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Chandrika Mukherjee

dblp:232/9727 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2026
0009-0001-1777-6492ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Security and privacy · 3 · 1 first-author · 3 since 2021Computer networks · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
3 papers
Web and mobile security · 74% Hardware security and side channels · 26%
Computer graphics and multimedia
2 papers
Virtual and augmented reality · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Web and mobile security
web security
1.722025
Shadowed Realities: An Investigation of UI Attacks in WebXR · USENIX Security Symposium 2025
Demo: UI Based Attacks in WebXR · MobiSys 2025
Hardware security and side channels
side-channel attack
1.012026
Side-channel Inference of User Activities in AR/VR Using GPU Profiling · NDSS 2026
Web and mobile security › web security
user interface attack
0.912025
Shadowed Realities: An Investigation of UI Attacks in WebXR · USENIX Security Symposium 2025
Virtual and augmented reality
AR/VR security
0.312026
Side-channel Inference of User Activities in AR/VR Using GPU Profiling · NDSS 2026
Virtual and augmented reality
immersive interaction
0.312025
Shadowed Realities: An Investigation of UI Attacks in WebXR · USENIX Security Symposium 2025

Methods — techniques the papers use, named apart from their topics

user study · 1.7
YearPublicationVenuePosition
2026 Side-channel Inference of User Activities in AR/VR Using GPU Profiling
Seonghun Son, Chandrika Mukherjee, Reham Mohamed Aburas, Berk Gülmezoglu, Z. Berkay Celik
NDSS2
2026 No Privacy for Privates: How Military Communities Experience and Perceive the Privacy Risks of Military-Marketed Mobile Apps
abstract
A subset of mobile applications is explicitly marketed to military-affiliated personnel. These Military-Marketed Mobile Apps (MMM-apps) collect privacy-sensitive data using the same mechanisms as general-purpose apps. However, when such data belongs to military-affiliated personnel, it may be exploited by malicious actors in ways that threaten personal safety, unit operations, and national security. Despite these risks, the data practices and code provenance of MMMapps, as well as how this population perceives and attempts to mitigate these risks, remain poorly understood. In this paper, we address this gap by combining large-scale app analysis with a user study. We first curate a dataset of 242 MMMapps and leverage app analysis techniques to characterize their data practices and code provenance. Then, we conduct a user study with n = 103 military-affiliated participants in the United States to examine which data practices and code provenance characteristics they consider inappropriate, what threat scenarios they believe those practices enable, and which mitigations they view as most effective. Our results show that MMMapps frequently exhibit data practices and code provenance characteristics that are misaligned with the privacy expectations of military-affiliated personnel. For instance, 40% of MMMapps collect more data than they disclose in their privacy labels or data safety sections. 83.5% of our study participants report using at least one MMMapp that engages in data practices they are uncomfortable with. Additionally, although military-affiliated personnel are generally concerned about third-party libraries accessing their data, 64% of MMMapps include third-party SDKs, some developed in countries perceived as adversarial by a majority of the participants. Overall, our findings reveal a substantial misalignment between the privacy expectations of military-affiliated personnel and the data practices and software supply chains of MMMapps. We propose recommendations at the federal, DoD, app store, and device levels to improve privacy risk mitigation for this at-risk population.
Joshua Shinkle, Chandrika Mukherjee, Abdullah Imran, Arjun Arunasalam, Donna Artusy, Antonio Bianchi, Z. Berkay Celik, Alexander Master
Proc. Priv. Enhancing Technol.2
2025 Demo: UI Based Attacks in WebXR
abstract
The WebXR API enables immersive AR/VR experiences directly through web browsers on head-mounted displays (HMDs). However, prior research shows that security-sensitive UI properties and the lack of an like element that separates different origins can be exploited to manipulate user actions, particularly within the advertising ecosystem. In our prior work, we proposed five novel UI-based attacks in WebXR, targeting the ad ecosystem. This demo presents these attacks in a unified gaming application, embedding each into distinct interactive scenarios. Our work highlights the need to address design challenges and requirements for improving immersive web-based experiences. We provide our demo video at: https://youtu.be/lTBQbxnNq34.
Chandrika Mukherjee, Reham Mohamed Aburas, Arjun Arunasalam, Habiba Farrukh, Z. Berkay Celik
MobiSys1
2025 Shadowed Realities: An Investigation of UI Attacks in WebXR
Chandrika Mukherjee, Reham Mohamed Aburas, Arjun Arunasalam, Habiba Farrukh, Z. Berkay Celik
USENIX Security Symposium1