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Sara A. Bly

dblp:22/3414 · DBLP profile ↗
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22ranked-venue papers
5as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 21 · 5 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
14 papers
Collaborative and social computing · 60% Ubiquitous computing and smart environments · 29% Interaction techniques and input · 7%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%
Computer graphics and multimedia
3 papers
Audio and music processing · 50% Multimedia systems and quality of experience · 42% Visualization and visual analytics · 8%

Topics — the 24 heaviest of 30, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing › team collaboration
virtual teams
0.112010
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams · CHI 2010
Information retrieval
personal information management
0.112005
Saving and using encountered information: implications for electronic periodicals · CHI 2005
Interaction techniques and input › mobile interaction
mobile phone interaction
0.012001
Quiet calls: talking silently on mobile phones · CHI 2001
Collaborative and social computing
computer-supported cooperative work
0.012000
Anchored conversations: chatting in the context of a document · CHI 2000
Collaborative and social computing › computer-mediated communication
text-based communication
0.012000
Anchored conversations: chatting in the context of a document · CHI 2000
Collaborative and social computing › computer-supported cooperative work
distributed collaboration
0.021996
Walking away from the Desktop Computer: Distributed Collaboration and Mobility in a Product Design Team · CSCW 1996
A Use of Drawing Surfaces in Different Collaborative Settings · CSCW 1988
Collaborative and social computing
online communities
0.011996
CSCW and the Internet (workshop) · CSCW 1996
Collaborative and social computing
awareness
0.021996
Portholes: Supporting Awareness in a Distributed Work Group · CHI 1992
Walking away from the Desktop Computer: Distributed Collaboration and Mobility in a Product Design Team · CSCW 1996
Collaborative and social computing › remote collaboration
distributed groups
0.021996
Portholes: Supporting Awareness in a Distributed Work Group · CHI 1992
CSCW and the Internet (workshop) · CSCW 1996
Multimedia systems and quality of experience › interactive multimedia
collaborative multimedia
0.011994
Collaborative Multimedia: Getting Beyond the Obvious (Panel) · ACM Multimedia 1994
Collaborative and social computing › remote collaboration
media space
0.011992
Portholes: Supporting Awareness in a Distributed Work Group · CHI 1992
Collaborative and social computing › computer-mediated communication
asynchronous communication
0.012000
Anchored conversations: chatting in the context of a document · CHI 2000
Collaborative and social computing › groupware
multi-user drawing tools
0.011991
Managing a trois: a study of a multi-user drawing tool in distributed design work · CHI 1991
Collaborative and social computing
collaborative design
0.011988
A Use of Drawing Surfaces in Different Collaborative Settings · CSCW 1988
Collaborative and social computing › interpersonal communication
informal communication
0.011996
Walking away from the Desktop Computer: Distributed Collaboration and Mobility in a Product Design Team · CSCW 1996
Ubiquitous computing and smart environments
mobile computing
0.011996
Walking away from the Desktop Computer: Distributed Collaboration and Mobility in a Product Design Team · CSCW 1996
User interface design and tools › user interface architecture
window management
0.011986
A comparison of tiled and overlapping windows · CHI 1986
Interaction techniques and input › non-visual interaction › auditory interaction
auditory display
0.011985
Communicating with sound (panel session · CHI 1985
Collaborative and social computing
remote collaboration
0.011991
The Portland Experience: A Report on a Distributed Research Group · Int. J. Man Mach. Stud. 1991
Audio and music processing
auditory display
0.011982
Presenting information in sound · CHI 1982
Visualization and visual analytics › display technology
information display
0.011982
Presenting information in sound · CHI 1982
Audio and music processing
sonification
0.011982
Presenting information in sound · CHI 1982
User interface design and tools
graphical user interface
0.011986
A comparison of tiled and overlapping windows · CHI 1986
Haptics and multimodal interaction › multimodal interaction
multimodal output
0.011985
Communicating with sound (panel session · CHI 1985

Methods — techniques the papers use, named apart from their topics

usage log analysis · 0.1survey · 0.1ethnographic observation · 0.1prototype · 0.1evaluation · 0.1interview study · 0.1user study · 0.0fieldwork · 0.0workshop · 0.0ethnographic study · 0.0observational study · 0.0
YearPublicationVenuePosition
2010 Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams
abstract
Current business conditions have given rise to distributed teams that are mostly collocated except for one remote member. These "hub-and-satellite" teams face the challenge of the satellite colleague being out-of-sight and out-of-mind. We developed a telepresence device, called an Embodied Social Proxy (ESP), which represents the satellite coworker 24x7. Beyond using ESPs in our own group, we deployed an ESP in four product teams within our company for six weeks. We studied how ESP was used through ethnographic observations, surveys, and usage log data. ESP not only increased the satellite worker's ability to fully participate in meetings, it also increased the hub's attention and affinity towards the satellite. The continuous physical presence of ESP in each team improved the interpersonal social connections between hub and satellite colleagues.
Gina Venolia, John C. Tang, Ruy Cervantes, Sara A. Bly, George G. Robertson, Bongshin Lee, Kori Inkpen
CHI4
2007 How-To Pages: Informal Systems of Expertise Sharing
Cristen Torrey, David W. McDonald, Bill N. Schilit, Sara A. Bly
ECSCW4
2005 Saving and using encountered information: implications for electronic periodicals
abstract
As part of a focus on electronic publications, we undertook an exploratory study of how people saved and used the information they encountered while reading. In particular, we wanted to understand the role of clipping and whether it would be a necessary form of interaction with electronic publications. We interviewed 20 diverse individuals at home and at work, bringing together narrative accounts and physical and digital examples to investigate how people currently collect and use clippings from their everyday reading. All study participants had examples of materials they had deliberately saved from periodicals, ranging from ads torn from newspapers and URLs received in email messages to large stacks of magazines. Participants rarely read periodicals specifically to clip but rather recognized items of interest when they were encountered. The work highlights the importance of encountering information as an activity distinct from task-focused browsing and searching and reveals design implications for online reading and clipping technologies.
Catherine C. Marshall, Sara A. Bly
CHI2
2004 Designing affordances for the navigation of detail-on-demand hypervideo
abstract
We introduced detail-on-demand video as a simple type of hypervideo that allows users to watch short video segments and to follow hyperlinks to see additional detail. Such video lets users quickly access desired information without having to view the entire contents linearly. A challenge for presenting this type of video is to provide users with the appropriate affordances to understand the hypervideo structure and to navigate it effectively. Another challenge is to give authors tools that allow them to create good detail-on-demand video. Guided by user feedback, we iterated designs for a detail-on-demand video player. We also conducted two user studies to gain insight into people's understanding of hypervideo and to improve the user interface. We found that the interface design was tightly coupled to understanding hypervideo structure and that different designs greatly affected what parts of the video people accessed. The studies also suggested new guidelines for hypervideo authoring.
Andreas Girgensohn, Lynn Wilcox, Frank M. Shipman III, Sara A. Bly
AVI4
2003 Talking About Talking About Things
abstract
The articles in this special issue on "talking about things" address very different aspects of conversations around objects in computer-mediated collaborative environments. Although the authors have similar goals, they differ widely in the part of the problem space they tackle. The authors choose different ways to address common grounding and shared understanding in their study plans and environments. The articles raise a paradox between the need to see things while talking about them and the lack of demonstrated success when doing so in CMC environments. When conversations include physical objects, a computer-mediated collaborative environment must be able to allow a representation and transformation of those objects in the conversation. The extent to which this is accomplished in a way that minimizes the loss of shared context and shared experience will provide the ability to talk about things remotely in a useful way.
Sara A. Bly
Hum. Comput. Interact.1
2001 Quiet calls: talking silently on mobile phones
abstract
Quiet Calls is a technology allowing mobile telephone users to respond to telephone conversations without talking aloud. QC-Hold, a Quiet Calls prototype, combines three buttons for responding to calls with a PDA/mobile phone unit to silently send pre-recorded audio directly into the phone. This permits a mixed-mode communication where callers in public settings use a quiet means of communication, and other callers experience a voice telephone call. An evaluation of QC-Hold shows that it is easily used and suggests ways in which Quiet Calls offers a new form of communication, extending the choices offered by synchronous phone calling and asynchronous voicemail.
Les Nelson, Sara A. Bly, Tomas Sokoler
CHI2
2001 Home Video Editing Made Easy - Balancing Automation and User Control
Andreas Girgensohn, Sara A. Bly, Frank M. Shipman III, John S. Boreczky, Lynn Wilcox
INTERACT2
2000 Anchored conversations: chatting in the context of a document
abstract
This paper describes an application-independent tool called Anchored Conversations that brings together text-based conversations and documents. The design of Anchored Conversations is based on our observations of the use of documents and text chats in collaborative settings. We observed that chat spaces support work conversations, but they do not allow the close integration of conversations with work documents that can be seen when people are working together face-to-face. Anchored Conversations directly addresses this problem by allowing text chats to be anchored into documents. Anchored Conversations also facilitates document sharing; accepting an invitation to an anchored conversation results in the document being automatically uploaded. In addition, Anchored Conversations provides support for review, catch-up and asynchronous communications through a database. In this paper we describe motivating fieldwork, the design of Anchored Conversations, a scenario of use, and some preliminary results from a user study.
Elizabeth F. Churchill, Jonathan Trevor, Sara A. Bly, Les Nelson, Davor Cubranic
CHI3
2000 StickyChats: remote conversations over digital documents
abstract
No abstract available.
Elizabeth F. Churchill, Jonathan Trevor, Sara A. Bly, Les Nelson
CSCW3
1999 It's all in the words: supporting work activites with lightweight tools
abstract
The development of tools to support synchronous communications between non-collocated colleagues has received considerable attention in recent years. Much of the work has focused on increasing a sense of co-presence between interlocutors by supporting aspects of face-to-face conversations that go beyond mere words (e.g. gaze, postural shifts). In this regard, a design goal for many environments is the provision of as much media-richness as possible to support non-collocated communication. In this paper we present results from our most recent interviews studying the use of a text-based virtual environment to support work collaborations. We describe how such an environment, though lacking almost all the visual and auditory cues known to be important in face-to-face conversation, has played an important role in day-to-day communication. We offer a set of characteristics we feel are important to the success of this text-only tool and discuss issues emerging from its long-term use.
Elizabeth F. Churchill, Sara A. Bly
GROUP2
1997 Supporting the Flow of Information Through Constellations of Interaction
Tony Salvador, Sara A. Bly
ECSCW2
1996 Walking away from the Desktop Computer: Distributed Collaboration and Mobility in a Product Design Team
abstract
A study of a spatially distributed product design team shows that most members are rarely at their individual desks.Mobility is essential for the use of shared resources and for communication.It facilitates informal interactions and awareness unavailable to colleagues at remote sites.Implications for technology design include portable and distributed computing resources, in particular, moving beyond individual workstation-centric CSCW applications.
Victoria Bellotti, Sara A. Bly
CSCW2
1996 CSCW and the Internet (workshop)
abstract
This full-day workshop will focus on understanding the range of ways in which the Internet and the Web are being used for collaboration, on the communities using it, and on how (and what) CSCW tools are appearing in this domain. The workshop will strive to characterize current on-line collaborations and their underlying technologies and to outline the implications of these for CSCW and distributed groups more generally.
Sara A. Bly, Susan Anderson
CSCW1
1994 Collaborative Multimedia: Getting Beyond the Obvious (Panel)
abstract
No abstract available.
Bonnie A. Nardi, Sara A. Bly, Ellen Isaacs, Sha Xin Wei, Steve Whittaker 0001
ACM Multimedia2
1992 Portholes: Supporting Awareness in a Distributed Work Group
abstract
We are investigating ways in which media space technologies can support distributed work groups through access to information that supports general awareness. Awareness involves knowing who is “around”, what activities are occurring, who is talking with whom; it provides a view of one another in the daily work environments. Awareness may lead to informal interactions, spontaneous connections, and the development of shared cultures—all important aspects of maintaining working relationships which are denied to groups distributed across multiple sites.
Paul Dourish, Sara A. Bly
CHI2
1991 Managing a trois: a study of a multi-user drawing tool in distributed design work
abstract
A multi-user drawing tool was used by participants in a distributed design exercise conducted in a multi-media working environment.The goal of the study was to explore how observations from our earlier studies of shared drawing in two-person design activity would hold up when three participants worked together.Additionally, the study provided opportunities to contrast video/audio connections with audio-only connections and to discover new behaviors that emerge in the use of new technologies.Participants successfully used the shared drawing system with no observed difficulties attributable to the addition of a third user.Audio-only connections appeared to adequately suppofi this work activity, but details of the participants' interactions in the exercise raised questions that deserve further study.Finally, observations suggest that drawing tools such as the one reported here may offer support for alternative forms of participation in collaborative work.
Scott Minneman, Sara A. Bly
CHI2
1991 The Portland Experience: A Report on a Distributed Research Group
Margrethe H. Olson, Sara A. Bly
Int. J. Man Mach. Stud.2
1988 A Use of Drawing Surfaces in Different Collaborative Settings
abstract
Two-person design sessions were studied in three different settings: face-to-face, geographically separated with an audio/video link, and a telephone-only connection. In all settings, the designers' uses of a drawing surface were noted. Many similar drawing surface activities occurred in all design settings even though the settings did not each allow for the same sharing and interaction with the drawing surfaces. Observations suggest that the process of creating drawings may be as important to the design process as the drawings themselves. These preliminary results raise issues for further study, particularly with respect to computer support for collaborative drawing surface use.
Sara A. Bly
CSCW1
1986 A comparison of tiled and overlapping windows
abstract
It is widely believed that overlapping windows are preferable to tiled (non-overlapping) ones, but there is very little research to support that belief. An analysis of the basic characteristics of windowing regimes predicts that there are, in fact, situations where overlapping windows are inferior to tiled. An experiment to test this prediction verified that there are indeed tasks and users for which tiled windows yield faster performance. This result suggests a need for closer study of the principles underlying windowing regimes, so that designers have a better understanding of the tradeoffs involved in using them.
Sara A. Bly, Jarrett Rosenberg
CHI1
1985 Communicating with sound (panel session
abstract
The Communicating with Sound panel for CHI '85 will focus on ways of expanding the user interface by using sound as a significant means of output. As a user's communication from the computer has progressed from large (and often smeary) printout to a teletypewriter and, finally, to the multi-window workstation displays of today, the emphasis has remained primarily on visual output. Although many user terminals and workstations have the capability of generating sound, that capability is rarely used for more than audio cues (indicating status such as an error condition or task completion) and simple musical tunes. Research shows that sounds convey meaningful information to users. With examples of such research, the panel members will demonstrate a variety of uses of sound output, discuss issues raised by the work, and suggest further directions. The intent of the panel is to stimulate thinking about expanding the user interface and to discuss areas for future research.
William Buxton, Sara A. Bly, Steven P. Frysinger, David Lunney, Douglass L. Mansur, Joseph J. Mezrich, Robert C. Morrison
CHI2
1985 Issues at the interface (panel session): an historical trace of prompting, concurrency, signification and ease of use
Robert M. Dunn, Sara A. Bly, Richard A. Guedj, William J. Poduska, William Lasser
SIGGRAPH2
1982 Presenting information in sound
abstract
In the past few years, the increase in interactive use of computers has led to an emphasis on human factors and the ways in which digital information can best be presented to users. Computer graphics has been at the forefront of this growth involving vision as an active aid in interpreting data. Bar charts, psuedo-color image processing, and 3-dimensional figures are but a few means of providing the viewer with data information.
Sara A. Bly
CHI1