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Zoe Steine-Hanson

dblp:222/5895 · DBLP profile ↗
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6ranked-venue papers
0as first author
1since 2021 · last 2022
0000-0001-9290-2885ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 3 · 1 since 2021Human-computer interaction and ubiquitous computing · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
3 papers
Empirical software engineering · 87% Requirements engineering and software design · 13%
Human-computer interaction and pervasive computing
2 papers
Design research and methods · 39% Usability and user experience research · 39% User interface design and tools · 12%

Topics — the 6 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Empirical software engineering
open source software
0.922022
How Gender-Biased Tools Shape Newcomer Experiences in OSS Projects · IEEE Trans. Software Eng. 2022
Open source barriers to entry, revisited: a sociotechnical perspective · ICSE 2018
Empirical software engineering
developer studies
0.632022
Open source barriers to entry, revisited: a sociotechnical perspective · ICSE 2018
How Gender-Biased Tools Shape Newcomer Experiences in OSS Projects · IEEE Trans. Software Eng. 2022
Engineering gender-inclusivity into software: ten teams' tales from the trenches · ICSE 2020
Empirical software engineering
mining software repositories
0.612022
How Gender-Biased Tools Shape Newcomer Experiences in OSS Projects · IEEE Trans. Software Eng. 2022
Empirical software engineering › developer studies › software teams
newcomer onboarding
0.612022
How Gender-Biased Tools Shape Newcomer Experiences in OSS Projects · IEEE Trans. Software Eng. 2022
Empirical software engineering › human factors in software engineering
socio-technical analysis
0.312018
Open source barriers to entry, revisited: a sociotechnical perspective · ICSE 2018
Collaborative and social computing › peer production
open source communities
0.112018
Open source barriers to entry, revisited: a sociotechnical perspective · ICSE 2018

Methods — techniques the papers use, named apart from their topics

field study · 1.2gendermag · 0.8use case analysis · 0.7diary study · 0.6empirical study · 0.4
YearPublicationVenuePosition
2022 How Gender-Biased Tools Shape Newcomer Experiences in OSS Projects
abstract
Previous research has revealed that newcomer women are disproportionately affected by gender-biased barriers in open source software (OSS) projects. However, this research has focused mainly on social/cultural factors, neglecting the software tools and infrastructure. To shed light on how OSS tools and infrastructure might factor into OSS barriers to entry, we conducted two studies: (1) a field study with five teams of software professionals, who worked through five use cases to analyze the tools and infrastructure used in their OSS projects; and (2) a diary study with 22 newcomers (9 women and 13 men) to investigate whether the barriers matched the ones identified by the software professionals. The field study produced a bleak result: software professionals found gender biases in 73 percent of all the newcomer barriers they identified. Further, the diary study confirmed these results: Women newcomers encountered gender biases in 63 percent of barriers they faced. Fortunately, many kinds of barriers and biases revealed in these studies could potentially be ameliorated through changes to the OSS software environments and tools.
Hema Susmita Padala, Christopher J. Mendez, Felipe Fronchetti, Igor Steinmacher, Zoe Steine-Hanson, Claudia Hilderbrand, Amber Horvath, Charles Hill 0001, Logan Simpson, Margaret M. Burnett, Marco Aurélio Gerosa, Anita Sarma
IEEE Trans. Software Eng.5
2020 Engineering gender-inclusivity into software: ten teams' tales from the trenches
abstract
Although the need for gender-inclusivity in software is gaining attention among SE researchers and SE practitioners, and at least one method (GenderMag) has been published to help, little has been reported on how to make such methods work in real-world settings. Real-world teams are ever-mindful of the practicalities of adding new methods on top of their existing processes. For example, how can they keep the time costs viable? How can they maximize impacts of using it? What about controversies that can arise in talking about gender? To find out how software teams "in the trenches" handle these and similar questions, we collected the GenderMag-based processes of 10 real-world software teams---more than 50 people---for periods ranging from 5 months to 3.5 years. We present these teams' insights and experiences in the form of 9 practices, 2 potential pitfalls, and 2 open issues, so as to provide their insights to other real-world software teams trying to engineer gender-inclusivity into their software products.
Claudia Hilderbrand, Christopher Perdriau, Lara Letaw, Jillian Emard, Zoe Steine-Hanson, Margaret M. Burnett, Anita Sarma
ICSE5
2019 From Gender Biases to Gender-Inclusive Design: An Empirical Investigation
abstract
In recent years, research has revealed gender biases in numerous software products. But although some researchers have found ways to improve gender participation in specific software projects, general methods focus mainly on detecting gender biases -- not fixing them. To help fill this gap, we investigated whether the GenderMag bias detection method can lead directly to designs with fewer gender biases. In our 3-step investigation, two HCI researchers analyzed an industrial software product using GenderMag; we derived design changes to the product using the biases they found; and ran an empirical study of participants using the original product versus the new version. The results showed that using the method in this way did improve the software's inclusiveness: women succeeded more often in the new version than in the original; men's success rates improved too; and the gender gap entirely disappeared.
Mihaela Vorvoreanu, Lingyi Zhang, Yun-Han Huang, Claudia Hilderbrand, Zoe Steine-Hanson, Margaret M. Burnett
CHI5
2018 Pedagogical Content Knowledge for Teaching Inclusive Design
abstract
Inclusive design is important in today's software industry, but there is little research about how to teach it. In collaboration with 9 teacher-researchers across 8 U.S. universities and more than 400 computer and information science students, we embarked upon an Action Research investigation to gather insights into the pedagogical content knowledge (PCK) that teachers need to teach a particular inclusive design method called GenderMag. Analysis of the teachers' observations and experiences, the materials they used, direct observations of students' behaviors, and multiple data on the students' own reflections on their learning revealed 11 components of inclusive design PCK. These include strategies for anticipating and addressing resistance to the topic of inclusion, strategies for modeling and scaffolding perspective taking, and strategies for tailoring instruction to students' prior beliefs and biases.
Alannah Oleson, Christopher J. Mendez, Zoe Steine-Hanson, Claudia Hilderbrand, Christopher Perdriau, Margaret M. Burnett, Amy J. Ko
ICER3
2018 Open source barriers to entry, revisited: a sociotechnical perspective
abstract
Research has revealed that significant barriers exist when entering Open-Source Software (OSS) communities and that women disproportionately experience such barriers. However, this research has focused mainly on social/cultural factors, ignoring the environment itself --- the tools and infrastructure. To shed some light onto how tools and infrastructure might somehow factor into OSS barriers to entry, we conducted a field study with five teams of software professionals, who worked through five use-cases to analyze the tools and infrastructure used in their OSS projects. These software professionals found tool/infrastructure barriers in 7% to 71% of the use-case steps that they analyzed, most of which are tied to newcomer barriers that have been established in the literature. Further, over 80% of the barrier types they found include attributes that are biased against women.
Christopher J. Mendez, Hema Susmita Padala, Zoe Steine-Hanson, Claudia Hilderbrand, Amber Horvath, Charles Hill 0001, Logan Simpson, Nupoor Patil, Anita Sarma, Margaret M. Burnett
ICSE3
2018 Semi-Automating (or not) a Socio-Technical Method for Socio-Technical Systems
abstract
How can we support software professionals who want to build human-adaptive sociotechnical systems? Building such systems requires skills some developers may lack, such as applying human-centric concepts to the software they develop and/or mentally modeling other people. Effective socio-technical methods exist to help, but most are manual and cognitively burdensome. In this paper, we investigate ways semi-automating a socio-technical method might help, using as our lens GenderMag, a method that requires people to mentally model people with genders different from their own. Toward this end, we created the GenderMag Recorder's Assistant, a semi-automated visual tool, and conducted a small field study and a 92-participant controlled study. Results of our investigation revealed ways the tool helped with cognitive load and ways it did not; unforeseen advantages of the tool in increasing participants' engagement with the method; and a few unforeseen advantages of the manual approach as well.
Christopher J. Mendez, Zoe Steine-Hanson, Alannah Oleson, Amber Horvath, Charles Hill 0001, Claudia Hilderbrand, Anita Sarma, Margaret M. Burnett
VL/HCC2