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Miguel de la Iglesia Valls

dblp:218/5380 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Systems, architecture and hardware · 2 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Legged, aerial and field robots · 43% Motion planning and robot control · 38% Autonomous driving · 11%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.812024
Reinforcement Learning for Blind Stair Climbing with Legged and Wheeled-Legged Robots · ICRA 2024
Robotics › Motion planning and robot control › robot learning › robotic reinforcement learning
reinforcement learning for locomotion
0.812024
Reinforcement Learning for Blind Stair Climbing with Legged and Wheeled-Legged Robots · ICRA 2024
Robotics › Motion planning and robot control
robot learning
0.812024
Reinforcement Learning for Blind Stair Climbing with Legged and Wheeled-Legged Robots · ICRA 2024
Robotics › Legged, aerial and field robots › rough terrain locomotion
stair climbing
0.812024
Reinforcement Learning for Blind Stair Climbing with Legged and Wheeled-Legged Robots · ICRA 2024
Robotics › Autonomous driving › autonomous ground vehicle
autonomous racing
0.312018
Design of an Autonomous Racecar: Perception, State Estimation and System Integration · ICRA 2018
Robotics › Robot navigation and mapping
SLAM
0.312018
Design of an Autonomous Racecar: Perception, State Estimation and System Integration · ICRA 2018
Robotics › Legged, aerial and field robots
wheel-legged robot
0.212024
Reinforcement Learning for Blind Stair Climbing with Legged and Wheeled-Legged Robots · ICRA 2024
Robotics › Autonomous driving
perception
0.112018
Design of an Autonomous Racecar: Perception, State Estimation and System Integration · ICRA 2018

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.8privileged information · 0.8asymmetric actor-critic · 0.8particle filter · 0.3extended kalman filter · 0.3LiDAR perception · 0.3
YearPublicationVenuePosition
2024 Reinforcement Learning for Blind Stair Climbing with Legged and Wheeled-Legged Robots
abstract
In recent years, legged and wheeled-legged robots have gained prominence for tasks in environments predominantly created for humans across various domains. One significant challenge faced by many of these robots is their limited capability to navigate stairs, which hampers their functionality in multi-story environments. This study proposes a method aimed at addressing this limitation, employing reinforcement learning to develop a versatile controller applicable to a wide range of robots. In contrast to the conventional velocity-based controllers, our approach builds upon a position-based formulation of the RL task, which we show to be vital for stair climbing. Furthermore, the methodology leverages an asymmetric actor-critic structure, enabling the utilization of privileged information from simulated environments during training while eliminating the reliance on exteroceptive sensors during real-world deployment. Another key feature of the proposed approach is the incorporation of a boolean observation within the controller, enabling the activation or deactivation of a stair-climbing mode. We present our results on different quadrupeds and bipedal robots in simulation and showcase how our method allows the balancing robot Ascento to climb 15cm stairs in the real world, a task that was previously impossible for this robot.
Simon Chamorro, Victor Klemm, Miguel de la Iglesia Valls, Christopher Joseph Pal, Roland Siegwart
ICRA3
2018 Design of an Autonomous Racecar: Perception, State Estimation and System Integration
abstract
This paper introduces jlüela driverless: the first autonomous racecar to win a Formula Student Driverless competition. In this competition, among other challenges, an autonomous racecar is tasked to complete 10 laps of a previously unknown racetrack as fast as possible and using only onboard sensing and computing. The key components of flüela's design are its modular redundant sub-systems that allow robust performance despite challenging perceptual conditions or partial system failures. The paper presents the integration of key components of our autonomous racecar, i.e., system design, EKF-based state estimation, LiDAR-based perception, and particle filter-based SLAM. We perform an extensive experimental evaluation on real-world data, demonstrating the system's effectiveness by outperforming the next-best ranking team by almost half the time required to finish a lap. The autonomous racecar reaches lateral and longitudinal accelerations comparable to those achieved by experienced human drivers.
Miguel de la Iglesia Valls, Hubertus Franciscus Cornelis Hendrikx, Victor Reijgwart, Fabio Vito Meier, Inkyu Sa, Renaud Dubé, Abel Gawel, Mathias Bürki, Roland Siegwart
ICRA1