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Yanxu Li

dblp:201/0638 · DBLP profile ↗
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7ranked-venue papers
0as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021Computer networks · 2Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 52% Reinforcement learning · 25% Robot navigation and mapping · 23%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 77% Multimedia analysis and retrieval · 23%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › implicit neural representation
neural implicit reconstruction
1.422024
Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration · ICRA 2024
Efficient View Path Planning for Autonomous Implicit Reconstruction · ICRA 2023
Machine learning › Reinforcement learning › exploration › autonomous exploration
frontier-based exploration
0.812024
Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration · ICRA 2024
Robotics › Robot navigation and mapping › mobile robot navigation › navigation planning
informative path planning
0.712023
Efficient View Path Planning for Autonomous Implicit Reconstruction · ICRA 2023
Computer vision › 3D vision
human mesh recovery
0.612022
mmBody Benchmark: 3D Body Reconstruction Dataset and Analysis for Millimeter Wave Radar · ACM Multimedia 2022
Geometric modeling and processing › 3d reconstruction
3d human reconstruction
0.612022
mmBody Benchmark: 3D Body Reconstruction Dataset and Analysis for Millimeter Wave Radar · ACM Multimedia 2022
Robotics › Robot navigation and mapping › view planning
next-best-view planning
0.212024
Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration · ICRA 2024
Machine learning › Reinforcement learning › exploration
autonomous exploration
0.212023
Efficient View Path Planning for Autonomous Implicit Reconstruction · ICRA 2023
Multimedia analysis and retrieval
multimodal sensing
0.212022
mmBody Benchmark: 3D Body Reconstruction Dataset and Analysis for Millimeter Wave Radar · ACM Multimedia 2022

Methods — techniques the papers use, named apart from their topics

mmwave radar · 1.1RGB-D imaging · 1.1implicit surface uncertainty · 0.8adaptive mode switching · 0.8information gain field · 0.7implicit neural representation · 0.7graph-based planner · 0.7
YearPublicationVenuePosition
2025 CT-NeRF: Incremental Optimization of Neural Radiance Field and Camera Poses With Complex Trajectory
abstract
Neural radiance field (NeRF) has achieved impressive results in high-quality 3D scene reconstruction. However, NeRF heavily relies on precise camera poses. While recent works like BARF have introduced camera pose optimization within NeRF, their applicability is limited to simple trajectory scenes. Existing methods struggle while tackling complex trajectories involving large rotations. To address this limitation, we propose CT-NeRF, an incremental reconstruction and optimization pipeline using only RGB images without pose and depth input. In this pipeline, we first propose a local-global bundle adjustment under a pose graph connecting neighboring frames to enforce the consistency between poses to escape the local minima caused by only pose consistency with the scene structure. Further, we instantiate the consistency between poses as a reprojection error constraint resulting from pixel-level correspondences between input image pairs. Through the incremental reconstruction, CT-NeRF enables the recovery of both camera poses and scene structure and is capable of handling scenes with complex trajectories. We evaluate the performance of CT-NeRF on two real-world datasets, NeRF-Buster and Free-Dataset, which feature complex trajectories. Results show CT-NeRF outperforms existing methods in novel view synthesis and pose estimation accuracy.
Yunlong Ran, Yanxu Li, Qi Ye 0001, Yuchi Huo, Zhaopeng Cui, Zechun Bai, Jiming Chen 0001
IEEE Trans. Circuits Syst. Video Technol.2
2024 Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration
abstract
Implicit neural representations have demonstrated significant promise for 3D scene reconstruction. Recent works have extended their applications to autonomous implicit reconstruction through the Next Best View (NBV) based method. However, the NBV method cannot guarantee complete scene coverage and often necessitates extensive viewpoint sampling, particularly in complex scenes. In the paper, we propose to 1) incorporate frontier-based exploration tasks for global coverage with implicit surface uncertainty-based reconstruction tasks to achieve high-quality reconstruction. and 2) introduce a method to achieve implicit surface uncertainty using color uncertainty, which reduces the time needed for view selection. Further with these two tasks, we propose an adaptive strategy for switching modes in view path planning, to reduce time and maintain superior reconstruction quality. Our method exhibits the highest reconstruction quality among all planning methods and superior planning efficiency in methods involving reconstruction tasks. We deploy our method on a UAV and the results show that our method can plan multi-task views and reconstruct a scene with high quality.
Yanxu Li, Qi Ye 0001, Yunlong Ran, Jiming Chen 0001
ICRA2
2024 CNAMD Corpus: A Chinese Natural Audiovisual Multimodal Database of Conversations for Social Interactive Agents
abstract
Impressive progress has been made in developing companion Socially Interactive Agents (SIAs) that provide companionship and reduce loneliness. However, recent works focus on analyzing multimodal feedback in Answer part but ignore Question part. Furthermore, research on SIAs is primarily based on English, which poses a challenge for Chinese SIAs because of cultural differences between English and Chinese. Therefore, we introduce a Chinese Natural Audiovisual Multimodal Database (CNAMD) corpus, the first and largest freely available Chinese multimodal database for multi-person interaction, containing 48 hours of videos and annotations across eight modalities. Using CNAMD, we analyze the characteristics of vocal-verbal, audio, behavioral, and multimodal combinations during questioning, test the performance of six baselines on three tasks, and propose improvements for processing daily Chinese data. The present findings will help designers consider Chinese customs and language when designing Chinese SIAs, making them more suitable for the Chinese cultural context and users.
Jingyu Wu, Shi Chen 0005, Wei Xiang 0008, Lingyun Sun, Hongzeng Zhang, Yanxu Li
Int. J. Hum. Comput. Interact.7
2023 Efficient View Path Planning for Autonomous Implicit Reconstruction
abstract
Implicit neural representations have shown promising potential for 3D scene reconstruction. Recent work applies it to autonomous 3D reconstruction by learning information gain for view path planning. Effective as it is, the computation of the information gain is expensive, and compared with that using volumetric representations, collision checking using the implicit representation for a 3D point is much slower. In the paper, we propose to 1) leverage a neural network as an implicit function approximator for the information gain field and 2) combine the implicit fine-grained representation with coarse volumetric representations to improve efficiency. Further with the improved efficiency, we propose a novel informative path planning based on a graph-based planner. Our method demonstrates significant improvements in the reconstruction quality and planning efficiency compared with autonomous reconstructions with implicit and explicit representations. We deploy the method on a real UAV and the results show that our method can plan informative views and reconstruct a scene with high quality.
Yanxu Li, Yunlong Ran, Lincheng Li, Shibo He, Jiming Chen 0001, Qi Ye 0001
ICRA2
2022 mmBody Benchmark: 3D Body Reconstruction Dataset and Analysis for Millimeter Wave Radar
abstract
Millimeter Ware (mmWave) Radar is gaining popularity as it can work in adverse environments like smoke, rain, snow, poor lighting, etc. Prior work has explored the possibility of reconstructing 3D skeletons or meshes from the noisy and sparse mmWare Radar signals. However, it is unclear how accurately we can reconstruct the 3D body from the mmWave signals across scenes and how it performs compared with cameras, which are important aspects needed to be considered when either using mmWave radars alone or combining them with cameras. To answer these questions, an automatic 3D body annotation system is first designed and built up with multiple sensors to collect a large-scale dataset. The dataset consists of synchronized and calibrated mmWave radar point clouds and RGB(D) images in different scenes and skeleton/mesh annotations for humans in the scenes. With this dataset, we train state-of-the-art methods with inputs from different sensors and test them in various scenarios. The results demonstrate that 1) despite the noise and sparsity of the generated point clouds, the mmWave radar can achieve better reconstruction accuracy than the RGB camera but worse than the depth camera; 2) the reconstruction from the mmWave radar is affected by adverse weather conditions moderately while the RGB(D) camera is severely affected. Further, analysis of the dataset and the results shadow insights on improving the reconstruction from the mmWave radar and the combination of signals from different sensors.
Anjun Chen, Shaohao Zhu, Yanxu Li, Jiming Chen 0001, Qi Ye 0001
ACM Multimedia4
2017 Incentivizing the Biased Requesters: Truthful Task Assignment Mechanisms in Crowdsourcing
abstract
Crowdsourcing has become an effective tool to utilize human intelligence to perform tasks that are challenging for machines. In the integrated crowdsourcing systems, the requesters are non- monopolistic and may show preferences over the workers. We are the first to design the incentive mechanisms, which consider the issue of stimulating the biased requesters in the competing crowdsourcing market. In this paper, we explore truthful task assignment mechanisms to maximize the total value of accomplished tasks for this new scenario. We present three models of crowdsourcing, which take the preferences of the requesters and the workload constraints of the workers into consideration. We design a task assignment mechanism, which follows the matching approach to solve the Valuation Maximizing Assignment (VMA) problem for each of the three models. Through both rigorous theoretical analyses and extensive simulations, we demonstrate that the proposed assignment mechanisms achieve computational efficiency, workload feasibility, preference (universal) truthfulness and constant approximation.
Jia Xu 0003, Yanxu Li, Dejun Yang, Tao Li 0001
SECON3
2017 Incentivize maximum continuous time interval coverage under budget constraint in mobile crowd sensing
Jia Xu 0003, Jinxin Xiang, Yanxu Li
Wirel. Networks3