Demo Data from SIGIR 2026 / reviewers in the wild / expert
Seong Ho Yeon
dblp:226/6211
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2018
0000-0001-7643-0136ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Motion planning and robot control · 56% Robot navigation and mapping · 44% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control
mobile robot control |
0.3 | 1 | 2018 | Applying Asynchronous Deep Classification Networks and Gaming Reinforcement Learning-Based Motion Planners to Mobile Robots · ICRA 2018 |
Robotics › Robot navigation and mapping
mobile robot navigation |
0.3 | 1 | 2018 | Applying Asynchronous Deep Classification Networks and Gaming Reinforcement Learning-Based Motion Planners to Mobile Robots · ICRA 2018 |
Robotics › Motion planning and robot control › motion planning › learning-based motion planning
reinforcement learning-based motion planning |
0.1 | 1 | 2018 | Applying Asynchronous Deep Classification Networks and Gaming Reinforcement Learning-Based Motion Planners to Mobile Robots · ICRA 2018 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 0.3deep classification network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Applying Asynchronous Deep Classification Networks and Gaming Reinforcement Learning-Based Motion Planners to Mobile RobotsabstractIn this paper, we propose a new methodology to embed deep learning-based algorithms in both visual recognition and motion planning for general mobile robotic platforms. A framework for an asynchronous deep classification network is introduced to integrate heavy deep classification networks into a mobile robot with no loss of system bandwidth. Moreover, a gaming reinforcement learning-based motion planner, a novel and convenient embodiment of reinforcement learning, is introduced for simple implementation and high applicability. The proposed approaches are implemented and evaluated on a developed robot, TT2-bot. The evaluation was based on a mission devised for a qualitative evaluation of the general purposes and performances of a mobile robotic platform. The robot was required to recognize targets with a deep classifier and plan the path effectively using a deep motion planner. As a result, the robot verified that the proposed approaches successfully integrate deep learning technologies on the stand-alone mobile robot. The embedded neural networks for recognition and path planning were critical components for the robot. Gilhyun Ryou, Youngwoo Sim 0001, Seong Ho Yeon, Sangok Seok |
ICRA | 3 |