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Abhishek Saroha

dblp:230/4206 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2026
0000-0002-2177-6313ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 58% Generative modeling · 21% Video understanding and tracking · 21%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
0.912025
Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction · CVPR 2025
Computer vision › 3D vision › 3d motion analysis
human motion modeling
0.912025
Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction · CVPR 2025
Computer vision › Video understanding and tracking
human motion prediction
0.912025
Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction · CVPR 2025
Computer vision › 3D vision › 3d reconstruction › surface reconstruction › neural surface reconstruction
neural implicit surface reconstruction
0.812024
DiffCD: A Symmetric Differentiable Chamfer Distance for Neural Implicit Surface Fitting · ECCV (73) 2024

Methods — techniques the papers use, named apart from their topics

nonisotropic gaussian diffusion · 0.9latent diffusion model · 0.9
YearPublicationVenuePosition
2026 GMT: Goal-Conditioned Multimodal Transformer for 6-DOF Object Trajectory Synthesis in 3D Scenes
abstract
Synthesizing controllable 6-DOF object manipulation trajectories in 3D environments is essential for enabling robots to interact with complex scenes, yet remains challenging due to the need for accurate spatial reasoning, physical feasibility, and multimodal scene understanding. Existing approaches often rely on 2D or partial 3D representations, limiting their ability to capture full scene geometry and constraining trajectory precision. We present GMT, a multimodal transformer framework that generates realistic and goal-directed object trajectories by jointly leveraging 3D bounding box geometry, point cloud context, semantic object categories, and target end poses. The model represents trajectories as continuous 6-DOF pose sequences and employs a tailored conditioning strategy that fuses geometric, semantic, contextual, and goal-oriented information. Extensive experiments on synthetic and real-world benchmarks demonstrate that GMT outperforms state-of-the-art human motion and human-object interaction baselines, such as CHOIS and GIMO, achieving substantial gains in spatial accuracy and orientation control. Our method establishes a new benchmark for learning-based manipulation planning and shows strong generalization to diverse objects and cluttered 3D environments.
Huajian Zeng, Abhishek Saroha, Daniel Cremers
3DV2
2025 Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction
abstract
Probabilistic human motion prediction aims to forecast multiple possible future movements from past observations. While current approaches report high diversity and realism, they often generate motions with undetected limb stretching and jitter. To address this, we introduce SkeletonDiffusion, a latent diffusion model that embeds an explicit inductive bias on the human body within its architecture and training. We present a new nonisotropic Gaussian diffusion formulation that aligns with the natural kinematic structure of the human skeleton and models relationships between body parts. Results show that our approach outperforms isotropic alternatives, consistently generating realistic predictions while avoiding artifacts such as limb distortion. Additionally, we identify a limitation in commonly used diversity metrics, which may favor models that produce inconsistent limb lengths within the same sequence. SkeletonDiffusion sets a new benchmark on three real-world datasets, outperforming various baselines across multiple evaluation metrics. We release the code on our project page.
Cecilia Curreli, Dominik Muhle, Abhishek Saroha, Zhenzhang Ye, Riccardo Marin, Daniel Cremers
CVPR3
2024 DiffCD: A Symmetric Differentiable Chamfer Distance for Neural Implicit Surface Fitting
Linus Härenstam-Nielsen, Lu Sang, Abhishek Saroha, Nikita Araslanov, Daniel Cremers
ECCV (73)3