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Lirui Wang

dblp:221/9612 · DBLP profile ↗
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8ranked-venue papers
4as first author
8since 2021 · last 2025
0000-0001-9285-7084ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-author · 8 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
8 papers
Reinforcement learning · 22% Motion planning and robot control · 20% Robot manipulation · 12%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 19 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
robot learning
1.622025
Inference-Time Policy Steering Through Human Interactions · ICRA 2025
Scaling Proprioceptive-Visual Learning with Heterogeneous Pre-trained Transformers · NeurIPS 2024
Machine learning › Reinforcement learning › policy learning › policy parameterization
generative policy
0.912025
Inference-Time Policy Steering Through Human Interactions · ICRA 2025
Human-robot interaction › human-in-the-loop control
human-guided robot control
0.912025
Inference-Time Policy Steering Through Human Interactions · ICRA 2025
Natural language and speech › Language models and text generation
code generation
0.812024
GenSim: Generating Robotic Simulation Tasks via Large Language Models · ICLR 2024
Machine learning › Reinforcement learning › multi-task reinforcement learning
multi-task policy learning
0.812024
GenSim: Generating Robotic Simulation Tasks via Large Language Models · ICLR 2024
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
0.812024
GenSim: Generating Robotic Simulation Tasks via Large Language Models · ICLR 2024
Robotics › Robot manipulation › learning from demonstration
data augmentation for imitation learning
0.712023
NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis · CVPR 2023
Machine learning › Efficient and distributed learning
federated learning
0.712023
Does Learning from Decentralized Non-IID Unlabeled Data Benefit from Self Supervision? · ICLR 2023
Computer vision › 3D vision
object pose estimation
0.712023
3D Neural Embedding Likelihood: Probabilistic Inverse Graphics for Robust 6D Pose Estimation · ICCV 2023
Robotics › Robot manipulation › grasping
visual grasping
0.712023
NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis · CVPR 2023
Robotics › Motion planning and robot control
motion planning and control
0.612022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022
Machine learning › Graph learning › spatio-temporal graph learning
traffic forecasting
0.612022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022
Natural language and speech › Language models and text generation › LLM agents
tool use
0.212024
Robot Fleet Learning via Policy Merging · ICLR 2024
Machine learning › Efficient and distributed learning › distributed training
decentralized learning
0.212023
Does Learning from Decentralized Non-IID Unlabeled Data Benefit from Self Supervision? · ICLR 2023
Computer vision › 3D vision
neural radiance field
0.212023
NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis · CVPR 2023
Computer vision › 3D vision
novel view synthesis
0.212023
NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis · CVPR 2023
Computer vision › 3D vision › object pose estimation
object pose tracking
0.212023
3D Neural Embedding Likelihood: Probabilistic Inverse Graphics for Robust 6D Pose Estimation · ICCV 2023
Computer vision › Video understanding and tracking › object tracking › robust tracking
occlusion-robust tracking
0.212023
3D Neural Embedding Likelihood: Probabilistic Inverse Graphics for Robust 6D Pose Estimation · ICCV 2023
Robotics › Autonomous driving › driving policy learning
reinforcement learning for autonomous driving
0.212022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022

Methods — techniques the papers use, named apart from their topics

stochastic sampling · 1.7generative sampling · 1.7diffusion policy · 1.7imitation learning · 1.4supervised fine-tuning · 0.8recurrent neural network · 0.8pre-training · 0.8policy merging · 0.8large language model task generation · 0.8distributed learning · 0.8
YearPublicationVenuePosition
2025 Inference-Time Policy Steering Through Human Interactions
abstract
Generative policies trained with human demonstrations can autonomously accomplish multimodal, longhorizon tasks. However, during inference, humans are often removed from the policy execution loop, limiting the ability to guide a pre-trained policy towards a specific sub-goal or trajectory shape among multiple predictions. Naive human intervention may inadvertently exacerbate distribution shift, leading to constraint violations or execution failures. To better align policy output with human intent without inducing out-of-distribution errors, we propose an Inference-Time Policy Steering (ITPS) framework that leverages human interactions to bias the generative sampling process, rather than finetuning the policy on interaction data. We evaluate ITPS across three simulated and real-world benchmarks, testing three forms of human interaction and associated alignment distance metrics. Among six sampling strategies, our proposed stochastic sampling with diffusion policy achieves the best trade-off between alignment and distribution shift. Videos are available at https://yanweiw.github.io/itps/.
Lirui Wang, Yilun Du, Balakumar Sundaralingam, Xuning Yang, Yu-Wei Chao, Claudia Pérez-D'Arpino, Dieter Fox, Julie A. Shah
ICRA2
2024 GenSim: Generating Robotic Simulation Tasks via Large Language Models
abstract
Collecting large amounts of real-world interaction data to train general robotic policies is often prohibitively expensive, thus motivating the use of simulation data. However, existing methods for data generation have generally focused on scene-level diversity (e.g., object instances and poses) rather than task-level diversity, due to the human effort required to come up with and verify novel tasks. This has made it challenging for policies trained on simulation data to demonstrate significant task-level generalization. In this paper, we propose to automatically generate rich simulation environments and expert demonstrations by exploiting a large language models' (LLM) grounding and coding ability. Our approach, dubbed GenSim, has two modes: goal-directed generation, wherein a target task is given to the LLM and the LLM proposes a task curriculum to solve the target task, and exploratory generation, wherein the LLM bootstraps from previous tasks and iteratively proposes novel tasks that would be helpful in solving more complex tasks. We use GPT4 to expand the existing benchmark by ten times to over 100 tasks, on which we conduct supervised finetuning and evaluate several LLMs including finetuned GPTs and Code Llama on code generation for robotic simulation tasks. Furthermore, we observe that LLMs-generated simulation programs can enhance task-level generalization significantly when used for multitask policy training. We further find that with minimal sim-to-real adaptation, the multitask policies pretrained on GPT4-generated simulation tasks exhibit stronger transfer to unseen long-horizon tasks in the real world and outperform baselines by 25%. See our project website (https://gen-sim.github.io) and demo (https://huggingface.co/spaces/Gen-Sim/Gen-Sim) for visualizations and open-source models and datasets.
Lirui Wang, Yiyang Ling, Zhecheng Yuan, Mohit Shridhar, Chen Bao, Yuzhe Qin, Bailin Wang, Huazhe Xu, Xiaolong Wang 0004
ICLR1
2024 Robot Fleet Learning via Policy Merging
abstract
Fleets of robots ingest massive amounts of heterogeneous streaming data silos generated by interacting with their environments, far more than what can be stored or transmitted with ease. At the same time, teams of robots should co-acquire diverse skills through their heterogeneous experiences in varied settings. How can we enable such fleet-level learning without having to transmit or centralize fleet-scale data? In this paper, we investigate policy merging (PoMe) from such distributed heterogeneous datasets as a potential solution. To efficiently merge policies in the fleet setting, we propose FLEET-MERGE, an instantiation of distributed learning that accounts for the permutation invariance that arises when parameterizing the control policies with recurrent neural networks. We show that FLEET-MERGE consolidates the behavior of policies trained on 50 tasks in the Meta-World environment, with good performance on nearly all training tasks at test time. Moreover, we introduce a novel robotic tool-use benchmark, FLEET-TOOLS, for fleet policy learning in compositional and contact-rich robot manipulation tasks, to validate the efficacy of FLEET-MERGE on the benchmark.
Lirui Wang, Kaiqing Zhang, Allan Zhou, Max Simchowitz, Russ Tedrake
ICLR1
2024 Scaling Proprioceptive-Visual Learning with Heterogeneous Pre-trained Transformers
abstract
One of the roadblocks for training generalist robotic models today is heterogeneity. Previous robot learning methods often collect data to train with one specific embodiment for one task, which is expensive and prone to overfitting. This work studies the problem of learning policy representations through heterogeneous pre-training on robot data across different embodiments and tasks at scale. We propose Heterogeneous Pre-trained Transformers (HPT), which pre-train a large, shareable trunk of a policy neural network to learn a task and embodiment agnostic shared representation. This general architecture aligns the specific proprioception and vision inputs from distinct embodiments to a short sequence of tokens and then processes such tokens to map to control robots for different tasks. Leveraging the recent large-scale multi-embodiment real-world robotic datasets as well as simulation, deployed robots, and human video datasets, we investigate pre-training policies across heterogeneity. We conduct experiments to investigate the scaling behaviors of training objectives, to the extent of 52 datasets. HPTs outperform several baselines and enhance the fine-tuned policy performance by over 20% on unseen tasks in multiple simulator benchmarks and real-world settings. See the project website (liruiw.github.io/hpt) for code and videos.
Lirui Wang, Xinlei Chen, Jialiang Zhao, Kaiming He
NeurIPS1
2023 NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis
abstract
Expert demonstrations are a rich source of supervision for training visual robotic manipulation policies, but imitation learning methods often require either a large number of demonstrations or expensive online expert supervision to learn reactive closed-loop behaviors. In this work, we introduce SPARTN (Synthetic Perturbations for Augmenting Robot Trajectories via NeRF): a fully-offline data augmentation scheme for improving robot policies that use eye-in-hand cameras. Our approach leverages neural radiance fields (NeRFs) to synthetically inject corrective noise into visual demonstrations, using NeRFs to generate perturbed viewpoints while simultaneously calculating the corrective actions. This requires no additional expert supervision or environment interaction, and distills the geometric information in NeRFs into a real-time reactive RGB-only policy. In a simulated 6-DoF visual grasping benchmark, SPARTN improves success rates by 2.8× over imitation learning without the corrective augmentations and even outperforms some methods that use online supervision. It additionally closes the gap between RGB-only and RGB-D success rates, eliminating the previous need for depth sensors. In real-world 6-DoF robotic grasping experiments from limited human demonstrations, our method improves absolute success rates by 22.5% on average, including objects that are traditionally challenging for depth-based methods. See video results at https://bland.website/spartn.
Allan Zhou, Moo Jin Kim, Lirui Wang, Peter R. Florence, Chelsea Finn
CVPR3
2023 3D Neural Embedding Likelihood: Probabilistic Inverse Graphics for Robust 6D Pose Estimation
abstract
The ability to perceive and understand 3D scenes is crucial for many applications in computer vision and robotics. Inverse graphics is an appealing approach to 3D scene understanding that aims to infer the 3D scene structure from 2D images. In this paper, we introduce probabilistic modeling to the inverse graphics framework to quantify uncertainty and achieve robustness in 6D pose estimation tasks. Specifically, we propose 3D Neural Embedding Likelihood (3DNEL) as a unified probabilistic model over RGBD images, and develop efficient inference procedures on 3D scene descriptions. 3DNEL effectively combines learned neural embeddings from RGB with depth information to improve robustness in sim-to-real 6D object pose estimation from RGB-D images. Performance on the YCB-Video dataset is on par with state-of-the-art yet is much more robust in challenging regimes. In contrast to discriminative approaches, 3DNEL’s probabilistic generative formulation jointly models multiple objects in a scene, quantifies uncertainty in a principled way, and handles object pose tracking under heavy occlusion. Finally, 3DNEL provides a principled framework for incorporating prior knowledge about the scene and objects, which allows natural extension to additional tasks like camera pose tracking from video.
Nishad Gothoskar, Lirui Wang, Josh Tenenbaum, Dan Gutfreund, Miguel Lázaro-Gredilla, Dileep George, Vikash Mansinghka 0001
ICCV3
2023 Does Learning from Decentralized Non-IID Unlabeled Data Benefit from Self Supervision?
Lirui Wang, Kaiqing Zhang, Yunzhu Li, Yonglong Tian, Russ Tedrake
ICLR1
2022 PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation
abstract
Predicting the future motion of traffic agents is crucial for safe and efficient autonomous driving. To this end, we present PredictionNet, a deep neural network (DNN) that predicts the motion of all surrounding traffic agents together with the ego-vehicle's motion. All predictions are probabilistic and are represented in a simple top-down rasterization that allows an arbitrary number of agents. Conditioned on a multi-layer map with lane information, the network outputs future positions, velocities, and backtrace vectors jointly for all agents including the ego-vehicle in a single pass. Trajectories are then extracted from the output. The network can be used to simulate realistic traffic, and it produces competitive results on popular benchmarks. More importantly, it has been used to successfully control a real-world vehicle for hundreds of kilometers, by combining it with a motion planning/control subsystem. The network runs faster than real-time on an embedded GPU, and the system shows good generalization (across sensory modalities and locations) due to the choice of input representation. Furthermore, we demonstrate that by extending the DNN with reinforcement learning (RL), it can better handle rare or unsafe events like aggressive maneuvers and crashes.
Alexey Kamenev, Lirui Wang, Ollin Boer Bohan, Ishwar Kulkarni, Bilal Kartal, Artem Molchanov, Stanley T. Birchfield, David Nistér, Nikolai Smolyanskiy
ICRA2