Demo Data from SIGIR 2026 / reviewers in the wild / expert
Dennis Reiter
dblp:21/3151
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2005
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 44% User interface design and tools · 44% Ubiquitous computing and smart environments · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
gesture input |
0.1 | 1 | 2005 | Design and Implementation of a Widget Set for Steerable Projector-Camera Units · ISMAR 2005 |
User interface design and tools › graphical user interface
graphical widgets |
0.1 | 1 | 2005 | Design and Implementation of a Widget Set for Steerable Projector-Camera Units · ISMAR 2005 |
Ubiquitous computing and smart environments › interactive surfaces
projector-camera systems |
0.0 | 1 | 2005 | Design and Implementation of a Widget Set for Steerable Projector-Camera Units · ISMAR 2005 |
Methods — techniques the papers use, named apart from their topics
computer vision · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2005 | Design and Implementation of a Widget Set for Steerable Projector-Camera UnitsabstractWe describe the design and implementation of graphical interaction widgets for use with a steerable projector-camera unit. The design of our widgets is adapted to provide the right visual cues when projected and they are controlled by the user's hand. The widgets' input regions are arranged in an ergonomic way and they use a simple but robust computer vision technique for interaction. Dennis Reiter, Andreas Butz |
ISMAR | 1 |