Demo Data from SIGIR 2026 / reviewers in the wild / expert
Leo Hnatek
dblp:227/8041
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 87% Immersive interaction · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction › haptic feedback
multimodal haptic feedback |
0.4 | 1 | 2019 | Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality · IEEE Trans. Vis. Comput. Graph. 2019 |
Haptics and multimodal interaction › haptic feedback
thermal-vibrotactile feedback |
0.4 | 1 | 2019 | Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality · IEEE Trans. Vis. Comput. Graph. 2019 |
Immersive interaction › head-mounted display
virtual reality head-mounted display |
0.1 | 1 | 2019 | Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality · IEEE Trans. Vis. Comput. Graph. 2019 |
Methods — techniques the papers use, named apart from their topics
user study · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual RealityabstractWhile the real world provides humans with a huge variety of sensory stimuli, virtual worlds most of all communicate their properties by visual and auditory feedback due to the design of current head mounted displays (HMDs). Since HMDs offer sufficient contact area to integrate additional actuators, prior works utilised a limited amount of haptic actuators to integrate respective information about the virtual world. With the Face/On prototype complex feedback patterns are introduced that combine a high number of vibration motors with additional thermal sources to transport multi-modal and spatial information. A pre-study determining the boundaries of the feedbacks' intensities as well as a user study showing a significant increase of presence and enjoyment validate Face/On's approach. Dennis Wolf 0002, Michael Rietzler, Leo Hnatek, Enrico Rukzio |
IEEE Trans. Vis. Comput. Graph. | 3 |