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Yifang Chen 0004

dblp:20/8403-4 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 67% Human-AI interaction · 33%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction › multi-agent interaction
multi-agent collaboration
0.412020
Multi-Armed Bandits with Fairness Constraints for Distributing Resources to Human Teammates · HRI 2020
Human-robot interaction
trust in robots
0.412020
Multi-Armed Bandits with Fairness Constraints for Distributing Resources to Human Teammates · HRI 2020
Algorithmic game theory and mechanism design
multi-armed bandit
0.112020
Multi-Armed Bandits with Fairness Constraints for Distributing Resources to Human Teammates · HRI 2020

Methods — techniques the papers use, named apart from their topics

user study · 0.9multi-armed bandit · 0.9
YearPublicationVenuePosition
2020 Multi-Armed Bandits with Fairness Constraints for Distributing Resources to Human Teammates
abstract
How should a robot that collaborates with multiple people decide upon the distribution of resources (e.g. social attention, or parts needed for an assembly)? People are uniquely attuned to how resources are distributed. A decision to distribute more resources to one team member than another might be perceived as unfair with potentially detrimental effects for trust. We introduce a multi-armed bandit algorithm with fairness constraints, where a robot distributes resources to human teammates of different skill levels. In this problem, the robot does not know the skill level of each human teammate, but learns it by observing their performance over time. We define fairness as a constraint on the minimum rate that each human teammate is selected throughout the task. We provide theoretical guarantees on performance and perform a large-scale user study, where we adjust the level of fairness in our algorithm. Results show that fairness in resource distribution has a significant effect on users' trust in the system.
Houston Claure, Yifang Chen 0004, Jignesh Modi, Malte F. Jung, Stefanos Nikolaidis
HRI2
2020 Fair Contextual Multi-Armed Bandits: Theory and Experiments
abstract
When an AI system interacts with multiple users, it frequently needs to make allocation decisions. For instance, a virtual agent decides whom to pay attention to in a group, or a factory robot selects a worker to deliver a part.Demonstrating fairness in decision making is essential for such systems to be broadly accepted. We introduce a Multi-Armed Bandit algorithm with fairness constraints, where fairness is defined as a minimum rate at which a task or a resource is assigned to a user. The proposed algorithm uses contextual information about the users and the task and makes no assumptions on how the losses capturing the performance of different users are generated. We provide theoretical guarantees of performance and empirical results from simulation and an online user study. The results highlight the benefit of accounting for contexts in fair decision making, especially when users perform better at some contexts and worse at others.
Yifang Chen 0004, Alex Cuellar, Jignesh Modi, Heramb Nemlekar, Stefanos Nikolaidis
UAI1