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Siyu Chen 0023

dblp:23/7930-23 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0005-3467-0197ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 67% Knowledge representation and reasoning · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › implicit neural representation
3d language field
0.912025
A Neural Representation Framework with LLM-Driven Spatial Reasoning for Open-Vocabulary 3D Visual Grounding · ACM Multimedia 2025
Computer vision › 3D vision › 3d scene understanding
3d visual grounding
0.912025
A Neural Representation Framework with LLM-Driven Spatial Reasoning for Open-Vocabulary 3D Visual Grounding · ACM Multimedia 2025
Knowledge, reasoning and agents › Knowledge representation and reasoning
spatial reasoning
0.912025
A Neural Representation Framework with LLM-Driven Spatial Reasoning for Open-Vocabulary 3D Visual Grounding · ACM Multimedia 2025

Methods — techniques the papers use, named apart from their topics

segment anything model · 0.9neural radiance field · 0.9large language model · 0.9CLIP · 0.93d gaussian splatting · 0.9
YearPublicationVenuePosition
2025 A Neural Representation Framework with LLM-Driven Spatial Reasoning for Open-Vocabulary 3D Visual Grounding
abstract
Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language fields through neural representations enables accurate understanding of 3D scenes from limited viewpoints and facilitates the localization of target objects in complex environments. However, existing language field methods struggle to accurately localize instances using spatial relations in language queries, such as ''the book on the chair.'' This limitation mainly arises from inadequate reasoning about spatial relations in both language queries and 3D scenes. In this work, we propose SpatialReasoner, a novel neural representation-based framework with large language model (LLM)-driven spatial reasoning that constructs a visual properties-enhanced hierarchical feature field for open-vocabulary 3D visual grounding. To enable spatial reasoning in language queries, SpatialReasoner fine-tunes an LLM to capture spatial relations and explicitly infer instructions for the target, anchor, and spatial relation. To enable spatial reasoning in 3D scenes, SpatialReasoner incorporates visual properties (opacity and color) to construct a hierarchical feature field. This field represents language and instance features using distilled CLIP features and masks extracted via the Segment Anything Model (SAM). The field is then queried using the inferred instructions in a hierarchical manner to localize the target 3D instance based on the spatial relation in the language query. Notably, SpatialReasoner is not limited to a specific 3D neural representation; it serves as a framework adaptable to various representations, such as Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS). Extensive experiments show that our framework can be seamlessly integrated into different neural representations, outperforming baseline models in 3D visual grounding while empowering their spatial reasoning capability. Project Homepage:ZhenyangLiu.github.io/SpatialReasoner.
Zhenyang Liu, Sixiao Zheng, Siyu Chen 0023, Cairong Zhao, Longfei Liang, Xiangyang Xue 0001, Yanwei Fu 0001
ACM Multimedia3