Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Kehong Huang

dblp:227/8095 · DBLP profile ↗
← Back
4ranked-venue papers
0as first author
2since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 4 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
2 papers
Digital forensics and information hiding · 100%
Computer networks
3 papers
Physical-layer communications · 65% Edge and fog computing · 35%
Computer graphics and multimedia
2 papers
Image and video coding · 83% Multimedia systems and quality of experience · 17%
Artificial intelligence
1 paper
Robot navigation and mapping · 100%

Topics — the 7 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Digital forensics and information hiding › data embedding
screen-camera communication
1.022021
ChromaCode: A Fully Imperceptible Screen-Camera Communication System · IEEE Trans. Mob. Comput. 2021
AIRCODE: Hidden Screen-Camera Communication on an Invisible and Inaudible Dual Channel · NSDI 2021
Digital forensics and information hiding
steganography
0.512021
ChromaCode: A Fully Imperceptible Screen-Camera Communication System · IEEE Trans. Mob. Comput. 2021
Robotics › Robot navigation and mapping › SLAM
visual SLAM
0.412020
Edge Assisted Mobile Semantic Visual SLAM · INFOCOM 2020
Edge and fog computing › mobile edge computing
computation offloading
0.412020
Edge Assisted Mobile Semantic Visual SLAM · INFOCOM 2020
Physical-layer communications › optical wireless communication › visible light communication
screen-camera communication
0.312018
ChromaCode: A Fully Imperceptible Screen-Camera Communication System · MobiCom 2018
Physical-layer communications › optical wireless communication
visible light communication
0.312018
ChromaCode: A Fully Imperceptible Screen-Camera Communication System · MobiCom 2018
Robotics › Robot navigation and mapping
SLAM
0.112020
Edge Assisted Mobile Semantic Visual SLAM · INFOCOM 2020

Methods — techniques the papers use, named apart from their topics

concatenated coding · 1.7adaptive embedding · 1.7dual-channel communication · 1.0color space modification · 1.0semantic segmentation · 0.9computation offloading · 0.9adaptive task scheduling · 0.9color space lightness modification · 0.7
YearPublicationVenuePosition
2021 AIRCODE: Hidden Screen-Camera Communication on an Invisible and Inaudible Dual Channel
Kun Qian 0004, Yumeng Lu, Zheng Yang 0002, Kehong Huang, Xinjun Cai, Chenshu Wu, Yunhao Liu 0001
NSDI5
2021 ChromaCode: A Fully Imperceptible Screen-Camera Communication System
abstract
Hidden screen-camera communication techniques emerge as a new paradigm that embeds data imperceptibly into regular videos while remaining unobtrusive to human viewers. Three key goals on imperceptible, high rate, and reliable communication are desirable but conflicting, and existing solutions usually made a trade-off among them. In this paper, we present the design and implementation of CHROMACODE, a screen-camera communication system that achieves all three goals simultaneously. In our design, we consider for the first time color space for perceptually uniform lightness modifications. On this basis, we design an outcome-based adaptive embedding scheme, which adapts to both pixel lightness and regional texture. Last, we propose a concatenated code scheme for robust coding and devise multiple techniques to overcome various screen-camera channel errors. Our prototype and experiments demonstrate that CHROMACODE achieves remarkable raw throughputs of >700 kbps, data goodputs of 120 kbps with BER of 0.05, and with fully imperceptible flicker for viewing proved by user study, which significantly outperforms previous works.
Yi Zhao 0016, Chenshu Wu, Chaofan Yang, Kehong Huang, Chunyi Peng 0001, Yunhao Liu 0001, Zheng Yang 0002
IEEE Trans. Mob. Comput.5
2020 Edge Assisted Mobile Semantic Visual SLAM
abstract
Localization and navigation play a key role in many location-based services and have attracted numerous research efforts from both academic and industrial community. In recent years, visual SLAM has been prevailing for robots and autonomous driving cars. However, the ever-growing computation resource demanded by SLAM impedes its application to resource-constrained mobile devices. In this paper we present the design, implementation, and evaluation of edgeSLAM, an edge assisted real-time semantic visual SLAM service running on mobile devices. edgeSLAM leverages the state-of-the-art semantic segmentation algorithm to enhance localization and mapping accuracy, and speeds up the computation-intensive SLAM and semantic segmentation algorithms by computation offloading. The key innovations of edgeSLAM include an efficient computation offloading strategy, an opportunistic data sharing mechanism, and an adaptive task scheduling algorithm. We fully implement edgeSLAM on an edge server and different types of mobile devices (2 types of smartphones and a development board). Extensive experiments are conducted under 3 data sets, and the results show that edgeSLAM is able to run on mobile devices at 35fps frame rate and achieves a 5cm localization accuracy, outperforming existing solutions by more than 15%. We also demonstrate the usability of edgeSLAM through 2 case studies of pedestrian localization and robot navigation. To the best of our knowledge, edgeSLAM is the first real-time semantic visual SLAM for mobile devices.
Jingao Xu, Danyang Li 0005, Kehong Huang, Chen Qian 0009, Longfei Shangguan, Zheng Yang 0002
INFOCOM4
2018 ChromaCode: A Fully Imperceptible Screen-Camera Communication System
abstract
Hidden screen-camera communication techniques emerge as a new paradigm that embeds data imperceptibly into regular videos while remaining unobtrusive to human viewers. Three key goals on imperceptible, high rate, and reliable communication are desirable but conflicting, and existing solutions usually made a trade-off among them. In this paper, we present the design and implementation of ChromaCode, a screen-camera communication system that achieves all three goals simultaneously. In our design, we consider for the first time color space for perceptually uniform lightness modifications. On this basis, we design an outcome-based adaptive embedding scheme, which adapts to both pixel lightness and regional texture. Last, we propose a concatenated code scheme for robust coding and devise multiple techniques to overcome various screen-camera channel errors. Our prototype and experiments demonstrate that ChromaCode achieves remarkable raw throughputs of >700 kbps, data goodputs of 120 kbps with BER of 0.05, and with fully imperceptible flicker for viewing proved by user study, which significantly outperforms previous works.
Chenshu Wu, Chaofan Yang, Yi Zhao 0016, Kehong Huang, Chunyi Peng 0001, Yunhao Liu 0001, Zheng Yang 0002
MobiCom5