Demo Data from SIGIR 2026 / reviewers in the wild / expert
Tzu-Jung Lin
dblp:234/4955
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot manipulation · 61% Motion planning and robot control · 30% Vision and language · 9% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
mobile manipulation |
1.0 | 1 | 2026 | Affordance-Guided Coarse-to-Fine Exploration for Base Placement in Open-Vocabulary Mobile Manipulation · AAAI 2026 |
Robotics › Robot manipulation › mobile manipulation
open-vocabulary mobile manipulation |
1.0 | 1 | 2026 | Affordance-Guided Coarse-to-Fine Exploration for Base Placement in Open-Vocabulary Mobile Manipulation · AAAI 2026 |
Computer vision › Vision and language
vision-language model |
0.3 | 1 | 2026 | Affordance-Guided Coarse-to-Fine Exploration for Base Placement in Open-Vocabulary Mobile Manipulation · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
iterative optimization · 1.0coarse-to-fine exploration · 1.0affordance reasoning · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Affordance-Guided Coarse-to-Fine Exploration for Base Placement in Open-Vocabulary Mobile ManipulationabstractIn open-vocabulary mobile manipulation (OVMM), task success often hinges on the selection of an appropriate base placement for the robot. Existing approaches typically navigate to proximity-based regions without considering affordances, resulting in frequent manipulation failures. We propose Affordance-Guided Coarse-to-Fine Exploration, a zero-shot framework for base placement that integrates semantic understanding from vision-language models (VLMs) with geometric feasibility through an iterative optimization process. Our method constructs cross-modal representations, namely Affordance RGB and Obstacle Map+, to align semantics with spatial context. This enables reasoning that extends beyond the egocentric limitations of RGB perception. To ensure interaction is guided by task-relevant affordances, we leverage coarse semantic priors from VLMs to guide the search toward task-relevant regions and refine placements with geometric constraints, thereby reducing the risk of convergence to local optima. Evaluated on five diverse open-vocabulary mobile manipulation tasks, our system achieves an 85% success rate, significantly outperforming classical geometric planners and VLM-based methods. This demonstrates the promise of affordance-aware and multimodal reasoning for generalizable, instruction-conditioned planning in OVMM. Tzu-Jung Lin, Jia-Fong Yeh, Hung-Ting Su, Winston H. Hsu |
AAAI | 1 |