Efficient minimal-surface regularization of perspective depth maps in variational stereo · CVPR 2015 |
Computer vision › 3D vision › 3d reconstruction
surface reconstruction |
0.2 | 1 | 2015 | Efficient minimal-surface regularization of perspective depth maps in variational stereo · CVPR 2015 |
Computer vision › 3D vision › stereo vision › stereo matching › global stereo matching
variational stereo |
0.2 | 1 | 2015 | Efficient minimal-surface regularization of perspective depth maps in variational stereo · CVPR 2015 |
Computer vision › 3D vision
3d reconstruction |
0.1 | 1 | 2012 | Dense reconstruction on-the-fly · CVPR 2012 |
Robotics › Robot navigation and mapping › SLAM
visual SLAM |
0.1 | 1 | 2012 | Dense reconstruction on-the-fly · CVPR 2012 |
Computer vision › 3D vision › depth estimation
depth map fusion |
0.0 | 1 | 2012 | Dense reconstruction on-the-fly · CVPR 2012 |
Methods — techniques the papers use, named apart from their topics
manifold regularization · 0.3variational method · 0.2primal-dual optimization · 0.2gauge ambiguity · 0.2variational depth map fusion · 0.1convex optimization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Real-Time Intensity-Image Reconstruction for Event Cameras Using Manifold Regularisation
Gottfried Munda, Christian Reinbacher, Thomas Pock |
Int. J. Comput. Vis. | 1 |
| 2017 | Real-time panoramic tracking for event camerasabstractEvent cameras are a paradigm shift in camera technology. Instead of full frames, the sensor captures a sparse set of events caused by intensity changes. Since only the changes are transferred, those cameras are able to capture quick movements of objects in the scene or of the camera itself. In this work we propose a novel method to perform camera tracking of event cameras in a panoramic setting with three degrees of freedom. We propose a direct camera tracking formulation, similar to state-of-the-art in visual odometry. We show that the minimal information needed for simultaneous tracking and mapping is the spatial position of events, without using the appearance of the imaged scene point. We verify the robustness to fast camera movements and dynamic objects in the scene on a recently proposed dataset [18] and self-recorded sequences. Christian Reinbacher, Gottfried Munda, Thomas Pock |
ICCP | 2 |
| 2016 | Real-Time Intensity-Image Reconstruction for Event Cameras Using Manifold Regularisation
Christian Reinbacher, Gottfried Munda, Thomas Pock |
BMVC | 2 |
| 2015 | Efficient minimal-surface regularization of perspective depth maps in variational stereoabstractWe propose a method for dense three-dimensional surface reconstruction that leverages the strengths of shape-based approaches, by imposing regularization that respects the geometry of the surface, and the strength of depth-map-based stereo, by avoiding costly computation of surface topology. The result is a near real-time variational reconstruction algorithm free of the staircasing artifacts that affect depth-map and plane-sweeping approaches. This is made possible by exploiting the gauge ambiguity to design a novel representation of the regularizer that is linear in the parameters and hence amenable to be optimized with state-of-the-art primal-dual numerical schemes. Gottfried Munda, Jonathan Balzer, Stefano Soatto, Thomas Pock |
CVPR | 1 |
| 2012 | Dense reconstruction on-the-flyabstractWe present a novel system that is capable of generating live dense volumetric reconstructions based on input from a micro aerial vehicle. The distributed reconstruction pipeline is based on state-of-the-art approaches to visual SLAM and variational depth map fusion, and is designed to exploit the individual capabilities of the system components. Results are visualized in real-time on a tablet interface, which gives the user the opportunity to interact. We demonstrate the performance of our approach by capturing several indoor and outdoor scenes on-the-fly and by evaluating our results with respect to a ground-truth model. Andreas Wendel, Michael Maurer, Gottfried Munda, Thomas Pock, Horst Bischof |
CVPR | 3 |
| 2008 | A Convex Formulation of Continuous Multi-label Problems
Thomas Pock, Thomas Schoenemann, Gottfried Munda, Horst Bischof, Daniel Cremers |
ECCV (3) | 3 |