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Tine Nordgreen

dblp:218/0052 · DBLP profile ↗
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7ranked-venue papers
0as first author
2since 2021 · last 2023
0000-0003-1282-6902ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 1 since 2021Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 2Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 44% Health and well-being technologies · 44% Design research and methods · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Health and well-being technologies › mental health › mental healthcare › psychotherapy
exposure therapy
0.412019
Participatory Design of VR Scenarios for Exposure Therapy · CHI 2019
Immersive interaction
virtual reality
0.412019
Participatory Design of VR Scenarios for Exposure Therapy · CHI 2019
Design research and methods
participatory design
0.112019
Participatory Design of VR Scenarios for Exposure Therapy · CHI 2019

Methods — techniques the papers use, named apart from their topics

participatory design · 0.4360° video · 0.4
YearPublicationVenuePosition
2023 Adherence Forecasting for Guided Internet-Delivered Cognitive Behavioral Therapy: A Minimally Data-Sensitive Approach
abstract
Internet-delivered psychological treatments (IDPT) are seen as an effective and scalable pathway to improving the accessibility of mental healthcare. Within this context, treatment adherence is an especially pertinent challenge to address due to the reduced interaction between healthcare professionals and patients. In parallel, the increase in regulations surrounding the use of personal data, such as the General Data Protection Regulation (GDPR), makes data minimization a core consideration for real-world implementation of IDPTs. Consequently, this work proposes a Self-Attention-based deep learning approach to perform automatic adherence forecasting, while only relying on minimally sensitive login/logout-timestamp data. This approach was tested on a dataset containing 342 patients undergoing Guided Internet-delivered Cognitive Behavioral Therapy (G-ICBT) treatment. Of these 342 patients, 101 ( ∼ 30%) were considered non-adherent (dropout) based on the adherence definition used in this work (i.e. at least eight connections to the platform lasting more than a minute over 56 days). The proposed model achieved over 70% average balanced accuracy, after only 20 out of the 56 days ( ∼ 1/3) of the treatment had elapsed. This study demonstrates that automatic adherence forecasting for G-ICBT, is achievable using only minimally sensitive data, thus facilitating the implementation of such tools within real-world IDPT platforms.
Ulysse Côté Allard, Minh H. Pham, Alexandra K. Schultz, Tine Nordgreen, Jim Tørresen
IEEE J. Biomed. Health Informatics4
2021 "This is the story of me": Designing audiovisual narratives to support reflection on cancer journeys
abstract
Recovering from serious illness involves a bodily and psychosocial reorientation in everyday life. Survivors of gynecological cancer often experience bodily changes, fear of cancer recurrence, and changes in sexual health. This paper explores how we can use audiovisual narratives based on experiences of gynecological cancer survival in the design of an online intervention. From a typology of cancer survival, we designed three audiovisual narratives in an experience-centered design process involving gynecological cancer survivors. The narratives were evaluated by 10 participants formerly treated for gynecological cancer. In a thematic analysis, we explore how these narratives set the stage for identification and reflection by being experienced as relatable, provoking, and realistic. Finally, we discuss how the survivors’ experience of the narratives can be construed as meaningful, and how accounts of experiences can be included in a design process to create narrative content for online interventions.
Eivind Flobak, Oda Elise Nordberg, Frode Guribye, Tine Nordgreen, Ragnhild Johanne Tveit Sekse
Conference on Designing Interactive Systems4
2019 Heart Rate Prediction from Head Movement during Virtual Reality Treatment for Social Anxiety
abstract
Nowadays, virtual reality exposure therapy (VRET) is suggested as a way to treat social anxiety disorder (SAD), including the more specific fear of public speaking (FoPs). The major advantage of using VRET is that the virtual environment represents something in between in vitro and in vivo exposure, and therefore, lower the threshold for engaging in exposure tasks. In this paper, we present a VR system for addressing public speaking anxiety. Furthermore, wireless wristband was worn to detect the heartbeat of the participant in real-time and head movement data were collected from the VR headset. In initial experiments, we use the movement from the VR headset to predict heart rate with the goal of being able to get heart rate from VR equipment without the need for additional equipment allowing larger follow up studies.
Farzan Majeed Noori, Smiti Kahlon, Philip Lindner, Tine Nordgreen, Jim Tørresen, Michael Riegler 0001
CBMI4
2019 Participatory Design of VR Scenarios for Exposure Therapy
abstract
Virtual reality (VR) applications for exposure therapy predominantly use computer-generated imagery to create controlled environments in which users can be exposed to their fears. Creating 3D animations, however, is demanding and time-consuming. This paper presents a participatory approach for prototyping VR scenarios that are enabled by 360° video and grounded in lived experiences. We organized a participatory workshop with adolescents to prototype such scenarios, consisting of iterative phases of ideation, storyboarding, live-action plays recorded by a 360° camera, and group evaluation. Through an analysis of the participants' interactions, we outline how they worked to design prototypes that depict situations relevant to those with a fear of public speaking. Our analysis also explores how participants used their experiences and reflections as resources for design. Six clinical psychologists evaluated the prototypes from the workshop and concluded they were viable therapeutic tools, emphasizing the immersive, realistic experience they presented. We argue that our approach makes the design of VR scenarios more accessible.
Eivind Flobak, Jo Dugstad Wake, Joakim Vindenes, Smiti Kahlon, Tine Nordgreen, Frode Guribye
CHI5
2018 Motor Activity Based Classification of Depression in Unipolar and Bipolar Patients
abstract
Wearable sensors measuring different parts of people's activity are a common technology nowadays. Data created using these devices holds a lot of potential besides measuring the quantity of daily steps or calories burned, since continuous recordings of heart rate and activity levels usually are collected. Furthermore, there is an increasing awareness in the field of psychiatry on how these activity data relates to various mental health issues such as changes in mood, personality, inability to cope with daily problems or stress and withdrawal from friends and activities. In this paper we present the analysis of a unique dataset containing sensor data collected from patients suffering from depression. The dataset contains motor activity recordings of 23 unipolar and bipolar depressed patients and 32 healthy controls. We apply machine learning to classify patients into depressed and nondepressed. For evaluation of the algorithms, leave one patient out validation is performed. The best results achieved are an F1 score of 0.73 and a MCC of 0.44. The overall findings show that sensor data contains information that can be used to determine the depression status of a person.
Enrique Garcia-Ceja, Michael Riegler 0001, Petter Jakobsen, Jim Tørresen, Tine Nordgreen, Ketil J. Oedegaard, Ole Bernt Fasmer
CBMS5
2018 Depresjon: a motor activity database of depression episodes in unipolar and bipolar patients
abstract
Wearable sensors measuring different parts of people's activity are a common technology nowadays. In research, data collected using these devices also draws attention. Nevertheless, datasets containing sensor data in the field of medicine are rare. Often, data is non-public and only results are published. This makes it hard for other researchers to reproduce and compare results or even collaborate. In this paper we present a unique dataset containing sensor data collected from patients suffering from depression. The dataset contains motor activity recordings of 23 unipolar and bipolar depressed patients and 32 healthy controls. For each patient we provide sensor data over several days of continuous measuring and also some demographic data. The severity of the patients' depressive state was labeled using ratings done by medical experts on the Montgomery-Asberg Depression Rating Scale (MADRS). In this respect, the here presented dataset can be useful to explore and understand the association between depression and motor activity better. By making this dataset available, we invite and enable interested researchers the possibility to tackle this challenging and important societal problem.
Enrique Garcia-Ceja, Michael Riegler 0001, Petter Jakobsen, Jim Tørresen, Tine Nordgreen, Ketil J. Oedegaard, Ole Bernt Fasmer
MMSys5
2018 Mental health monitoring with multimodal sensing and machine learning: A survey
abstract
Personal and ubiquitous sensing technologies such as smartphones have allowed the continuous collection of data in an unobtrusive manner. Machine learning methods have been applied to continuous sensor data to predict user contextual information such as location, mood, physical activity, etc. Recently, there has been a growing interest in leveraging ubiquitous sensing technologies for mental health care applications, thus, allowing the automatic continuous monitoring of different mental conditions such as depression, anxiety, stress, and so on. This paper surveys recent research works in mental health monitoring systems (MHMS) using sensor data and machine learning. We focused on research works about mental disorders/conditions such as: depression, anxiety, bipolar disorder, stress, etc. We propose a classification taxonomy to guide the review of related works and present the overall phases of MHMS. Moreover, research challenges in the field and future opportunities are also discussed.
Enrique Garcia-Ceja, Michael Riegler 0001, Tine Nordgreen, Petter Jakobsen, Ketil J. Oedegaard, Jim Tørresen
Pervasive Mob. Comput.3