Demo Data from SIGIR 2026 / reviewers in the wild / expert
Bk Kim
dblp:204/4785
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2010
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
virtual reality |
0.1 | 1 | 2010 | Virtual reality · SIGGRAPH ASIA (Computer Animation Festival) 2010 |
Immersive interaction › virtual reality experience › immersion
immersive experience |
0.0 | 1 | 2010 | Virtual reality · SIGGRAPH ASIA (Computer Animation Festival) 2010 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2010 | Virtual realityabstractPeople dream of a world that they can be connected to network whenever, wherever without restrictions caused by the difference of devices. If a lens makes it possible, what would happen? They could not distinguish real life from virtual one. But it is not so far. Even today, we are online through various devices. The day is getting closer day by day. Can you tell me whether what you see is real or not? Bk Kim, Kyujung Kim |
SIGGRAPH ASIA (Computer Animation Festival) | 1 |