Demo Data from SIGIR 2026 / reviewers in the wild / expert
Giulio Moro
dblp:199/2981
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2017
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Collaborative and social computing · 100% | |
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing › music technology
digital musical instruments |
0.3 | 1 | 2017 | Building a Maker Community Around an Open Hardware Platform · CHI 2017 |
Collaborative and social computing › online communities
maker communities |
0.3 | 1 | 2017 | Building a Maker Community Around an Open Hardware Platform · CHI 2017 |
Collaborative and social computing
community building |
0.1 | 1 | 2017 | Building a Maker Community Around an Open Hardware Platform · CHI 2017 |
Methods — techniques the papers use, named apart from their topics
interviews · 0.6case study · 0.6workshops · 0.3workshop · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | Building a Maker Community Around an Open Hardware PlatformabstractThis paper reflects on the dynamics and practices of building a maker community around a new hardware platform. We examine the factors promoting the successful uptake of a maker platform from two perspectives: first, we investigate the technical and user experience considerations that users identify as the most important. Second, we explore the specific activities that help attract a community and encourage sustained participation. We present an inductive approach based on the case study of Bela, an embedded platform for creating interactive audio systems. The technical design and community building processes are detailed, culminating in a successful crowdfunding campaign. To further understand the community dynamics, the paper also presents an intensive three-day workshop with eight digital musical instrument designers. From observations and interviews, we reflect on the relationship between the platform and the community and offer suggestions for HCI researchers and practitioners interested in establishing their own maker communities. Fabio Morreale, Giulio Moro, Alan Chamberlain, Steve Benford, Andrew P. McPherson |
CHI | 2 |