Demo Data from SIGIR 2026 / reviewers in the wild / expert
Shin Young (Lucia) Choi
dblp:217/9221
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Health and well-being technologies · 44% User interface design and tools · 44% Games and playful interaction · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools
aesthetic design |
0.3 | 1 | 2018 | An Empirical Exploration of Mindfulness Design Using Solo Travel Domain · CHI 2018 |
Health and well-being technologies › digital well-being
mindfulness technology |
0.3 | 1 | 2018 | An Empirical Exploration of Mindfulness Design Using Solo Travel Domain · CHI 2018 |
Methods — techniques the papers use, named apart from their topics
field evaluation · 0.3design activities · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | An Empirical Exploration of Mindfulness Design Using Solo Travel DomainabstractDespite recent popularity of mindfulness smartphone applications and an interest in incorporating mindfulness into new technologies, existing applications tend to focus mainly on its meditation dimension. In this paper, we review existing literature on digital and traditional mindfulness to map its design space and synthesize the findings with our prior research on designing for aesthetic needs. We identify "recollection" and "evaluation" as two important dimensions of mindfulness that have not yet been incorporated into popular digital tools. Through a two-phase design activity over 16 months, we developed ColorAway, an innovative tool that promotes mindfulness through interaction with modified travel photos. Recruited participants evaluated ColorAway and offered unique insights into how mindfulness can be better designed. We also discuss how the process of designing for mindfulness can possibly inform the design of personal technology. This research is part of a larger study that builds on scholarly research and theories with the goal of designing interactive technologies for solo travelers. Runyuan (Jason) Chen, Mania Orand, Shin Young (Lucia) Choi, Leena Choi |
CHI | 3 |