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Yunting Zhang

dblp:20/11403 · DBLP profile ↗
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11ranked-venue papers
7as first author
8since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-author · 5 since 2021Computer networks · 3 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
1 paper
Systems and software security · 100%
Computer networks
3 papers
Wireless sensing and localization · 100%
Human-computer interaction and pervasive computing
2 papers
Wearable and physiological sensing · 58% Interaction techniques and input · 42%
Artificial intelligence
1 paper
Language models and text generation · 100%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Systems and software security › exploitation
automated exploit generation
0.912025
PwnGPT: Automatic Exploit Generation Based on Large Language Models · ACL (1) 2025
Systems and software security
exploitation
0.912025
PwnGPT: Automatic Exploit Generation Based on Large Language Models · ACL (1) 2025
Wireless sensing and localization › tracking › motion tracking
acoustic motion tracking
0.512021
Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices · IEEE Trans. Mob. Comput. 2021
Wireless sensing and localization
acoustic sensing
0.512021
Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices · IEEE Trans. Mob. Comput. 2021
Wireless sensing and localization › indoor localization
acoustic localization
0.412020
AcouRadar: Towards Single Source based Acoustic Localization · INFOCOM 2020
Wearable and physiological sensing
acoustic sensing
0.312018
Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices · INFOCOM 2018
Interaction techniques and input
gesture input
0.312018
Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices · INFOCOM 2018
Wearable and physiological sensing › motion sensing
motion tracking
0.312018
Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices · INFOCOM 2018
Natural language and speech › Language models and text generation
code generation
0.312025
PwnGPT: Automatic Exploit Generation Based on Large Language Models · ACL (1) 2025
Interaction techniques and input › body movement input
gesture and motion input
0.112021
Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices · IEEE Trans. Mob. Comput. 2021

Methods — techniques the papers use, named apart from their topics

verification · 1.7modular pipeline · 1.7large language model · 1.7phase-based ranging · 1.0phase change estimation · 0.7pulse modulation · 0.4online model adaptation · 0.4frequency-amplitude model · 0.4
YearPublicationVenuePosition
2026 AdaptiveWordBug: Generating adversarial texts with an adaptive scoring strategy against deep learning classifiers
Yunting Zhang, Baisong Li, Hongli Zhang 0001
Neural Networks1
2026 Dynamic Theta-Alpha Inter-Brain Model during Mother-Preschooler Cooperation
abstract
The interaction between mothers and young children is a highly dynamic process neurally characterized by inter-brain synchrony (IBS) at θ and/or α rhythms. However, their establishment, dynamic changes, and roles in mother-child interactions remain unknown. In this study, through a simultaneous dynamic analysis of inter-brain EEG synchrony, intra-brain EEG power, and interactive behaviors from 40 mother-preschooler dyads during turn-taking cooperation, we constructed a dynamic inter-brain model that θ-IBS and α-IBS alternated with interactive behaviors, with EEG frequency-shift as a prerequisite for IBS transitions. When mothers attempt to track their children's attention and/or predict their intentions, they will adjust their EEG frequencies to align with their children's θ oscillations, leading to a higher occurrence of the θ-IBS state. Conversely, the α-IBS state, accompanied by the EEG frequency-shift to the α range, is more prominent during mother-led interactions. Further exploratory analysis reveals greater presence and stability of the θ-IBS state during cooperative than non-cooperative conditions, particularly in dyads with stronger emotional attachments and more frequent interactions in their daily lives. Our findings shed light on the neural oscillatory substrates underlying the IBS dynamics during mother-preschooler interactions.
Ruxin Su, Saishuang Wu, Chengcheng Wu, Haiwa Wang, Fan Jiang 0018, Shanbao Tong, Yunting Zhang
IEEE J. Biomed. Health Informatics11
2025 PwnGPT: Automatic Exploit Generation Based on Large Language Models
abstract
Automatic exploit generation (AEG) refers to the automatic discovery and exploitation of vulnerabilities against unknown targets. Traditional AEG often targets a single type of vulnerability and still relies on templates built from expert experience. To achieve intelligent exploit generation, we establish a comprehensive benchmark using Binary Exploitation (pwn) challenges in Capture the Flag (CTF) competitions and investigate the capabilities of Large Language Models (LLMs) in AEG based on the benchmark. To improve the performance of AEG, we propose PwnGPT, an LLM-based automatic exploit generation framework that automatically solves pwn challenges. The structural design of PwnGPT is divided into three main components: analysis, generation, and verification modules. With the help of a modular approach and structured problem inputs, PwnGPT can solve challenges that LLMs cannot directly solve. We evaluate PwnGPT on our benchmark and analyze the outputs of each module. Experimental results show that our framework is highly autonomous and capable of addressing various challenges. Compared to direct input LLMs, PwnGPT increases the completion rate of exploit on our benchmark from 26.3% to 57.9% with the OpenAI o1-preview model and from 21.1% to 36.8% with the GPT-4o model.
Wanzong Peng, Xuetao Du, Hongli Zhang 0001, Dongyang Zhan, Yunting Zhang, Yicheng Guo
ACL (1)6
2025 ChatGPT in threefold: As attacker, target, and evaluator in adversarial attacks
Yunting Zhang, Kai Tan 0007, Zeshu Tian, Baisong Li, Hongli Zhang 0001
Neurocomputing1
2025 Chinese legal adversarial text generation based on interpretable perturbation strategies
Yunting Zhang, Shang Li 0003, Baisong Li, Hongli Zhang 0001
World Wide Web (WWW)1
2024 Kalt: generating adversarial explainable chinese legal texts
Yunting Zhang, Shang Li 0003, Hongli Zhang 0001, Binxing Fang
Mach. Learn.1
2024 UCTT: universal and low-cost adversarial example generation for tendency classification
Yunting Zhang, Zeshu Tian, Hongli Zhang 0001, Baisong Li, Binxing Fang
Neural Comput. Appl.1
2021 Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices
abstract
Acoustic motion tracking has been viewed as a promising user interaction technique in many scenarios such as Virtual Reality (VR), Smart Appliance, video gaming, etc. Existing acoustic motion tracking approaches, however, suffer from long window of accumulated signal and time-consuming signal processing. They are inherently difficult to achieve both high accuracy and low delay. In this paper, we present Vernier, an efficient and accurate acoustic tracking method based on commodity mobile devices. We design a new approach to efficiently and accurately derive phase change and thus moving distance. Vernier significantly reduces the tracking delay/overhead by removing the complicated frequency analysis and long window of signal accumulation, while keeping a high tracking accuracy. We implement Vernier on Android, and evaluate its performance with COTS mobile devices including Samsung Galaxy S7 and Sony L50t. Experimental results show that Vernier outperforms previous approaches with a tracking error less than 4 mm. The tracking speed achieves 3× improvement to the previous phase based approaches and 10× to Doppler Effect based approaches. Vernier is also validated in applications like controlling and drawing, and we believe it is generally applicable in many real applications.
Yunhao Liu 0001, Jiliang Wang, Yunting Zhang, Linsong Cheng, Weimin Xu, Zhenjiang Li 0001
IEEE Trans. Mob. Comput.3
2020 AcouRadar: Towards Single Source based Acoustic Localization
abstract
Acoustic based tracking has been shown promising in many applications like Virtual Reality, smart home, video gaming, etc. Its real life deployments, however, face fundamental limitations. Existing approaches generally need three sound sources, while most COTS devices (e.g., TVs) and speakers have only two sound sources. We present AcouRadar, an acoustic-based localization system with single sound source. In the heart of AcouRadar we adopt a general new model which quantifies signal properties of different frequencies, distances and angles to the source. We verify the model and show that signal from a single source can provide features for localization. To address practical challenges, (1) we design an online model adaption method to address model deviation from real signal, (2) we design pulse modulated signals to alleviate the impact of environment such as multipath effect, and (3) to address signal dynamics over time, we derive relatively stable amplitude ratio between different frequencies, and thus provide a spectrum based localization method. We implement AcouRadar on Android and evaluate its performance for different COTS speakers in different environments. The results show that the model for localization can be generalized to different speakers. AcouRadar can achieve single source localization with average error less than 5 cm and average angle error of 1.76°.
Linsong Cheng, Yunting Zhang, Weimin Xu, Jiliang Wang
INFOCOM3
2018 Vernier: Accurate and Fast Acoustic Motion Tracking Using Mobile Devices
abstract
Acoustic motion tracking has been viewed as a promising user interaction technique in many scenarios such as Virtual Reality (VR), Smart Appliance, video gaming, etc. Existing acoustic motion tracking approaches, however, suffer from long window of accumulated signal and time-consuming signal processing. Consequently, they are inherently difficult to achieve both high accuracy and low delay. We propose Vernier, an efficient and accurate acoustic tracking method on commodity mobile devices. In the heart of Vernier lies a novel method to efficiently and accurately derive phase change and thus moving distance. Vernier significantly reduces the tracking delay/overhead by removing the complicated frequency analysis and long window of signal accumulation, while keeping a high tracking accuracy. We implement Vernier on Android, and evaluate its performance on COTS mobile devices including Samsung Galaxy S7 and Sony L50t. Evaluation results show that Vernier outperforms previous approaches with a tracking error less than 4 mm. The tracking speed achieves 3×improvement to existing phase based approaches and 10×to Doppler Effect based approaches. Vernier is also validated in applications like controlling and drawing, and we believe it is generally applicable in many real applications.
Yunting Zhang, Jiliang Wang, Yunhao Liu 0001
INFOCOM1
2017 SOLO: 2D Localization with Single Sound Source and Single Microphone
abstract
Ultrasound based tracking and localization are more and more popular in recent years. However, to achieve 3D tracking or localization, at least three sound sources are needed. Unfortunately, there are only two sound sources available in most scenarios in daily life. To address this problem, we propose SOLO (Single sound sOurce LOcalization with single microphone), a novel approach to infer 2D information from single sound source. We found that sound with different frequencies from a signal source may have different strength distribution in different areas. Each area has a unique group of sound strengths of different frequencies. So we can take this question as a classify question. Based on this, we first obtain the signal strength in different frequencies by using STFT (Short-Time Fourier Transform). Next we measure 1D distance with traditional phase-based distance measuring approach. Then we take 1D distance and the sound strengths as features to a neural network to classify the sample into different classes, each representing a region in 2D space. With our system, we can distinguish 3 × 3 regions (5 cm × 5 cm for each region) with only single sound source and single microphone. SOLO is the first work to achieve 2D localization and tracking with only single sound source and single microphone as far as we know. This work make it possible to realize 3D tracking or localization with only two sound sources.
Yunting Zhang, Zhenge Guo, Jiliang Wang
ICPADS1