Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Youngwook Do

dblp:217/9667 · DBLP profile ↗
← Back
9ranked-venue papers
3as first author
4since 2021 · last 2025
0000-0001-5403-0828ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 2 first-author · 2 since 2021Computer networks · 1 · 1 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
6 papers
Personal fabrication and tangible interfaces · 54% Ubiquitous computing and smart environments · 20% Interaction techniques and input · 19%
Network and information security
2 papers
Privacy and data protection · 82% Authentication and access control · 18%

Topics — the 7 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Ubiquitous computing and smart environments › smart devices
smart speakers
0.712023
Powering for Privacy: Improving User Trust in Smart Speaker Microphones with Intentional Powering and Perceptible Assurance · USENIX Security Symposium 2023
Personal fabrication and tangible interfaces › programmable materials
shape-changing food
0.412019
Morphlour: Personalized Flour-based Morphing Food Induced by Dehydration or Hydration Method · UIST 2019
Personal fabrication and tangible interfaces › soft robotics
soft actuator
0.412019
ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction · CHI 2019
Personal fabrication and tangible interfaces
shape-changing interfaces
0.312018
Printed Paper Actuator: A Low-cost Reversible Actuation and Sensing Method for Shape Changing Interfaces · CHI 2018
Authentication and access control
device authentication
0.112021
Bit Whisperer: Enabling Ad-hoc, Short-range, Walk-Up-and-Share Data Transmissions via Surface-restricted Acoustics · UIST 2021
Interaction techniques and input
food-based interaction
0.112019
Morphlour: Personalized Flour-based Morphing Food Induced by Dehydration or Hydration Method · UIST 2019
Haptics and multimodal interaction
tactile display
0.112019
ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction · CHI 2019

Methods — techniques the papers use, named apart from their topics

perceptible assurance · 1.3intentional powering · 1.3surface-restricted acoustics · 1.0high-frequency acoustic signaling · 1.0fused deposition modeling · 1.0origami design algorithm · 0.7material design · 0.4joule heating · 0.4hydration · 0.4dehydration · 0.4
YearPublicationVenuePosition
2025 Understanding Security and Privacy Challenges in Enterprise Mixed Reality Spatial Sharing
abstract
Mixed Reality (MR) has introduced innovative remote interaction opportunities in enterprise settings. Physical space sharing is a core aspect of MR, showing promise in remote training, meeting and guidance scenarios. However, this feature could pose security and privacy risks of exposing sensitive enterprise or employee data, as MR spatial sharing uses external cameras to capture physical space information. Despite these potential risks, little research has addressed the specific privacy and security challenges and their mitigations, motivating us to take an initial step in understanding this problem domain. In this poster, we aim to understand when employees share physical object and space during remote collaboration, the privacy and security concerns they have, and the use cases for physical space sharing they envision for their work. We conclude by outlining the next steps to address the challenges of designing privacy and security systems for employees and enterprise to minimize the risk associated with MR spatial sharing.
Youngwook Do, Feiyu Lu 0001, Blair MacIntyre
MobiHoc2
2023 Powering for Privacy: Improving User Trust in Smart Speaker Microphones with Intentional Powering and Perceptible Assurance
Youngwook Do, Nivedita Arora, Ali Mirzazadeh, Injoo Moon, Eryue Xu, Zhihan Zhang 0002, Gregory D. Abowd, Sauvik Das
USENIX Security Symposium1
2021 Spidey Sense: Designing Wrist-Mounted Affective Haptics for Communicating Cybersecurity Warnings
abstract
Improving end-users’ awareness of cybersecurity warnings (e.g., phishing and malware alerts) remains a longstanding problem in usable security. Prior work suggests two key weaknesses with existing warnings: they are primarily communicated via saturated communication channels (e.g., visual, auditory, and vibrotactile); and, they are communicated rationally, not viscerally. We hypothesized that wrist-based affective haptics should address both of these weaknesses in a form-factor that is practically deployable: i.e., as a replaceable wristband compatible with modern smartwatches like the Apple Watch. To that end, we designed and implemented Spidey Sense, a wristband that produces customizable squeezing sensations to alert users to urgent cybersecurity warnings. To evaluate Spidey Sense, we applied a three-phased ‘Gen-Rank-Verify’ study methodology with 48 participants. We found evidence that, relative to vibrotactile alerts, Spidey Sense was considered more appropriate for the task of alerting people to cybersecurity warnings.
Youngwook Do, Linh Thai Hoang, Jung Wook Park, Gregory D. Abowd, Sauvik Das
Conference on Designing Interactive Systems1
2021 Bit Whisperer: Enabling Ad-hoc, Short-range, Walk-Up-and-Share Data Transmissions via Surface-restricted Acoustics
abstract
Bluetooth requires device pairing to ensure security in data transmission, encumbering a number of ad-hoc, transactional interactions that require both ease-of-use and “good enough” security: e.g., sharing contact information or secure links to people nearby. We introduce Bit Whisperer, an ad-hoc short-range wireless communication system that enables “walk up and share” data transmissions with “good enough” security. Bit Whisperer transmits data to proximate devices co-located on a solid surface through high frequency, inaudible acoustic signals. The physical surface has two benefits: it enhances acoustic signal transmission by reflecting sound waves as they propagate; and, it makes the domain of communication visible, helping users identify exactly with whom they are sharing data without prior pairing. Through a series of technical evaluations, we demonstrate that Bit Whisperer is robust for common use-cases and secure against likely threats. We also implement three example applications to demonstrate the utility of Whisperer: 1-to-1 local contact sharing, 1-to-N private link sharing to open a secure group chat, and 1-to-N local device authentication.
Youngwook Do, Siddhant Singh, Zhouyu Li, Steven R. Craig, Phoebe J. Welch, Chengzhi Shi, Thad Starner, Gregory D. Abowd, Sauvik Das
UIST1
2020 SPIN (Self-powered Paper Interfaces): Bridging Triboelectric Nanogenerator with Folding Paper Creases
abstract
We present Self-powered Paper INterfaces (SPIN) combining folding paper creases with triboelectric nanogenerator (TENG). Embedding TENG into paper creases, we developed a design editor and set of fabrication techniques to create paper-based interfaces that power sensors and actuators. Our SPIN design editor enables users to design their own crease pattern by changing parameters, embed power generating modules into the design, estimate total power generation, and export the files. Then following the fabrication instructions, users can cut and crease materials, and assemble them to build their own interfaces. We employ repetitive push-and-pull based embodied interactions with the mechanism of paper creases and demonstrate four application examples that show new expressive possibilities applying different scales of embodied interactions.
Christopher Chen, Steven L. Zhang, Youngwook Do, Sienna Xin Sun, Tingyu Cheng, Zhong Lin Wang, Gregory D. Abowd, HyunJoo Oh 0001
TEI4
2019 ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction
abstract
Despite thin-line actuators becoming widely adopted in different Human-Computer Interaction (HCI) contexts, including integration into fabrics, paper art, hinges, soft robotics, and human hair, accessible line-based actuators are very limited beyond shape memory alloy (SMA) wire and motor-driven passive tendons. In this paper, we introduce a novel, yet simple and accessible, line-based actuator. ModiFiber is a twisted-then-coiled nylon thread actuator with a silicone coating. This composite thread actuator exhibits unique two-way reversible shrinking or twisting behaviors triggered by heat or electrical current (i.e., Joule heating). ModiFiber is soft, flexible, safe to operate and easily woven or sewn, hence it has a great potential as an embedded line-based actuator for HCI purposes. In this paper, we explain the material mechanisms and manufacturing approaches, followed by some performance tests and application demonstrations.
Jack Forman, Taylor Tabb, Youngwook Do, Meng-Han Yeh, Adrian Galvin, Lining Yao
CHI3
2019 Morphlour: Personalized Flour-based Morphing Food Induced by Dehydration or Hydration Method
abstract
In this paper, we explore personalized morphing food that enhances traditional food with new HCI capabilities, rather than replacing the chef and authentic ingredients (e.g. flour) with an autonomous machine and heterogeneous mixtures (e.g. gel). Thus, we contribute a unique transformation mechanism of kneaded and sheeted flour-based dough, with an integrated design strategy for morphing food during two general cooking methods: dehydration (e.g. baking) or hydration (e.g. water boiling). We also enrich the design space of morphing food by demonstrating several applications. We end by discussing hybrid cooking between human and a design tool that we developed to ensure accuracy while preserving customizability for morphing food.
Ye Tao 0001, Youngwook Do, Humphrey Yang, Yi-Chin Lee, Guanyun Wang, Catherine Mondoa, Jianxun Cui, Wen Wang 0003, Lining Yao
UIST2
2018 Thermorph: Democratizing 4D Printing of Self-Folding Materials and Interfaces
abstract
We develop a novel method printing complex self-folding geometries. We demonstrated that with a desktop fused deposition modeling (FDM) 3D printer, off-the-shelf printing filaments and a design editor, we can print flat thermoplastic composites and trigger them to self-fold into 3D with arbitrary bending angles. This is a suitable technique, called Thermorph, to prototype hollow and foldable 3D shapes without losing key features. We describe a new curved folding origami design algorithm, compiling given arbitrary 3D models to 2D unfolded models in G-Code for FDM printers. To demonstrate the Thermorph platform, we designed and printed complex self-folding geometries (up to 70 faces), including 15 self-curved geometric primitives and 4 self-curved applications, such as chairs, the simplified Stanford Bunny and flowers. Compared to the standard 3D printing, our method saves up to 60% - 87% of the printing time for all shapes chosen.
Byoungkwon An, Ye Tao 0001, Jianzhe Gu, Tingyu Cheng, Xiang 'Anthony' Chen, Youngwook Do, Shigeo Takahashi, Hsiang-Yun Wu, Lining Yao
CHI8
2018 Printed Paper Actuator: A Low-cost Reversible Actuation and Sensing Method for Shape Changing Interfaces
abstract
We present a printed paper actuator as a low cost, reversible and electrical actuation and sensing method. This is a novel but easily accessible enabling technology that expands upon the library of actuation-sensing materials in HCI. By integrating three physical phenomena, including the bilayer bending actuation, the shape memory effect of the thermoplastic and the current-driven joule heating via conductive printing filament, we developed the actuator by simply printing a single layer conductive Polylactide (PLA) on a piece of copy paper via a desktop fused deposition modeling (FDM) 3D printer. This paper describes the fabrication process, the material mechanism, and the transformation primitives, followed by the electronic sensing and control methods. A software tool that assists the design, simulation and printing toolpath generation is introduced. Finally, we explored applications under four contexts: robotics, interactive art, entertainment and home environment.
Guanyun Wang, Tingyu Cheng, Youngwook Do, Humphrey Yang, Ye Tao 0001, Jianzhe Gu, Byoungkwon An, Lining Yao
CHI3