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Peter Herdman

dblp:22/6691 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Personal fabrication and tangible interfaces · 77% Collaborative and social computing · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Personal fabrication and tangible interfaces › paper-based interaction
paper-digital integration
0.012004
Only touching the surface: creating affinities between digital content and paper · CSCW 2004

Methods — techniques the papers use, named apart from their topics

naturalistic experiment · 0.0field study · 0.0
YearPublicationVenuePosition
2010 Swiping paper: the second hand, mundane artifacts, gesture and collaboration
Paul Luff, Karola Pitsch, Christian Heath, Peter Herdman, Julian Wood
Pers. Ubiquitous Comput.4
2004 Only touching the surface: creating affinities between digital content and paper
abstract
Despite the wide-ranging recognition that paper remains a pervasive resource for human conduct and collaboration, there has been uncertain progress in developing technologies to bridge the paper-digital divide. In this essay we discuss the design of a technology that interweaves developments in new materials, electronics and software, and seeks to provide a cheap and accessible solution to creating new affinities between digital content, in whatever form, and ordinary paper. The technology and its design draws from a broad range of field studies, including research in classrooms and museums. These delineate the requirements and considerations that inform solutions to enhancing paper whilst preserving its integrity. The paper also discusses a naturalistic experiment, an evaluation in a museum, where we assessed the technology and the solution. We also chart the progressive development of this solution and the ways in which seemingly simple actions and issues became reconstituted as highly complex technical and analytic problems.
Paul Luff, Christian Heath, Moira C. Norrie, Beat Signer, Peter Herdman
CSCW5