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Maria Pateraki

dblp:20/7735 · DBLP profile ↗
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16ranked-venue papers
3as first author
6since 2021 · last 2026
0000-0002-8943-4598ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 since 2021Systems, architecture and hardware · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 2Computer networks · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Wearable and physiological sensing · 70% Interaction techniques and input · 15% Human-robot interaction · 10%
Artificial intelligence
2 papers
Face, body and person analysis · 64% 3D vision · 32% Robot navigation and mapping · 4%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing › speech analysis
paralinguistic analysis
0.612022
The ACM Multimedia 2022 Computational Paralinguistics Challenge: Vocalisations, Stuttering, Activity, & Mosquitoes · ACM Multimedia 2022
Wearable and physiological sensing › activity tracking
smartwatch-based activity monitoring
0.612022
The ACM Multimedia 2022 Computational Paralinguistics Challenge: Vocalisations, Stuttering, Activity, & Mosquitoes · ACM Multimedia 2022
Computer vision › Face, body and person analysis › human pose estimation › human pose tracking
full body pose tracking
0.212016
Full-Body Pose Tracking - The Top View Reprojection Approach · IEEE Trans. Pattern Anal. Mach. Intell. 2016
Computer vision › Face, body and person analysis
human pose estimation
0.212016
Full-Body Pose Tracking - The Top View Reprojection Approach · IEEE Trans. Pattern Anal. Mach. Intell. 2016
Computer vision › 3D vision › pose estimation › multi-modal pose estimation
RGB-D pose estimation
0.212016
Full-Body Pose Tracking - The Top View Reprojection Approach · IEEE Trans. Pattern Anal. Mach. Intell. 2016
Interaction techniques and input › input sensing › gesture recognition
pointing gesture recognition
0.112012
Using Dempster's rule of combination to robustly estimate pointed targets · ICRA 2012
Human-robot interaction › robot perception
face tracking
0.112009
Tracking of facial features to support human-robot interaction · ICRA 2009
Wearable and physiological sensing
facial expression analysis
0.112009
Tracking of facial features to support human-robot interaction · ICRA 2009
Haptics and multimodal interaction
multimodal interaction
0.012012
Using Dempster's rule of combination to robustly estimate pointed targets · ICRA 2012

Methods — techniques the papers use, named apart from their topics

end-to-end sequential modelling · 1.1deepspectrum · 1.1compare · 1.1audeep · 1.1CNN · 1.1BoAW · 1.1top view reprojection · 0.2particle filter · 0.2cylinder-based body model · 0.2appearance-based detection · 0.2head pose estimation · 0.1hand pointing orientation estimation · 0.1dempster-shafer theory of evidence · 0.1least squares matching · 0.1feature-based tracking · 0.1
YearPublicationVenuePosition
2026 SHARC: Reference Point Driven Spherical Harmonic Representation for Complex Shapes
Panagiotis Sapoutzoglou, George Terzakis, Maria Pateraki
ICPR (4)3
2026 A vision-based framework and dataset for human behavior understanding in industrial assembly lines
abstract
This paper introduces a vision-based framework and dataset for capturing and understanding human behavior in industrial assembly lines, focusing on car door manufacturing. The framework leverages advanced computer vision techniques to estimate workers’ locations and 3D poses and analyze work postures, actions, and task progress. A key contribution is the introduction of the CarDA dataset, which contains domain-relevant assembly actions captured in a realistic setting to support the analysis of the framework for human pose and action analysis. The dataset comprises time-synchronized multi-camera RGB-D videos, motion capture data recorded in a real car manufacturing environment, and annotations for EAWS-based ergonomic risk scores and assembly activities. Experimental results demonstrate the effectiveness of the proposed approach in classifying worker postures and robust performance in monitoring assembly task progress.
Konstantinos E. Papoutsakis, Nikolaos Bakalos, Athena Zacharia, Konstantinos Fragkoulis, Georgia Kapetadimitri, Maria Pateraki
Comput. Vis. Image Underst.6
2022 Relay-based Network Architectures for Collaborative Virtual Reality Applications
abstract
Currently deployed NAT devices are designed primarily around the client/server paradigm, in which relatively anonymous client machines inside a private network initiate connections to public servers with stable IP addresses and DNS names. Thus, the asymmetric addressing and connectivity regimes established by NAT devices have created unique problems for Peer-to-Peer (P2P) applications and protocols. Multiple NAT-traversal techniques have been developed to overcome these shortcomings, each offering a different set of pros and cons. In the context of a P2P collaborative virtual reality (CVR) system, the difficulty of selecting a convenient and effective NAT-traversal technique increases exponentially because of the added constraints related to CVR. In this view, this article discusses the trade-offs of different NAT-traversal techniques and the CVR challenges that need to be taken into account when choosing a NAT-traversal technique. Finally, it presents a relay-based approach that leverages container migration to mitigate the drawbacks that come with this solution and accentuate its advantages.
Fadia Hasnaoui, Lamia Zohra Mihoubi, Maria Pateraki, Miloud Bagaa
GLOBECOM3
2022 The ACM Multimedia 2022 Computational Paralinguistics Challenge: Vocalisations, Stuttering, Activity, & Mosquitoes
abstract
The ACM Multimedia 2022 Computational Paralinguistics Challenge addresses four different problems for the first time in a research competition under well-defined conditions: In the Vocalisations and Stuttering Sub-Challenges, a classification on human non-verbal vocalisations and speech has to be made; the Activity Sub-Challenge aims at beyond-audio human activity recognition from smartwatch sensor data; and in the Mosquitoes Sub-Challenge, mosquitoes need to be detected. We describe the Sub-Challenges, baseline feature extraction, and classifiers based on the 'usual' ComParE and BoAW features, the auDeep toolkit, and deep feature extraction from pre-trained CNNs using the DeepSpectrum toolkit; in addition, we add end-to-end sequential modelling, and a log-mel-128-BNN.
Björn W. Schuller, Anton Batliner, Shahin Amiriparian, Christian Bergler, Maurice Gerczuk, Natalie Holz, Pauline Larrouy-Maestri, Sebastian P. Bayerl, Korbinian Riedhammer, Adria Mallol-Ragolta, Maria Pateraki, Harry Coppock, Ivan Kiskin, Marianne Sinka, Stephen J. Roberts
ACM Multimedia11
2021 harAGE: A Novel Multimodal Smartwatch-based Dataset for Human Activity Recognition
abstract
This work introduces the harAGEdataset: a novel multimodal smartwatch-based dataset for Human Activity Recognition (HAR) with more than 17 hours of data collected from 19 participants using a Garmin Vivoactive 3 device. The dataset contains samples from resting, lying, sitting, standing, washing hands, walking, running, stairs climbing, strength workout, flexibility workout, and cycling activities. The resting activity, excluded from the set of activities to recognise, was explicitly conducted while avoiding stressors and external stimuli, so the data collected can be used to compute the personal, baseline heart rate at rest. We also present the HAR-based models trained using the accelerometer data to recognise different sets of activities. Specifically, we focus on different strategies to combine, fuse, and enrich the accelerometer measurements, so they can be used end-to-end. Model performances are assessed following a Leave-One-Subject-Out Cross-Validation (LOSO-CV) approach, and we use the Unweighted Average Recall (UAR) as the evaluation metric to compare the ground truth and the inferred information. The best UAR score of 98.1 % is obtained when recognising the static and the dynamic activities, excluding the samples corresponding to the washing hands, strength workout, and flexibility workout activities. When recognising the specific activities included in these two sets, the model with the best performance scores a UAR of 70.1 %. Finally, when recognising all the activities considered in the harAGEdataset, the highest UAR achieved is 64.3 %.
Adria Mallol-Ragolta, Anastasia Semertzidou, Maria Pateraki, Björn W. Schuller
FG3
2021 Micro-moment-based Interventions for a Personalized Support of Healthy and Sustainable Ageing at Work: Development and Application of a Context-sensitive Recommendation Framework
abstract
Abstract\n\nThe paper outlines the sustAGE system, a smart solution that builds upon strategic technology trends, such as Internet-of-Things, machine learning and recommender systems, to support sustainable work environments and increase wellness at work and well-being with a focus on the ageing workforce. Acknowledging the interrelation of the work and private arrays for healthy ageing, the developed solution utilizes a recommendation-based approach providing personalized warnings and preventive recommendations regarding occupational risks, as well as personalized cognitive and physical training activities for the off-work context with the overall goal of maintaining Work Ability and enabling sustainable work. The piloting of the proposed solution in two critical industrial domains provides promising results towards the use of personalized recommendation-based interventions for the working context and beyond for improving workers’ occupational safety and health, performance and general well-bei ng.
Georgios Athanassiou, Maria Pateraki, Iraklis Varlamis
IJCCI2
2016 Full-Body Pose Tracking - The Top View Reprojection Approach
abstract
Recent introduction of low-cost depth cameras triggered a number of interesting works, pushing forward the state-of-the-art in human body pose extraction and tracking. However, despite the remarkable progress, many of the contemporary methods cope inadequately with complex scenarios, involving multiple interacting users, under the presence of severe inter- and intra-occlusions. In this work, we present a model-based approach for markerless articulated full body pose extraction and tracking in RGB-D sequences. A cylinder-based model is employed to represent the human body. For each body part a set of hypotheses is generated and tracked over time by a Particle Filter. To evaluate each hypothesis, we employ a novel metric that considers the reprojected Top View of the corresponding body part. The latter, in conjunction with depth information, effectively copes with difficult and ambiguous cases, such as severe occlusions. For evaluation purposes, we conducted several series of experiments using data from a public human action database, as well as own-collected data involving varying number of interacting users. The performance of the proposed method has been further compared against that of the Microsoft's Kinect SDK and NiTE (TM) using ground truth information. The results obtained attest for the effectiveness of our approach.
Markos Sigalas, Maria Pateraki, Panos E. Trahanias
IEEE Trans. Pattern Anal. Mach. Intell.2
2015 Visual Estimation of Attentive Cues in HRI: The Case of Torso and Head Pose
Markos Sigalas, Maria Pateraki, Panos E. Trahanias
ICVS2
2014 Robust articulated upper body pose tracking under severe occlusions
abstract
Articulated human body tracking is one of the most thoroughly examined, yet still challenging, tasks in Human Robot Interaction. The emergence of low-cost real-time depth cameras has greatly pushed forward the state of the art in the field. Nevertheless, the overall performance in complex, real life scenarios is an open-ended problem, mainly due to the high-dimensionality of the problem, the common presence of severe occlusions in the observed scene data, and errors in the segmentation and pose initialization processes. In this paper we propose a novel model-based approach for markerless pose detection and tracking of the articulated upper body of multiple users in RGB-D sequences. The main contribution of our work lies in the introduction and further development of a virtual User Top View, a hypothesized view aligned to the main torso axis of each user, to robustly estimate the 3D torso pose even under severe intra- and inter-personal occlusions, exempting at the same time the requirement of arbitrary initialization. The extracted 3D torso pose, along with a human arm kinematic model, gives rise to the generation of arms hypotheses, tracked via Particle Filters, and for which ordered rendering is used to detect possible occlusions and collisions. Experimental results in realistic scenarios, as well as comparative tests against the NiTETM user generator middleware using ground truth data, validate the effectiveness of the proposed method.
Markos Sigalas, Maria Pateraki, Panos E. Trahanias
IROS2
2014 Visual estimation of pointed targets for robot guidance via fusion of face pose and hand orientation
Maria Pateraki, Haris Baltzakis, Panos E. Trahanias
Comput. Vis. Image Underst.1
2013 Comparing task-based and socially intelligent behaviour in a robot bartender
abstract
We address the question of whether service robots that interact with humans in public spaces must express socially appropriate behaviour. To do so, we implemented a robot bartender which is able to take drink orders from humans and serve drinks to them. By using a high-level automated planner, we explore two different robot interaction styles: in the task only setting, the robot simply fulfils its goal of asking customers for drink orders and serving them drinks; in the socially intelligent setting, the robot additionally acts in a manner socially appropriate to the bartender scenario, based on the behaviour of humans observed in natural bar interactions. The results of a user study show that the interactions with the socially intelligent robot were somewhat more efficient, but the two implemented behaviour settings had only a small influence on the subjective ratings. However, there were objective factors that influenced participant ratings: the overall duration of the interaction had a positive influence on the ratings, while the number of system order requests had a negative influence. We also found a cultural difference: German participants gave the system higher pre-test ratings than participants who interacted in English, although the post-test scores were similar.
Manuel Giuliani, Ronald P. A. Petrick, Mary Ellen Foster, Andre Gaschler, Amy Isard, Maria Pateraki, Markos Sigalas
ICMI6
2013 Robust Multi-hypothesis 3D Object Pose Tracking
Georgios Chliveros, Maria Pateraki, Panos E. Trahanias
ICVS2
2012 Two people walk into a bar: dynamic multi-party social interaction with a robot agent
abstract
We introduce a humanoid robot bartender that is capable of dealing with multiple customers in a dynamic, multi-party social setting. The robot system incorporates state-of-the-art components for computer vision, linguistic processing, state management, high-level reasoning, and robot control. In a user evaluation, 31 participants interacted with the bartender in a range of social situations. Most customers successfully obtained a drink from the bartender in all scenarios, and the factors that had the greatest impact on subjective satisfaction were task success and dialogue efficiency.
Mary Ellen Foster, Andre Gaschler, Manuel Giuliani, Amy Isard, Maria Pateraki, Ronald P. A. Petrick
ICMI5
2012 Using Dempster's rule of combination to robustly estimate pointed targets
abstract
In this paper we address an important issue in human-robot interaction, that of accurately deriving pointing information from a corresponding gesture. Based on the fact that in most applications it is the pointed object rather than the actual pointing direction which is important, we formulate a novel approach which takes into account prior information about the location of possible pointed targets. To decide about the pointed object, the proposed approach uses the Dempster-Shafer theory of evidence to fuse information from two different input streams: head pose, estimated by visually tracking the off-plane rotations of the face, and hand pointing orientation. Detailed experimental results are presented that validate the effectiveness of the method in realistic application setups.
Maria Pateraki, Haris Baltzakis, Panos E. Trahanias
ICRA1
2012 Visual tracking of hands, faces and facial features of multiple persons
Haris Baltzakis, Maria Pateraki, Panos E. Trahanias
Mach. Vis. Appl.2
2009 Tracking of facial features to support human-robot interaction
abstract
In this paper we present a novel methodology for detection and tracking of facial features like eyes, nose and mouth in image sequences. The proposed methodology is intended to support natural interaction with autonomously navigating robots that guide visitors in museums and exhibition centers and, more specifically, to provide input for the analysis of facial expressions that humans utilize while engaged in various conversational states. For face and facial feature region detection and tracking, we propose a methodology that combines appearance-based and feature-based methods for recognition and tracking, respectively. For the stage of face tracking the introduced method is based on least squares matching (LSM), a matching technique able to model effectively radiometric and geometric differences between image patches in different images. Thus, compared with previous research, the LSM approach can overcome the problems of variable scene illumination and head in-plane rotation. Another significant characteristic of the proposed approach is that tracking is performed on the image plane only wherever laser range information suggests so. The increased computational efficiency meets the real time demands of human-robot interaction applications and hence facilitates the development of relevant systems.
Maria Pateraki, Haris Baltzakis, Polychronis Kondaxakis, Panos E. Trahanias
ICRA1