Demo Data from SIGIR 2026 / reviewers in the wild / expert
Chanjuan Chen
dblp:235/2457
· DBLP profile ↗
4ranked-venue papers
0as first author
0since 2021 · last 2019
0000-0002-9853-2632ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3Artificial intelligence and machine learning · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Immersive interaction · 55% Human-robot interaction · 31% Health and well-being technologies · 7% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction
telepresence |
0.8 | 2 | 2019 | Telesuit: design and implementation of an immersive user-centric telepresence control suit · UbiComp 2019 Telesuit: An Immersive User-Centric Telepresence Control Suit · HRI 2019 |
Human-robot interaction › teleoperation
telepresence control |
0.4 | 1 | 2019 | Telesuit: design and implementation of an immersive user-centric telepresence control suit · UbiComp 2019 |
Health and well-being technologies
health monitoring |
0.1 | 1 | 2019 | Telesuit: An Immersive User-Centric Telepresence Control Suit · HRI 2019 |
Human-robot interaction › teleoperation
humanoid teleoperation |
0.1 | 1 | 2019 | Telesuit: An Immersive User-Centric Telepresence Control Suit · HRI 2019 |
Wearable and physiological sensing
physiological monitoring |
0.1 | 1 | 2019 | Telesuit: design and implementation of an immersive user-centric telepresence control suit · UbiComp 2019 |
Methods — techniques the papers use, named apart from their topics
physiological sensing · 0.4motion capture · 0.4immersive control · 0.4heart rate sensing · 0.4galvanic skin response sensing · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Telesuit: An Immersive User-Centric Telepresence Control SuitabstractTelepresence takes place when a user is afforded with the experience of being in a remote environment or virtual world, through the use of immersive technologies. A humanoid robot and a control apparatus that correlates the operator's movements whilst providing sufficient sensory feedback, encompass such immersive technologies. This paper considers the control mechanisms that afford telepresence, the requirements for continuous or extended telepresence control, and the health implications of engaging in complex time-constrained tasks. We present Telesuit - a full-body telepresence control system for operating a humanoid telepresence robot. The suit is part of a broader system that considers the constraints of controlling a dexterous bimanual robotic torso, and the need for modular hardware and software that allows for high-fidelity immersiveness. It incorporates a health-monitoring system that collects information such as respiratory effort, galvanic skin response, and heart rate. This information is consequently leveraged by the platform to adjust the telepresence experience and apply control modalities for autonomy. Furthermore, the design of the Telesuit garment considers both functionality and aesthetics. Irvin Steve Cardenas, Kelsey A. Vitullo, Michelle Park, Margarita Benitez, Chanjuan Chen, Linda Ohrn-McDaniel |
HRI | 6 |
| 2019 | Telesuit: design and implementation of an immersive user-centric telepresence control suitabstractTelepresence takes place when a user is afforded the experience of being in a remote environment or a virtual world, through the use of immersive technologies. The development of a humanoid robot and a control apparatus that correlates the operator's movements, and provides sufficient sensory feedback, encompass efforts to create such immersive technologies. This paper considers the control mechanisms that afford telepresence, the requirements for continuous or extended telepresence control, and the health implications of engaging in complex time-constrained tasks. We present the Telesuit - a full-body telepresence control system used to operate a humanoid telepresence robot. The suit is part of a larger system that considers the physical constraints of controlling a dexterous bimanual robotic torso, and the need for modular hardware and software that allow for high-fidelity immserviness. It incorporates a health-monitoring system that allows the robotic platform to leverage information such as respiratory effort, galvanic skin response, and heart rate, to adjust the telepresence experience and apply control modalities that automate manipulation tasks. Furthermore, the design of the garment considers both functionality and aesthetics, and sets preface for future implementations of wearable telepresence control systems that integrate into the Internet of Actions (IoA) - allowing operators to interchangeably transition between the physical world and mixed-reality or virtual worlds. Irvin Steve Cardenas, Margarita Benitez, Kelsey A. Vitullo, Michelle Park, Chanjuan Chen, Linda Ohrn-McDaniel |
UbiComp | 6 |
| 2019 | Improving Sentence Representations with Local and Global Attention for ClassificationabstractRepresentation learning is a key issue for text classification tasks. Few existing representation models are able to learn sufficient text information, including local semantic information and global structure information. This paper focuses on how to generate better semantic and structure representations to obtain better sentence representation with them. In detail, we propose a hierarchical local and global attention network to learn sentence representation automatically. We generate semantic and structure representations respectively with local attention. Global attention is used to get the final representation. The final representation obtained is used for training and prediction. Experimental results show that our method achieves ideal results in several text classification tasks, including sentiment analysis, subjectivity classification and question type classification. The specific accuracies are 81.6%(MR), 93.6%(SUBJ), 49.4%(SST-5) and 95.6%(TREC). Zesheng Liu, Tian Cai, Chanjuan Chen, Lei Jiang 0003 |
IJCNN | 4 |
| 2018 | Booter Blacklist Generation Based on Content Characteristics
Chanjuan Chen, Zhaolin Chen |
CollaborateCom | 3 |